• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PSP Custom Firmware Thread

NaviLink

Member
Can someone make (or link, if already done earlier) a recap post about upgrading ? Half of the posts in this topic lately are like this :
Hi, I have PSP model XXXX, I'm on firmware XXX, how do I upgrade to CFW XXX ?
It's a shame because useful info is being diluted with the same question over and over again.
A general recap/tutorial would be great in the first post. Maybe like an excel sheet with the correct procedure for each case.
For example, I have a PSP-2000 on OFW 3.71, what are the steps to update to CFW 5.50 GEN-D ?

Just throwing the idea. Also a best of plugins could be useful, I could help on both.
 

Dirk Shmiggler

Neo Member
does anyone know if there's a patched IRSHELL for GEN-D2?...

It'd be all nostalgic for my PiSP. Back in the days of 1.50, i used to love IRSHELL to keep everything under one app.

latest patched i could find was for B-2, which apparently doesn't work for D-2...
 

Anony

Member
weird problem

i cant play back video i normal would be able to play back that i re-encode, with the same settings

using xvid4psp on default settings
 

thuway

Member
B.K. said:
Did you convert it to an Eboot or are you trying to just run an ISO of it? You say you're new to custom firmware, so just want to get the obvious option out of the way first.


Its running as an Eboot on my PSP. I accidentally set it to the wrong version of POPsloader is there any way I can change it ?
 

B.K.

Member
thuway said:
Its running as an Eboot on my PSP. I accidentally set it to the wrong version of POPsloader is there any way I can change it ?

Hold the R button while you press X to run it and you'll get an option to select what Pops version to run it with.
 
Anony said:
weird problem

i cant play back video i normal would be able to play back that i re-encode, with the same settings

using xvid4psp on default settings

Are you going from m33 to GEN? If so, going to GEN breaks some video compatibility.
 

RickA238

Member
Does anyone know the path where ps1 memory card files are placed, when using popstation? I need to backup some of my ps1 save files because I think my memory stick is dying.

Also, is there a way to scale the popstation screen using popsloader so that the game fills all the vertical pixels (not using zoom, because zoom cuts part of the image off the top and bottom)? i.e., a popsloader plugin, or an EBOOT creater which scales the game to your liking. I was thinking the PSX2PSP 1.4.2 graphical fix feature might work, does anyone have experience using this? Thanks.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
RickA238 said:
Does anyone know the path where ps1 memory card files are placed, when using popstation? I need to backup some of my ps1 save files because I think my memory stick is dying.

/psp/saves

Yes, they're in with the PSP saves. Because they're "virtual memory cards" you aren't going to pick out each save individually. You'll back up the virtual memory card.
 

RickA238

Member
Thanks for the reply, that helps a lot with the PS1 saves.

For the screen size issue, basically this is my problem: In FF7 on Popsloader, there are four screen size choices. Zoom cuts off the top and bottom of the screen, which is no good. Full screen upscales so that the width of the PSP screen is filled, but the height of the screen is not. Normal is the proper screen ratio, however there is still black pixels above and below the screen (think letterbox on an SD TV while watching a DVD). Is there any way to increase the screen size manually (possibly when you are creating the EBOOT), such that all vertical pixels are utilized, and the game screen is not cut off on the top and bottom? I realize there would still be non-utilized pixels on the left and right sides of the screen because of the 4:3 native ratio.
 

seb

Banned
RickA238 said:
Thanks for the reply, that helps a lot with the PS1 saves.

For the screen size issue, basically this is my problem: In FF7 on Popsloader, there are four screen size choices. Zoom cuts off the top and bottom of the screen, which is no good. Full screen upscales so that the width of the PSP screen is filled, but the height of the screen is not. Normal is the proper screen ratio, however there is still black pixels above and below the screen (think letterbox on an SD TV while watching a DVD). Is there any way to increase the screen size manually (possibly when you are creating the EBOOT), such that all vertical pixels are utilized, and the game screen is not cut off on the top and bottom? I realize there would still be non-utilized pixels on the left and right sides of the screen because of the 4:3 native ratio.

