unrelated, i'm really liking Machamp
lol wow, I never knew I liked Machamp that much. This is like when Primeape took off.
unrelated, i'm really liking Machamp
has this been picked up for any major tournaments?
unrelated, i'm really liking Machamp
So, how popular is the online play in Europe? I tried the European demo and liked what I saw. Only issue is to know if the European Online is active enough. I fear the community wont stay big enough through the year.
Hahaha!
If I knew how to make gifs I would do one with Sanji and Blazekin. Blezekin's kicks are so hype!!!!!!
Point me to video sources you want used and I'll tailor something together.
Was hitting the lab for a while yesterday the damage scaling on combos is pretty harsh, especially if you try confirming a combo into Super. Best to use more practical combos than many fancy/cooler looking ones or just a raw Super for more damage.
Yup, I never bother comboing my super in this game. I will fire it off either as a punish or prediction or a way to secure a game.Yeah, for real. I did a Diglet support into super earlier and I though it'd do really good damage but it did way less than just a raw super which is kind of baffling. Didn't even get the full Diglet combo, just enough to get in with super. I've had way more success just using raw super off of a good read.
Yeah, for real. I did a Diglet support into super earlier and I though it'd do really good damage but it did way less than just a raw super which is kind of baffling. Didn't even get the full Diglet combo, just enough to get in with super. I've had way more success just using raw super off of a good read.
This is how I've come to play for the most part. I'll keep my synergy on hold till the end unless the match requires me to pull it out earlier whether it's cause im getting whooped bad or need to cancel theirs to save myself.Yep, I've tested many variations of combos with/without assists and it's just better to do raw supers than a combo into super lol. I think it's only fun to use if the opponent is basically near dead and you just wanna be flashy to end the match but otherwise, nope.
you should do one with Braixen or Gardevoir, to make everyone uncomfortable
The Braixen matchup as Machamp
I can deal with any projectile, but Fire Blast is my bane. This one dude pretty much just spammed the move in duel phase and I couldn't do anything. Jump over? Nah. Counter dash cancel? Kept getting stuffed because I didn't know the timing. The only thing I could do was advance slowly while blocking every hit coming my way. (In retrospect I could have tried Karate Chop and see if it beats it) The match is easy once I get the switch into duel phase and not give them any distance, or when I actually get in on all that Fire Blast spam, which is how I won the next two rounds after getting decimated in round 1.
Not fun lol
Can't give a real tier list yet but I can do a write up later tonight with impressions and rough estamates.Can you give us a tier list and if possible a bit on why they are where they are?
.
Is shadow mewtwo infinite patched yet? Stopped playing ranked because of it, just waiting
Is shadow mewtwo infinite patched yet? Stopped playing ranked because of it, just waiting
Hahaha!
If I knew how to make gifs I would do one with Sanji and Blazekin. Blezekin's kicks are so hype!!!!!!
[/url]LOL Why? It's not rampant.
I don't know about it getting patched yet, but from my experience Shadow Mewtwo having an infinite blockstring has done nothing to stop netplay from being filled with Machamps.
You probably shouldn't worry too much about the character. People generally don't care enough about their ranking to start playing a new character when something stupid is discovered.
Is shadow mewtwo infinite patched yet? Stopped playing ranked because of it, just waiting
MACHAMP PROTIPS:
I'm currently C4 with about 150 Machamp ranked games played at a 70% winrate. (But maybe that means nothing right now?)
Anyways lets get to the tips.
TIP 1: Machamps backhand slash DELETES ENEMY PROJECTILES. YES THIS EVEN MEANS ALMOST ALL OF SHADOW MEWTWOS PROJECTILES EVEN THE BIG ORANGE BEAM (This single handedly makes this matchup even, get in twice and you win.) . The only character this does not apply to is Chandelure and characters with huge charged DBZ style beams. (The backhand slash input is away from your opponent + A)
TIP 2: Air grabs are your friend. A well timed air grab on your opponents wakeup will beat a super.Air grabs on wakeup in general make your ground slam that much better. I usually only reccomend air grabs in 2D mode. In 3d mode they are much much harder to setup.
