Trogdor1123
Gold Member
I wasn't on team Tsushima till today. Only thing I'm kinda iffy about is the combat. It looked almost scripted. Anyone know more about it?
1. The UI is gone and instead, the world tells you where to go
Kind of bullshit and even when they are using environmental clues, it's not exactly subtle. The map is still littered with object markers and even the non marked items on the map seem to have animal leading you by the nose. Some of that seems completely unnecessary. The encampment was marked by a question mark on the map and then you could way point it and have gust of wind lead you, but why is this necessary. There is a plum of smoke from the encampment that you could just ride to by looking at the sky. You have this beautiful environment that can tell the player a story but you are so afraid they'll miss content that you need to hand hold them. The animal bit is a good idea, but why not have something akin to a buzzard circling overhead to lead you to that "woods are haunted" NPC instead of Navi in bird form showing you the way?
nobody noticed the bear fighting 2 mongols here, it reminds me of days gone\rdr2
Link ain’t no Samurai. Fuck that girly man.
Honestly, Devs should just build in navigation UI and environmental hints and let people turn off the former (or turn it on or off by default).
Then people can play how they like. I like a lot of aids/markers/mini maps as I hate wandering around aimlessly. Others like exploring with very little guidance. Not that hard to allow both.
I noticed that when it was playing live, I was like "yo did a dude just get eaten"
The Nintendo Army DESCENDS Upon You.
let me know when open world games get this level of combat,world and puzzle flexibility ill wait
BOTW is for some the first open world of their lives. They threat the game like the return of Messias. Reminds me when I was on resetera and someone created a thread saying Witcher 3 Blood and Wine mountain copy BOTW mountain. I guess you're there as well in that thread.Christ alive, was BOTW your first open world game or something?
BOTW brought more to the table for a MODERN open world game that wasn't something from rockstar. Look up the phyics alone in this game and point to me another game where you can do the stuff in BOTW
BOTW is for some the first open world of their lives. They threat the game like the return of Messias. Reminds me when I was on resetera and someone created a thread saying Witcher 3 Blood and Wine mountain copy BOTW mountain. I guess you're there as well in that thread.
Frankly, there are people here who don't play video games. Quite bizarre.
The visuals are good but I hope the gameplay is not as boring as HZD. I guess the creativity of games like Zelda BOTW (even though I wasn’ta big fan of the over reliance of rotation mechanics in the dungeons) really can spoil a genre for someone.
Farcry2, how I miss thee.Honestly, Devs should just build in navigation UI and environmental hints and let people turn off the former (or turn it on or off by default).
Then people can play how they like. I like a lot of aids/markers/mini maps as I hate wandering around aimlessly. Others like exploring with very little guidance. Not that hard to allow both.
This is true only if they design the game around not having navigation helpers on first.Honestly, Devs should just build in navigation UI and environmental hints and let people turn off the former (or turn it on or off by default).
Then people can play how they like. I like a lot of aids/markers/mini maps as I hate wandering around aimlessly. Others like exploring with very little guidance. Not that hard to allow both.
BoTW is a great game, but for folks that already been playing open world games, for them it was just an open world Zelda, nothing special.The game hasn't done shit for modern open world games, it's all been done before.
"The dishonorable Ghost"I'm curious to know if being Ghost and Samurai works same way as Evil side and good side in InFAMOUS games.
I’m curious to know if you can switch between the two. In InFAMOUS games once you chosen which side you are going for, you have to stick to that one side."The dishonorable Ghost"
Hmm Maybe. There does seem to e a persistent reputation element affected by the player's actions.