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Pokkén Tournament |OT| King of Iron Tail Tournament

In fairness, I don't think I've ever been matched against anyone from a NTSC territory in my 100+ matches. That said, hope this gets fixed soon
Ranked and Friendly matches have different matchmaking algorithms. I almost always face Americans on Ranked but on Friendly I face people from all over the world. ...Well, faced I guess...

Also it's not just online it fucks with. CEO, EVO, and WCS will all be using American copies of the game. Being on a different version from the rest of the world would be, well... embarrassing. Not a dealbreaker, of course, but still not an ideal situation.

I'm sure it'll get fixed eventually. It's "when" that's the big question.
 
On the bright side, outside of the incompatibility for online play, it seems like only a single difference between the two versions, unlike say the old PAL version of Melee which had quite a few changes.
 

Beats

Member
Patch Notes: http://www.pokkentournament.com/en-us/article/?id=pokken-tournament-patch-news
Pokkén Tournament Ver. 1.2 Patch Notes

These notes outline the fixes and improvements made in this update to Pokkén Tournament. After the update, "Ver. 1.2" will be displayed in the upper left of the title screen.

Note that if you do not download the update, you will be unable to use some modes, such as online battles.

You will need 367MB of available space in your Wii U console's memory in order to download the update. Please use separate USB media if you do not have enough available space. . Please click here for details. The update may be automatically downloaded and installed for users who have enabled Standby Functions in their Wii U console's system settings. The previous save data will remain usable after the update.

Battle Related Changes

* Adjusted to ensure Shadow Mewtwo is no longer able to force its opponents to continually block by repeatedly using certain moves.

* Adjusted Mewtwo's battle balance.

* Reduced effect of the Support Pokémon Reshiram for gameplay balance.

* Repaired several bugs that affected battles.

Pokémon-Specific Changes

Sceptile

Repaired an issue that caused Sceptile to pass through the ground when transitioning from Bullet Seed: preparation into Hang.

Mewtwo

Lowered the hitbox of Confusion to make it possible to evade it by jumping. Made it so combo damage doesn't increase as easily. Altered the animation of characters hit by Confusion as a Critical Hit during Duel Phase and reduced the amount of hit stun it causes.

For jumping attack / midair strong attack / midair weak attack to strong attack follow-up, removed the property that makes this move nullify long-range attacks. Also adjusted it so that when this move is counter attacked, that counter attack will be a Critical Hit.

Shadow Mewtwo

Adjusted so that when a side ranged attack is used repeatedly while the hitbox is still on the screen, the hitbox that is already on-screen disappears quickly.

Increased the recovery time when Miracle Eye is used in Field Phase.

Delayed the timing of when players can transition to Miracle Eye after a ranged attack.

Decreased the ease with which follow up ranged attacks that have been altered by Miracle Eye can cause Guard Break.

Slowed the start-up of the backward ranged attack and increased its recovery time. Also, adjusted it so when the move is used repeatedly while the hitbox is still on the screen, the one already on-screen disappears quickly.

Decreased the block stun time that the backward ranged attack into Miracle Eye move deals to opponents and increased the distance that it pushes opponents back. Also changed it so that the first hit causes a Phase Shift.

Pikachu Libre

Repaired an issue that caused Pikachu Libre to pass through opponents that are wall stunned when using midair strong attack.

Support Pokémon Umbreon

Repaired an issue that stopped the attack effect of Snarl from being displayed when Pachirisu's Follow Me is also active.

Support Pokémon Reshiram

Decreased the base damage of Blue Flare. Also decreased the ease with which it can cause Guard Break.

Thank you for continuing to enjoy playing Pokkén Tournament!
 

DrArchon

Member
Looks like mostly bug fixes. Not surprised. At least we're getting some real notes on this patch (looking at you Sakurai).

Good thing everything was sorted out quickly. That was really wonky to have effectively two different patches for a while.
 

Kebiinu

Banned
Seems like a good patch to me! I've been encountering more mewtwo's since I hit C5, and this patch will make them a little more viable to face.
 
