That new masteroverwatch.com site, from reddit, seems neat. Only just loaded my profile and had a quick look around. Apparently I'm ranked 55th as Junkrat on the site!
My profile:
https://masteroverwatch.com/profile/shared/aa2a1dca044ddc81
That new masteroverwatch.com site, from reddit, seems neat. Only just loaded my profile and had a quick look around. Apparently I'm ranked 55th as Junkrat on the site!
My profile:
https://masteroverwatch.com/profile/shared/aa2a1dca044ddc81
That new masteroverwatch.com site, from reddit, seems neat. Only just loaded my profile and had a quick look around. Apparently I'm ranked 55th as Junkrat on the site!
My profile:
https://masteroverwatch.com/profile/shared/aa2a1dca044ddc81
I'm blind.
How do you see hero rank.
McCree, maybe Reaper or Mei.
The fight really comes down to whether or not you can dodge the hook.
Running circles around him with Tor's shotgun is fun! Not the best choice for sure, but that's what I do a lot.
Just go the "Leaderboards" tab at the top. You'll see yourself there if you're in the top 100.
I find it often extremely difficult to get close to him to begin with, but I'll give these a shot next time my team has a hard time with him.
This might not look like much, but that's because the round was literally over in what felt like just over a minute. It was an Attack round in Hanamura where we had to capture two areas. I zipped around the side route, taking out an unaware Torbjorn from behind and then took out the defending Reichardt as he freaked out because he couldn't hit me.
So how long do we think before Mcree's stun gets nerfed?
Because of the things that look immediately obvious that they need a change, that looks like number one.
Nope, it doesn't. Nerfing it would just ruin his character.
I'd say the game is rather well balanced. There's a counter for everything. Everyone keeps calling characters OP, and rookies are calling McCree and bastion OP even though they have weaknesses like everyone else, but if everyone is OP, then is there anyone truly OP?
I'd put 76 over any of those. I mean if you get hooked you're fucked, but that's the case with any of those listed heroes. His range, headshot daamge(And Roadhog's big head) as well as Roadhog's big body makes him an easy target for soldiers m2
I don't think it's just new players saying that McCree is OP. He's also quite popular in competitive play as well.
Personally, I've never had any particular issue with him, but that's just me.
Mei can get hooked and survive, and has plenty of tools at her disposal to deal with Roadhog. Her freeze I believe can also interrupt his heal (if done early enough), making it easier to dispatch him if you've already done damage. She's not a hard counter by any means, but Mei is one of the better anti-Tank characters in the game.
76 or Reaper are solid choices too.
So how long do we think before Mcree's stun gets nerfed?
Because of the things that look immediately obvious that they need a change, that looks like number one.
Nope, it doesn't. Nerfing it would just ruin his character.
I'd say the game is rather well balanced. There's a counter for everything. Everyone keeps calling characters OP, and rookies are calling McCree and bastion OP even though they have weaknesses like everyone else, but if everyone is OP, then is there anyone truly OP?
. I use him a lot myself.
?
Your first two sentences don't make sense together. Yeah, he's popular in the competitive play, but that doesn't mean they think he's OP. I use him a lot myself.
I like Mcgree but I don't feel he is that much better than anyone. He is a fun character to play. I'm getting better with him too which is great.
And I still suck at using his ult.
?
Your first two sentences don't make sense together. Yeah, he's popular in the competitive play, but that doesn't mean they think he's OP. I use him a lot myself.
McRees 1 2 combo with the stun, fan the hammer and roll fan the hammer isn't a 'rookie problem'
That's obvious
If McCree is picked overwhelmingly over almost every other character in competitive play it suggests that he is either more powerful or more universally useful (as in he has fewer weaknesses.) Since character power is an entirely relative thing, doesn't that suggest he might just be a bit too strong?
Nope, it doesn't. Nerfing it would just ruin his character.