I'm playing FF7 on latest official firmware and there is a "custom size" settings where you can do exactly what you describe. I don't know with which FW it was added but you could try with the most recent POPS you can, it could work.
 

RickA238

Member
seb said:
I'm playing FF7 on latest official firmware and there is a "custom size" settings where you can do exactly what you describe. I don't know with which FW it was added but you could try with the most recent POPS you can, it could work.

I have CFW 5.50 GEN-D2 and I used the bottom option when loading from the Popsloader menu (I forget the actual wording, "use current version" or something). Is it possible to add the OFW PS1 compatibility file to Popsloader? (I think it would be a .crx file extension or something)
 

Jefklak

Member
Looks like I can't get the Pixeljunk monsters demo to run (downloaded from MediaGO)
"game could not be started (80010013)" - back to main menu.
shit. 5.50 GEN-D. Should I do something special in the recovery menu?

Edit: my version.txt has this

release:9.90:
build:6666,0,3,1,0:builder@vsh-build6
system:54865@release_610,0x09090010:
vsh:p6501@release_610,v55286@release_610,20121221:
target:1:WorldWide

in flash0. Didn't edit anything...

Edit2: disable game plugin in recovery mode and it works. Wuh... Anyway on to the game!
 

JEKKI

Member
Jefklak said:
Looks like I can't get the Pixeljunk monsters demo to run (downloaded from MediaGO)
"game could not be started (80010013)" - back to main menu.
shit. 5.50 GEN-D. Should I do something special in the recovery menu?

Edit: my version.txt has this



in flash0. Didn't edit anything...

Edit2: disable game plugin in recovery mode and it works. Wuh... Anyway on to the game!
can you get any PSN games to load?

I had the same problem too when I first updated to Gen-D, but I went into the recovery menu and disabled GAME and XMB plugins and my Badman and Strikers 1945 worked like a charm!!

but it's not like that was actually a good thing considering both those games kinda suck =/ lol
 

Adam Prime

hates soccer, is Mexican
Anyone found a way to get the latest demos that were on PSN today working on CFW? I tried nearly everything, so I thought (disabling plugins etc) and can't get the games to run, keep on getting that # error.
 

Mejilan

Running off of Custom Firmware
Downloaded Myst and Crystal Defenders with my PS3 a little while ago.
Transferred to PSP via USB.
Now running NPDecryptor to strip them of their DRM and render them as regular ISOs, which should run just fine on my PSP (5.50 Gen-D2).
 

Mejilan

Running off of Custom Firmware
Confirmed. Crystal Defenders works just fine once purchased and NPDecrypted. (Not to be confused with Yoshihiro's Game Decryptor (now largely obsolete).
 

batbeg

Member
Mejilan said:
Downloaded Myst and Crystal Defenders with my PS3 a little while ago.
Transferred to PSP via USB.
Now running NPDecryptor to strip them of their DRM and render them as regular ISOs, which should run just fine on my PSP (5.50 Gen-D2).

Reading this clearly tells me I've done something wrong, I guess. I bought Midnight Carnival yesterday via Media Go, and played one level. Yay, it worked! I also downloaded the Crystal Defenders demo but didn't try it out. Today, I hooked my PSP up to my PS3 to download the American demo of Jak and Daxter.

Now none of my properly-obtained digital downloads work? :( I get an error - "The game could not be started (80010087)"; this applies to my Crystal Defenders demo, J&D demo, and LocoRoco Midnight Madness. My UMDs and self-rips seem to be working fine, though.

What have I doooone?

edit: My main concern was that something which I'd already tested no longer worked, but I'll try using this NPDecryptor and see if it works. Duh >.<
 

batbeg

Member
Argh, what the hell am I doing wrong here? I looked up that NPDecryptor, and was able to get the Jak and Daxter demo working without a problem. But every other game or demo I try to run with it just instantly says there was an error, and I can't use it. I'm doing the same thing for them that I did for J&D: change the eboot.pbp to NP.pbp, copy the two files into the folder, then run the file on my PSP.
 
