Yeah, that does make sense, along with the focusing-on-PS4 aspect. But I think trying to market it as a TV streaming tool is an ill-fated proposition for at least the US market. There's too many better devices already. I think, as with the PS4, Sony should focus on the gaming aspects of the device. Anything else is icing on top.
The problem is the Vita was marketed as a gaming device and still int he west the Vita gets all sorts of shit from both the public and press. Thats why the Vita TVs marketing and content needs to be "redefined" so to speak in order to gain some sort of ground with the common folk. Hence the whole "scenario" of them currently planning on what type of content / services and or in talks with to secure for the device itself.
One nicer thing too about there even being a delay in the system itself, is granted not everyone plays titles from Japan at least gives a little more time for titles from here to get localized and released into the West allowing for a larger pool of "compatible titles, along with giving the Western developers time to work on patches to allow for their titles to be compatible with the PSV Tv.
Once again all speculation, but still must say that the overall view from the Vita and how its been doing in the West, plus thinking of it from a "war room" perspective Id have to say if there was a scenario for the West planned, this would be the most likely thing.
Yeah, I don't get why this is such a hard concept. Clearly something like Gravity Rush and Tearaway simply are never going to work. The fact that most do is indicative of the sad state of the console-to-handheld mode of thinking in the PSP line. Wish Sony would figure this shit out. Hopefully if they make a third system they get their act together.
Here in Japan a lot of the devs are / have moved away from the useless gimmicks such as touch and gyro thankfully. Which is why we are seeing more games coming out as is, rather than having to shoe horn in things. Helps with development schedule and cost.
*Edit Sure we still have games that add the stupid features like Valhalla Knights 3, upcoming Criminal Girls, but for the most part its settled down from the "forced" inclusion of the features just to make it seem "original" and justify the addition of them into the system itself. One of the worst examples Id have to say was the Dynasty Warriors game. Seeing all of that poke, swipe, tap etc shit in it turned me off from buying the game. Thats the last thing I want to do while playing a handheld is take one hand off of the unit to prod at the fucking screen.
Most def if they ever do release another handheld, which I imagine we wont be seeing till maybe the halfway point of the PS4s life cycle really do hope that they take notes from the PS4 with how its more focused on being a gaming machine.
I suppose depending on how much of a response from the public is made about the whole remote play, the next device most likely would contain a L2 / R2 to work as an actual controller, rather than having to fuck around with the rear / front touch pad for those replacement buttons, that are not always as responsive or can be overly sensitive at times. Other problem too is hand placement of people are different which is why touch can be set off by accident, where as a button you have a physical object which the player consciously knows exists and depressing it will cause action "X" to happen. Therefore not pressing it by accident. Where as for example the rear touch pad there is no such physical feedback and the hands depending on size can set off the touch locations causing unwanted actions. Other times will not respond correctly when one does want to use said action or multiple actions are triggered when only a single one was desired.