On the bright side, outside of the incompatibility for online play, it seems like only a single difference between the two versions, unlike say the old PAL version of Melee which had quite a few changes.
It was more than one difference. We were missing things like Mewtwo's JX nerf, for example.
 

WadeitOut

Member
Reshiram/Crest is still GOAT420MLGSNIPEXxXx to me.

And I wish I had more time to play at night so I could get up to A. And I wish I had started out playing Suicune so my ranked record was better.
 

//ARCANUM

Member
So I'm considering picking this up, but honestly, I'm a little worried that the game might be too complicated. It looks really complicated to learn watching videos of it. Is it really that complicated? I just want some fun pick up and play pokemon fighting, but I'm worried this is a highly complicated and technical game that will require 100s of hours of practice to even have a basic understanding of it. Can anyone give me some insight? Thanks!
 

Menitta

Member
So I'm considering picking this up, but honestly, I'm a little worried that the game might be too complicated. It looks really complicated to learn watching videos of it. Is it really that complicated? I just want some fun pick up and play pokemon fighting, but I'm worried this is a highly complicated and technical game that will require 100s of hours of practice to even have a basic understanding of it. Can anyone give me some insight? Thanks!

As long as you do the tutorial, it's easy to pick up. It's definitely easier to get into than Street Fighter or Tekken. Granted, I play a lot of fighting games, so your mileage may vary. If you like Pokemon, definitely pick it up. There's a demo on the eShop. Give that a shot before anything else.
 

//ARCANUM

Member
As long as you do the tutorial, it's easy to pick up. It's definitely easier to get into than Street Fighter or Tekken. Granted, I play a lot of fighting games, so your mileage may vary. If you like Pokemon, definitely pick it up. There's a demo on the eShop. Give that a shot before anything else.

Oh there's a demo? Nice. Gonna download that ASAP. Thank you!
 
So I'm considering picking this up, but honestly, I'm a little worried that the game might be too complicated. It looks really complicated to learn watching videos of it. Is it really that complicated? I just want some fun pick up and play pokemon fighting, but I'm worried this is a highly complicated and technical game that will require 100s of hours of practice to even have a basic understanding of it. Can anyone give me some insight? Thanks!

It's pretty easy to get into. The phase shift is pretty weird at first, but you acclimatise quickly once you actually try your hand at it.
 

//ARCANUM

Member
I've only played the demo which doesn't seem to really give options, is there a way in the full game to switch L & R to ZL & ZR?
 
I know this is going to be subjective, but I wanted to ask again.

I've borrowed the game from the library again, after starting it before. I'm 23-0 so far in the league or whatever it is, and am on the second tier of the campaign tourney. However, I'm not big on fighting games and kind of find it boring.

I do want to beat it, because I hate not beating what I start, but I worry that if I continue it will get really difficult near the end and basically put a brick wall in front of me, because I won't be good enough.

How hard does it become? Answers from non fighting game addicts would be especially great.
 

Hegarol

Member
I know this is going to be subjective, but I wanted to ask again.

I've borrowed the game from the library again, after starting it before. I'm 23-0 so far in the league or whatever it is, and am on the second tier of the campaign tourney. However, I'm not big on fighting games and kind of find it boring.

I do want to beat it, because I hate not beating what I start, but I worry that if I continue it will get really difficult near the end and basically put a brick wall in front of me, because I won't be good enough.

How hard does it become? Answers from non fighting game addicts would be especially great.
I am pretty bad at fighting games and have tons of fun with Pokken.

Beat the second highest league, which unlocks all missing fighters, easily with one or two lossss. Chrome is probably
harder but its just for fun, no fighters unlocked through that.
 
I am pretty bad at fighting games and have tons of fun with Pokken.

Beat the second highest league, which unlocks all missing fighters, easily with one or two lossss. Chrome is probably
harder but its just for fun, no fighters unlocked through that.

Thank you for your reply.

I just want to beat the game to add it to my list, to be honest.
 

DrArchon

Member
Finally beat the "story mode". What a slog. Watching the AI read my buttons and react according sure was a blast. I loved playing with ridiculous bullshit restrictions in 1 round battles. I think every fighting game should have a 1 round fight against a boss with 6 times your HP that reads your inputs. Pokken's just following the long legacy of SNK I suppose. Total crap.