Mejilan said:
Interesting developments.
Bubbletune has released v8 of his magnificent Game Categories plugin.

Alright, I'm an idiot. I installed Game Categories and activated the plug-in, but how do I actually use it?
 

Erebus

Member
OK what's the easiest way to flash a PSP-2000 (hopefully not v3) with 5.50Gen-D2?
I had used this guide a long time ago. Is there any easiest method now?
 

Jefklak

Member
DarkUSS said:
OK what's the easiest way to flash a PSP-2000 (hopefully not v3) with 5.50Gen-D2?
I had used this guide a long time ago. Is there any easiest method now?

You don't need a magic stick or pandora battery if you're using the chickHEN exploit.
I think it's rather simple, copy chickhen, try to trigger the flash, install M33 CFW from there (you need OFW 5.0 and 5.50 in a separate dir), install first GEN CFW and incrementally upgrade to D2.
 

navanman

Crown Prince of Custom Firmware
SavoryCade said:
Alright, I'm an idiot. I installed Game Categories and activated the plug-in, but how do I actually use it?

Make a new folder in ISO called CAT_ISO or CAT_UMD for example and drop all your iso/cso files in there and they will show up under ISO or UMD category.
If you have PSN games or emulators in PSP/GAME, make a new subfolder in GAME called CAT_PSN or CAT_EMULATOR.etc...
 

batbeg

Member
batbeg said:
Reading this clearly tells me I've done something wrong, I guess. I bought Midnight Carnival yesterday via Media Go, and played one level. Yay, it worked! I also downloaded the Crystal Defenders demo but didn't try it out. Today, I hooked my PSP up to my PS3 to download the American demo of Jak and Daxter.

Now none of my properly-obtained digital downloads work? :( I get an error - "The game could not be started (80010087)"; this applies to my Crystal Defenders demo, J&D demo, and LocoRoco Midnight Madness. My UMDs and self-rips seem to be working fine, though.

What have I doooone?

edit: My main concern was that something which I'd already tested no longer worked, but I'll try using this NPDecryptor and see if it works. Duh >.<

batbeg said:
Argh, what the hell am I doing wrong here? I looked up that NPDecryptor, and was able to get the Jak and Daxter demo working without a problem. But every other game or demo I try to run with it just instantly says there was an error, and I can't use it. I'm doing the same thing for them that I did for J&D: change the eboot.pbp to NP.pbp, copy the two files into the folder, then run the file on my PSP.

Any help on this front, anyone? :( I really really want to play LocoRoco ;.;
 
navanman said:
Make a new folder in ISO called CAT_ISO or CAT_UMD for example and drop all your iso/cso files in there and they will show up under ISO or UMD category.
If you have PSN games or emulators in PSP/GAME, make a new subfolder in GAME called CAT_PSN or CAT_EMULATOR.etc...

Ah, thank you so much!
 

kassatsu

Banned
batbeg said:
Any help on this front, anyone? :( I really really want to play LocoRoco ;.;
It might have a US account still registered to the psp. Go on your account that you got LocoRoco from and register the psp with that one.
 
This is probably a bit late for the old-schoolers, but not only is the 32GB Pro Duo now available at a lot of Sony Stores, it's somehow decently priced. Saw them at a Canadian Sony Style store for around $150 on sale...

Of course, the 16GB/8GB are much cheaper, but there you go. (Didn't see any 16GB M2 stock, sadly.)
 

batbeg

Member
xeqv85.gif


Thank you kassatsu. I'd tried deleting and re-transferring my UK account stuff over, thinking that would "re-activate" it from the American account, but nothing ever happened. I had to download something from the PSN store to get it to change it :-/

God I wish the PSP had multiple accounts like the PS3.
 
Jefklak said:
You don't need a magic stick or pandora battery if you're using the chickHEN exploit.
I think it's rather simple, copy chickhen, try to trigger the flash, install M33 CFW from there (you need OFW 5.0 and 5.50 in a separate dir), install first GEN CFW and incrementally upgrade to D2.
No longer needed as, IIRC, the latest installers are ChickHEN-aware.

