Yea P1 and 2 has so many physical and elemental types but they hardly matter at all in those games, its so weird, you don't ever have to really pay attention to what element or physical type you are using.
Ehh. I dunno about that. Using the right skill type in P1 and P2 still has it's advantage. The helldog that makes up the second boss battle in Eternal Punishment is a heck of a lot easier if you exploit it's weakness of water, for example.
The whole system sure did have a lot of early game wackiness that comes from the PS1 era MegaTen games however.