Didn't even unlock S.Mewtwo at the end, which I guess means I have to do this other super tough league to get him, and I just know everyone there is gonna read button inputs as well. Wish I had gotten that amiibo card, but I guess Amazon just didn't feel like shipping that with the game, or maybe I bought it too late.

Why can't fighting games just come with every character unlocked? I don't want to have to deal with any bullshit just so I can START learning how to really play the game (and yes, you can't really start learning in earnest until you have every character and assist).
 

Dreavus

Member
I won't defend the single player slog, but the cpu is pretty vulnerable to zoning if it helps.

They should have made (S.) Mewtwo unavailable to set as your SP partner until you beat the league, but leave him open in online multiplayer.
 

DrArchon

Member
I won't defend the single player slog, but the cpu is pretty vulnerable to zoning if it helps.

I'll keep that in mind. They didn't seem too fazed by zoning from what I saw. CPU was really on-point with their counter attack dash cancels every time I flung an icicle at them with Weavile.

In the end I just picked Garchomp and powered through everything. Turns out extra health and damage makes up for bad tactics!
 

Kebiinu

Banned
I actually really enjoyed the single player mode. I would play single player a bit to warm up and try new tactics, before going online. It was easy, so I steadily went through the leagues.

Even Shadow Mewtwo was fair and challenging to me.

I'm playing through the Iron League, and practicing with Sceptile, now. I'm pretty content with where my Gardevoir is at.
 
Have you tried online? Just playing Pokken against the AI sounds pretty boring to be honest

I did for a couple of matches.

To be honest, I don't really enjoy fighting games all that much, and find playing against the AI to be preferable to online because everyone is so much better than me.

I don't have the time to focus on a fighting game, or getting better at them. I just kind of want to beat this, add it to my list and return it to the library.
 
I did for a couple of matches.

To be honest, I don't really enjoy fighting games all that much, and find playing against the AI to be preferable to online because everyone is so much better than me.

I don't have the time to focus on a fighting game, or getting better at them. I just kind of want to beat this, add it to my list and return it to the library.

Fair enough. Just one more question; were you playing ranked or friendly? Ranked should be fairly doable since everyone in E5 would be newbies as well, so you aren't likely to be matched against people much better than you
 

Anteo

Member
I did for a couple of matches.

To be honest, I don't really enjoy fighting games all that much, and find playing against the AI to be preferable to online because everyone is so much better than me.

I don't have the time to focus on a fighting game, or getting better at them. I just kind of want to beat this, add it to my list and return it to the library.

Grab Chandelure, spam A, beat the whole GAME with one move.
Sometimes you may have to move around a bit in later leagues but the AI is pretty bad and will die to the spam 99% of the time
 

emb

Member
I really do wish there was something to spice up the single player a little more. The little segment right before
you unlock Mewtwo
was pretty good, same for the
Shadow Mewtwo
fights. The bulk of the game though, it's just battle after battle, end just barely in sight. Nothing to break up the pace, no new gimmicks to battles.

I'm ok with it, since it's easy enough to get the hang of this game, and online is pretty solid. And at least there's a legit single player mode at all.
 

DrArchon

Member
You know what I think really killed the single player for me, even before I got to the hard parts that I complained about earlier? The voice acting. It's all straight up garbage. I had zero investment in the story except as a means to unlock stuff. I didn't care about any of the characters or the plot.

I mean, I know it's a fighting game so who cares about story, but I might have cared a little if the VAs didn't sound like they had all just recovered from simultaneous strokes right before they shuffled into the recording booth to do line reads. The all sound awful. Every single one of them. This game must have had a localization budget of $15 and a ham sandwich for it to sound this bad.
 
You know what I think really killed the single player for me, even before I got to the hard parts that I complained about earlier? The voice acting. It's all straight up garbage. I had zero investment in the story except as a means to unlock stuff. I didn't care about any of the characters or the plot.