Install official Sony 5.03, use ChickHEN R2, run full 5.50 GEN-D installer (25+ MB) from ChickHEN, install 5.50 GEN-D2 patch (sub-1 MB).

For good measure, make sure you reset all settings to default first, fully charge the battery, and have no UMD in the drive (plus disable all plug-ins, if already on CFW).

If nothing else, I know the 5.03 GEN-A installer is HEN-aware and you can install the latest GEN firmwares from there.
 

Mejilan

Running off of Custom Firmware
B.K. said:
Is it better to compress ISOs to CSOs or optimize them with UMDGen?

red shoe paul said:
Compress. Always.

Wrong. If you have the capacity, it's ALWAYS better to leave a game as an ISO than a CSO.

The BEST case CSO scenario is that it'll run well and save you space, but this is only true of much older games. As PSP game development matured, UMD streaming/cacheing techniques were improved. Games that stream on-the-fly from the UMD and that are turned into CSOs run rather poorly in most cases, but work fantastically as ISOs. The compression conflicts with and slows down the streaming. Finally, Yoshihiro's Game Decryptor, which allows us to run 5.55+/6.00+ encrypted UMD games sometimes breaks with CSOs, but works fine with ISOs. Anecdotally, the symptoms persist even with the newer 5.50 Gen-D2 CFW that does on-the-fly decryption.

In short, CSOs might be a safe bet with older games, or if you have horrible storage, but it's rarely a good idea. The newer the game, the better the chances of compression causing issues.

batbeg said:
Argh, what the hell am I doing wrong here? I looked up that NPDecryptor, and was able to get the Jak and Daxter demo working without a problem. But every other game or demo I try to run with it just instantly says there was an error, and I can't use it. I'm doing the same thing for them that I did for J&D: change the eboot.pbp to NP.pbp, copy the two files into the folder, then run the file on my PSP.

When NPDecryptor finishes decrypting NP.PBP, it drops the resulting ISO in your ISO folder, conveniently enough. But two (IIRC) traces are left in the NPDecryptor folder. I forgot what they're called, but I think they're .BINs and might be headers of some sort. You'll probably want to delete those before you attempt to decrypt a new NP.PBP. If you're not too sure, just delete the entire NPDecryptor folder, and drop a new one from a clean download back on your memory stick.

I've never had your problem, so I'm not too sure if what I say above is the solution to it, but it's worth the attempt.
 

B.K.

Member
I was going to give my old 1000 to my sister, but I'm having a problem with it. It will only come on when I have the Pandora battery and magic memory card inserted or the AC adapter is plugged in. Is that something I could have screwed up when I made the Pandora? I tried the batter I'm going to give her in my 2000 and it didn't work, so I don't know if it's just a bad battery or if I messed something up.
 

RickA238

Member
I have a PSP 2000 with 5.50 Gen D-2 installed, and I am wondering about Dark Alex's Save State plugin. I am using an 8GB memory stick, and I heard that the save state plugin does not work with =>8GB memory sticks. Does anybody have experience with this?

Also, is the PSPStates for 4.01 M33 plugin the most recent? (http://pspslimhacks.com/pspsates-savestate-plug-in-released/) Will it work properly with Gen D-2? And does it work with PS1 games, or just PSP ISO's? Thanks guys.
 

Mejilan

Running off of Custom Firmware
B.K. said:
I was going to give my old 1000 to my sister, but I'm having a problem with it. It will only come on when I have the Pandora battery and magic memory card inserted or the AC adapter is plugged in. Is that something I could have screwed up when I made the Pandora? I tried the batter I'm going to give her in my 2000 and it didn't work, so I don't know if it's just a bad battery or if I messed something up.

Did you try un-Pandora-izing that first battery? Turn it back to a normal battery, and it should work fine.
 

Mejilan

Running off of Custom Firmware
RickA238 said:
I have a PSP 2000 with 5.50 Gen D-2 installed, and I am wondering about Dark Alex's Save State plugin. I am using an 8GB memory stick, and I heard that the save state plugin does not work with =>8GB memory sticks. Does anybody have experience with this?