TIP 3: In 2D mode Y Y is cancelable which is great because Machamp has forward + A, a massive amount of people fall for this and if they don't just press the third Y of the combo next time you do it and they will learn to respect it.
Let me know if you guys liked these Machamp tips. GL dudes.
MACHAMP PROTIPS:
I'm currently C4 with about 150 Machamp ranked games played at a 70% winrate. (But maybe that means nothing right now?)
Anyways lets get to the tips.
TIP 1: Machamps backhand slash DELETES ENEMY PROJECTILES. YES THIS EVEN MEANS ALMOST ALL OF SHADOW MEWTWOS PROJECTILES EVEN THE BIG ORANGE BEAM (This single handedly makes this matchup even, get in twice and you win.) . The only character this does not apply to is Chandelure and characters with huge charged DBZ style beams. (The backhand slash input is away from your opponent + A)
TIP 2: Air grabs are your friend. A well timed air grab on your opponents wakeup will beat a super.Air grabs on wakeup in general make your ground slam that much better. I usually only reccomend air grabs in 2D mode. In 3d mode they are much much harder to setup.
TIP 3: In 2D mode Y Y is cancelable which is great because Machamp has forward + A, a massive amount of people fall for this and if they don't just press the third Y of the combo next time you do it and they will learn to respect it.
Let me know if you guys liked these Machamp tips. GL dudes.
TIP 1: Machamps backhand slash DELETES ENEMY PROJECTILES. YES THIS EVEN MEANS ALMOST ALL OF SHADOW MEWTWOS PROJECTILES EVEN THE BIG ORANGE BEAM (This single handedly makes this matchup even, get in twice and you win.) . The only character this does not apply to is Chandelure and characters with huge charged DBZ style beams. (The backhand slash input is away from your opponent + A)
Generally speaking characters in burst mode can armor through light attacks, so I don't think it's a Machamp specific thing.Oh, also about machamp, while in synergy mode, some of your A moves have armor. I haven't tested it much, so I'm not sure of the specifics, but I definitely have gone through projectiles with nuetral A while in synergy mode + bulk up in field phase. Does anyone know the specifics?
MACHAMP PROTIPS:
I'm currently C4 with about 150 Machamp ranked games played at a 70% winrate. (But maybe that means nothing right now?)
Anyways lets get to the tips.
TIP 1: Machamps backhand slash DELETES ENEMY PROJECTILES. YES THIS EVEN MEANS ALMOST ALL OF SHADOW MEWTWOS PROJECTILES EVEN THE BIG ORANGE BEAM (This single handedly makes this matchup even, get in twice and you win.) . The only character this does not apply to is Chandelure and characters with huge charged DBZ style beams. (The backhand slash input is away from your opponent + A)
TIP 2: Air grabs are your friend. A well timed air grab on your opponents wakeup will beat a super.Air grabs on wakeup in general make your ground slam that much better. I usually only reccomend air grabs in 2D mode. In 3d mode they are much much harder to setup.
TIP 3: In 2D mode Y Y is cancelable which is great because Machamp has forward + A, a massive amount of people fall for this and if they don't just press the third Y of the combo next time you do it and they will learn to respect it.
Let me know if you guys liked these Machamp tips. GL dudes.
down XX, jump Y, down XX, down A is probably optimal for damage especially with bulk up but there's other variations that don't change phases if you wanna keep maintaining momentum. down XX, jump Y and then go for air grab as as you land for respectable 217 damage. (If you have bulk up, down XX, jump y and up A does around 230~ iirc)What's everyone's perferred Down X combo in duel phase?
Machamps don't need to get stronger D:
(we have to since people will start figuring out how to fight this character :[ )
Braixen can be a real drama queen when she loses.Pokken going on at Xanadu:
https://www.twitch.tv/vgbootcamp
Dash through? Idk.I need Charizard vs fireball spammers tips. I can't deal with a character that can cover all space in front of it with fireballs.