I mean, I know it's a fighting game so who cares about story, but I might have cared a little if the VAs didn't sound like they had all just recovered from simultaneous strokes right before they shuffled into the recording booth to do line reads. The all sound awful. Every single one of them. This game must have had a localization budget of $15 and a ham sandwich for it to sound this bad.

So you're the rising star, are you?
 

emb

Member
I actually like Nia's voice. Granted, it's grating to hear it so often. But I don't quite want to turn it off either. Leaving it on would actually be an easy choice, if only she didn't say stuff like "they're reading you like a book" and "they really did a number on you", haha.

Every other voice I've heard though, yeah. Especially the first league leader or whatever. I couldn't even understand him.
 

Wiseblade

Member
Now that it's been a month and we have a balance patch under our belts, I was wondering what the landscape for people is right now.

* Which Pokémon/Supports are you using?
* Which Pokémon do you run into the most/least?
* Are the any Pokémon you find particularly easy/difficult to fight against?

1) I've mostly been using Blaziken with the Rotom/Togekiss support. Rotom's anti air and disruptive abilities have really saved me in matches I'd otherwise struggle with while the speed Togekiss provides helps me keep up the pressure. I've messed around with Weavile a bit with the Frogadier/Eevee support.

2) the most popular Pokémon I see are Pikachu and Mewtwo by a country mile. Two of the most recognisable Pokémon and they're among the best in the game. I'd say Chandelure is the least common Pokémon in my experience.

3) Braixen and the Pikachus are currently my most difficult matchups, especially Braixen. Often it feels like if I don't get a hard read and they don't get predictable or make a mistake, a Braixen can keep me out all round. Rotom at least gives me a fighting chance in the matchup. I'd say Weavile and Gardevoir are my easiest matchups, but I think that's largely down to not running into people sufficiently skilled with the character.
 

Dreavus

Member
Haven't played since the patch but my combo has been Gardevoir with Reshiram assist (I was part of the problem). I had been experimenting with Umbreon as well.

Match up wise I have the most trouble against good weaviles I think. The air "homing attack" from mid range almost always gets me in field phase and I don't know how to deal with the weird feints on wake-up. I think more experience would help.
 

Menitta

Member
I've been using Pikachu since day 1.

A really good assist is to use Togekiss's speed boost to get up close while in field phase.

In dual phase, I've been using midair heavy into forward light -> up heavy -> up special ending with field shift. When not up close, I'll just use specials to try and close that distance.

I don't try to combo into my super move because it scales it heavily and seems like a waste.

I've been cancelling out of the counter and going into grab. That works quite often and catches them off guard.

I'm constantly running into Mewtwos. When they throw out projectiles in field, just jump and divekick/thunder.
 

DrArchon

Member
I've gravitated towards Weavile with Reshiram/Cresselia. There are probably better assists, but I haven't experimented a whole lot with them. Cresselia helps out round 1 and basically guarantees that I'll hit max synergy while giving me a little extra wiggle room to figure out what my opponent's gameplan is. Reshiram is still super good even with the damage nerf. Any advice on which assists to try out would be appreciated though.

I'm still not even sure if Weavile is gonna be my main though. I've tried Lucario and Garchomp as well, plus dabbled with Charizard and Chandelure. It's tough getting the hang of this game.

Online I have trouble with basically everyone, but especially power characters. I screw up once against a Charizard or Garchomp and I lose most of my health it feels like. Machamp is a little better because Weavile is decent at zoning in the field phase at least.
 
Suicune

Suicune

Suicune

No really, I play Suicune, rarely encounter other Suicune, and find the mirror a pain in the ass to play because Mirror Coat.
 

Whizkid7

Member
I admit to being one of those Mewtwo users because I just really wanted to use Mewtwo. Outside of him, Machamp is probably the other one I use most often. I tend to run Whimsicott/Jirachi for Machamp, and Umbreon/Espeon with Mewtwo. I'd like to try and get good with Garchomp, though.

I run across a LOT of Weavile, actually. Him and Gengar. Surprisingly few Mewtwos.

Braixen and Chandelure are my largest annoyances, especially as Machamp. I end up their training dummy most of the time in the latter instance.
 
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