Also, is the PSPStates for 4.01 M33 plugin the most recent? (http://pspslimhacks.com/pspsates-savestate-plug-in-released/) Will it work properly with Gen D-2? And does it work with PS1 games, or just PSP ISO's? Thanks guys.

Pretty sure it's just for PSP games.
Have you tried this?
http://forums.mformature.net/showthread.php?t=4797
 

Dirk Shmiggler

Neo Member
Mejilan said:
Wrong. If you have the capacity, it's ALWAYS better to leave a game as an ISO than a CSO.

The BEST case CSO scenario is that it'll run well and save you space, but this is only true of much older games. As PSP game development matured, UMD streaming/cacheing techniques were improved. Games that stream on-the-fly from the UMD and that are turned into CSOs run rather poorly in most cases, but work fantastically as ISOs. The compression conflicts with and slows down the streaming. Finally, Yoshihiro's Game Decryptor, which allows us to run 5.55+/6.00+ encrypted UMD games sometimes breaks with CSOs, but works fine with ISOs. Anecdotally, the symptoms persist even with the newer 5.50 Gen-D2 CFW that does on-the-fly decryption.

In short, CSOs might be a safe bet with older games, or if you have horrible storage, but it's rarely a good idea. The newer the game, the better the chances of compression causing issues.



When NPDecryptor finishes decrypting NP.PBP, it drops the resulting ISO in your ISO folder, conveniently enough. But two (IIRC) traces are left in the NPDecryptor folder. I forgot what they're called, but I think they're .BINs and might be headers of some sort. You'll probably want to delete those before you attempt to decrypt a new NP.PBP. If you're not too sure, just delete the entire NPDecryptor folder, and drop a new one from a clean download back on your memory stick.

I've never had your problem, so I'm not too sure if what I say above is the solution to it, but it's worth the attempt.


yep, i don't run CSO's any more either... It's not worth it if you have the storage... ISO's just run as quick as they actually should... minimal waiting, smoother all around.

Back when i ran UMD's,, it was hair pulling frustration sitting through loading screens, CSO's were about the same. I havent seen a go run, but i'd imagine it'd be pretty quick right?... I dunno....

haven't booted up the PiSP lately,,, every time i do after a break, something doesn't work :-/
 

B.K.

Member
Mejilan said:
Did you try un-Pandora-izing that first battery? Turn it back to a normal battery, and it should work fine.

No. I didn't know how to unPandora it. I'll just buy a cheap third party battery. I believe that's what's wrong with it. I hope it is, anyway.
 

Mejilan

Running off of Custom Firmware
B.K. said:
No. I didn't know how to unPandora it. I'll just buy a cheap third party battery. I believe that's what's wrong with it. I hope it is, anyway.

Pop the battery in, run just about any Pandora tool, and turn it back into a normal battery.
Hell, if you're running a relatively recent Team Gen CFW, you can do it straight from the VSH Menu.
 

B.K.

Member
I might try that tomorrow. Can making a Pandora do that to a system? Can it make it so you can only turn it on with that battery?
 
SecretBonusPoint said:
callous said:

Can't get this to run on CFW. Normal "could not run game 800___" error and back to the XMB :(

Been trying to get this to run for the last half-hour, didnt help that Gen-D wiped all my system settings for some inane reason. Old Peace Walker demo runs, but this doesnt. Help?

I also can't seem to login to the PSN Store on my PSP now either, it telling me I need a software update. CFW sure is fucking great!
 

Esperado

Member
I bought a used PSP off of craigslist today and it has firmware 2.81 installed. Can anybody help me out with the quickest map to 5.50 GEN-D?

I also have a question. Since it's a PSP 1001, if I buy a Pandora battery I can downgrade from any firmware right? Even unreleased ones? I wanna know because I plan on going with the official firmware when LBP comes out so I can play online and play custom maps, and then down the line I might want to downgrade again.
 

Slightly Live

Dirty tag dodger
Still no help on reassigning buttons?

I really need to reassign my now non working Start button, the best I can find is a plugin called Macrofire 3.09 that does not work on Gen D2.