I'd say the game is rather well balanced. There's a counter for everything. Everyone keeps calling characters OP, and rookies are calling McCree and bastion OP even though they have weaknesses like everyone else, but if everyone is OP, then is there anyone truly OP?
I've been maining Lucio and Mercy because fuck everyone else who won't ever play support (not that I mind since I tend to play healers). But I really wish they'd allow Mercy to have a more active play style. Lucio is a fantastic FPS healer experience. If Mercy didn't have her red ultimate I'd almost call her a bad pick in most situations. She needs to be able to damage deal from time to time. I'd love if her heal beam put a heal over time or something to allow me to do that. She also should have one or two more flight options. Something like a Pharah air boost.
Being tethered to people all the time isn't exciting.
Coming from someone that plays this game fairly seriously, the more I play this game the more I realize that McCree is just blatantly the best character in the game. The dps role is by far the most competetive role in terms of pick diversity. Almost all of them are very viable depending on the situation. Despite so many strong options you should pretty much always run at least one McCree if not 2. Lucio and Mercy being in every game makes sense because Zen is fairly weak right now and Symmetra being situationally good, so they don't have much competition. There's like 10 great dps characters in this game and yet McCree is almost always a great pick. He's not broken tier but he definitely needs some toning down.
Idk, I'm content with her DPS contribution being the blue beam.
He isn't picked "overwhelmingly" though. I see him far less often than, say, Genji, Hanzo or Tracer.
Blue Beam uptime is only substantial if your team isn't taking damage. Once shit hits the fan you're Yellow Beam for almost all of it.
Coming from someone that plays this game fairly seriously, the more I play this game the more I realize that McCree is just blatantly the best character in the game. The dps role is by far the most competitive role in terms of pick diversity. Almost all of them are very viable depending on the situation. Despite so many strong options you should pretty much always run at least one McCree if not 2. Lucio and Mercy being in every game makes sense because Zen is fairly weak right now and Symmetra being situationally good, so they don't have much competition. There's like 10 great dps characters in this game and yet McCree is almost always a great pick. He's not broken tier but he definitely needs some toning down.
Haha, I love butthurt players.
Look, there are countless counterpicks to him. Every character is good. Everyone has their strengths. McCree is supposed to be a killer on 1v1 fights. That's why he's an offensive character. The simple truth is: you're just bad.
He isn't picked "overwhelmingly" though. I see him far less often than, say, Genji, Hanzo or Tracer.
Haha, I love butthurt players.
Look, there are countless counterpicks to him. Every character is good. Everyone has their strengths. McCree is supposed to be a killer on 1v1 fights. That's why he's an offensive character. The simple truth is: you're just bad.
He isn't picked "overwhelmingly" though. I see him far less often than, say, Genji, Hanzo or Tracer.
If we're referencing competitive play, then the stats that peoplequote are from these graphs from the last part of beta. They may be wrong. They may represent an immature pro scene that hasn't explored McCree's weaknesses or other characters strengths sufficiently. I don't know. But they do show that McCree is picked a looooooot.usually I think?
http://www.planetoverwatch.org/11-overwatch-hero-meta-report-the-grand-beta-review
fwiw, notice that 'also op' bastion and 'super popular' hanzo occupy spots near the bottom.
Sounds like you're just bad and rely an on overpowered character, OP.In competitive play he absolutely is picked overwhelmingly, we have stats for that - http://www.planetoverwatch.org/11-overwatch-hero-meta-report-the-grand-beta-review
He's the second most picked character in the game in competitive games, behind only Lucio due to how ridiculously good Dual Lucio is on King of the Hill maps.
Practically all of McCree's weaknesses disappear when he is on defense, his mobility isn't an issue when you have to come to McCree to attack an objective. On offense he has to work harder, but his risk/reward is so much higher than all the other DPS, excluding Tracer on King of the Hill maps, that it's worth it.
#17 Bjorn... and the highest it will ever be.