Seriously, there's whole games I can't play just because of the damm button not working, I need a solution.
 

Mejilan

Running off of Custom Firmware
Esperado said:
I bought a used PSP off of craigslist today and it has firmware 2.81 installed. Can anybody help me out with the quickest map to 5.50 GEN-D?

I also have a question. Since it's a PSP 1001, if I buy a Pandora battery I can downgrade from any firmware right? Even unreleased ones? I wanna know because I plan on going with the official firmware when LBP comes out so I can play online and play custom maps, and then down the line I might want to downgrade again.

A PSP 1000 can ALWAYS be Pandora'd, so yes, you're totally covered in that regard.
Fastest way to upgrade to 5.50 Gen-D2 is probably to use Team Gen's XGEN updater, but I don't have much experience in that.

An option I've used and trusted in the past is to upgrade to 5.03 official (but no higher) and use the ChickHen R2 exploit to run Hellcat's Recovery Flasher. That will install 5.00 M33. From there, you can update to 5.50 Gen-A, patch up to 5.50 Gen-B2, then install 5.50 Gen-D, and patch up to 5.50 Gen-D2. Gen-C can definitely be skipped. Some of the others might be skippable too, but fucking up could lead to a brick, and I know for a fact that the above update path will work.

SecretBonusPoint said:
Been trying to get this to run for the last half-hour, didnt help that Gen-D wiped all my system settings for some inane reason. Old Peace Walker demo runs, but this doesnt. Help?

I also can't seem to login to the PSN Store on my PSP now either, it telling me I need a software update. CFW sure is fucking great!

Sony started blocking sub-6.00 FWs (Custom and Official) from directly accessing PSN not too long ago. Thankfully, the newest Gen CFW can still trick the newest version of MediaGO (PC app) so you can always access PSN that way. PS3 method still works fine too. It's just directly access from the PSP that's blocked for now.

Regarding that demo, try killing the DRM via NPDecryptor (not to be confused with Yoshihiro's more recent and now obsolete Game Decryptor app. If you download a demo via MediaGO or a PS3 and transfer it to the PSP legitimately, it'll come with the licensing information that NPDecryptor uses to strip it of its DRM and turn it into a regular ISO.

Works great for any PSP demos or PSP full game downloads from PSN, but not for PSOne Classics.

Dani said:
Still no help on reassigning buttons?

I really need to reassign my now non working Start button, the best I can find is a plugin called Macrofire 3.09 that does not work on Gen D2.

Seriously, there's whole games I can't play just because of the damm button not working, I need a solution.

Have you tried Macrofire?
http://pspupdates.qj.net/PSP-homebrew-MacroFire-v3-0-9/pg/49/aid/134657
 

Mejilan

Running off of Custom Firmware
Sorry, I rushed through that entire post. Taking a brief break from packing up all of my apartment for my move tomorrow. Doing some research on Google, and I can't get any confirmation one way or the other of it not working on Gen-D2. Have you tried running JUST that plugin alone, to eliminate potential conflicts? I don't mean just setting other plugins to 0 or disabled, but removing them entirely from the relevant .txt file.

Edit - Another idea, try the next oldest version of the plugin. Then the one after that. If you can't get ANY version to work, then yeah, I don't know what to say. :/
 

Slightly Live

Dirty tag dodger
Mejilan said:
Sorry, I rushed through that entire post. Taking a brief break from packing up all of my apartment for my move tomorrow. Doing some research on Google, and I can't get any confirmation one way or the other of it not working on Gen-D2. Have you tried running JUST that plugin alone, to eliminate potential conflicts? I don't mean just setting other plugins to 0 or disabled, but removing them entirely from the relevant .txt file.

Edit - Another idea, try the next oldest version of the plugin. Then the one after that. If you can't get ANY version to work, then yeah, I don't know what to say. :/

I'll do some experimenting and see what happens. It might helps some other folks out.

Running the plugin alone after clearing the text files seems to have done the trick. =)

Now to figure it how to use the plugin, thanks!
 
Top Bottom