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PSP Custom Firmware Thread

A Human Becoming

More than a Member
eznark said:
The first time I used iosbuster to rip it and the RS popstation. I tried it twice and it didn't work.

Then, I downloaded simple popstation and it started the game, but it is currently stuck on "Now Loading"

That's odd. I use simple popstation and have had no problems. Mind giving us the exact steps you did?
 

Mejilan

Running off of Custom Firmware
Simple POPStation can run games? That doesn't sound right...

I don't think PS3 saves are compatible. Could be wrong.
 

eznark

Banned
ICallItFutile said:
That's odd. I use simple popstation and have no problem. Mind giving us the exact steps you did?

literally, ripped with isobuster, converted 3 times (twice with RS, once with Simple popstation) moved it to the PSP (manually with RS, Simple did it for me) and started it up. With the first two versions it said corrupted data and would not play, with this version it starts up but hangs on the first loading screen.

The PSP doesn't freeze, I'm able to quit out, restart, get to the XMB and everything, it just doesn't load past the first Now Loading screen.
 

A Human Becoming

More than a Member
Mejilan said:
Simple POPStation can run games? That doesn't sound right...

I don't think PS3 saves are compatible. Could be wrong.

All simple popstation does is convert to an eboot file.

The Save Data for Chrono Trigger was the same sort of file I found for a PSX game I started playing on the PSP, so there may be a way to do it.

literally, ripped with isobuster, converted 3 times (twice with RS, once with Simple popstation) moved it to the PSP (manually with RS, Simple did it for me) and started it up. With the first two versions it said corrupted data and would not play, with this version it starts up but hangs on the first loading screen.

The PSP doesn't freeze, I'm able to quit out, restart, get to the XMB and everything, it just doesn't load past the first Now Loading screen.

I use CloneCD myself. Maybe try that instead? There must be issues ripping the ISO.

eznark said:
?

Do I have to put a program on my PSP to run em?

As I said above, all simple popstation does is rip it to an eboot file. All you have to do from there is put it in the game folder. All I have is the latest firmware (3.90).
 

Mejilan

Running off of Custom Firmware
He said that he downloaded simple popstation and it started the game. That's what had me scratching my head for a second there.

I've ripped Vagrant Story with ISOBuster, so that's definitely not the problem.

eznark, POPS is the PSOne emulator BUILT into every modern PSP firmware. What CFW are you running? That's probably the POPS version you're using, UNLESS you're using the POPSLoader plugin to have multiple versions of POPS at hand on your PSP.

You might be running VS with a POPS version that's no good with that game. If so, you'll need to configure the POPSLoader plugin and attempt to run VS with another version of POPS.
 

eznark

Banned
Simple didn't run it, it just auto-moved it to the PSP.

I will try CloneCd, since something ain't working (Actually, I'll make sure the game works on the PS3 first)

I'm running the latest firmware, finally upgraded to it the other day. I have installed no other programs on the PSP for PS1 emulation.
 

Mejilan

Running off of Custom Firmware
3.90 M33-3? Then you're running PSOne games with POPS 3.90, FYI.

I checked up on the compatibility sites and it seems like VS is one of the more compatible titles out there. If another completely-from-scratch rip/conversion process fails to yield a working eboot, look into installing POPSLoader and running the game under older versions of POPS.

If that fails, then it must be the disc. (Is it in good condition?)
 

eznark

Banned
Mejilan said:
3.90 M33-3? Then you're running PSOne games with POPS 3.90, FYI.

I checked up on the compatibility sites and it seems like VS is one of the more compatible titles out there. If another completely-from-scratch rip/conversion process fails to yield a working eboot, look into installing POPSLoader and running the game under older versions of POPS.

If that fails, then it must be the disc. (Is it in good condition?)


The disc appears to be in great condition, gonna throw it in and try it now. I just got it today through Goozex, so I don't know for sure.

Do you normally rip the CD as a .iso or .bin...and should it matter?
 

Mejilan

Running off of Custom Firmware
I've done both and it doesn't seem to have much of an effect. I think the only difference is if the game has redbook audio music on the CD, in which case ISO is preferred. (Could be wrong).

Regardless, VS is not such a game.
 

eznark

Banned
Mejilan said:
I've done both and it doesn't seem to have much of an effect. I think the only difference is if the game has redbook audio music on the CD, in which case ISO is preferred. (Could be wrong).

Regardless, VS is not such a game.

okay, well it loads fine (albeit slow) on the PS3, I'll try ripping again, with CloneCD this time.

wait, I can't rip as an ISO with clone cd?
 

A Human Becoming

More than a Member
It saves it as an image. Click "Read to Image File", then right click, select new. Before you rip it, go to edit, the third tab, turn off any error fixing.
 

eznark

Banned
ICallItFutile said:
You can. Just click "Read to Image File" and then right click, new. Go to edit, third tab, turn off any error fixing.

cool, trying one more time with isobuster, I can't imagine the program is the problem, hopefully the disc was just dirty.

Think it would help to use less compression on the EBOOT conversion?
 

Mejilan

Running off of Custom Firmware
Never encountered a problem running fully compressed (level 9) PSOne games on my PSP. This includes VS.
 

A Human Becoming

More than a Member
eznark said:
cool, trying one more time with isobuster, I can't imagine the program is the problem, hopefully the disc was just dirty.

Think it would help to use less compression on the EBOOT conversion?

The biggest side effect of compression is it adds some time to loading. In most cases, this additional time is completely negligible, especially since it's loading off a memory stick instead of a CD. Suikoden loads 5x-10x faster on the PSP then it does on the PS3, even compressed!

I just shipped my copy of Vagrant Story to someone on Goozek. It'd be funny if it was you. :lol

So far I've compressed all my games to the highest level. Some PSX games really get a boost on the PSP. Suikoden looked much sharper and Grandia look fantastic.
 
Mejilan said:
Never encountered a problem running fully compressed (level 9) PSOne games on my PSP. This includes VS.

Persona 2: Eternal Punishment has graphical glitches if the EBOOT is compressed. If created without any compression, the game runs fine.
 

eznark

Banned
forgot to move the KEYS file over, that got the game to load...and promptly stick at the first NOW LOADING screen yet again.

Perhaps I'm just not meant to enjoy Vagrant Story on the can.
 

Mejilan

Running off of Custom Firmware
On that note, I've stopped compressing my PSP games. I run them completely uncompressed now.

Keys.bin? Hell, we haven't needed that in forever. RS POPStationGUI MDv.3 definitely creates eboots that don't require it. As does PSX2PSP.
 

A Human Becoming

More than a Member
eznark said:
forgot to move the KEYS file over, that got the game to load...and promptly stick at the first NOW LOADING screen yet again.

Perhaps I'm just not meant to enjoy Vagrant Story on the can.

You should just try another game for now. I haven't encountered any problems yet. I use Clone CD and Simple Popstation GUI.

Yeah you shouldn't need to move the KEYS file over.
 

eznark

Banned
ICallItFutile said:
You should just try another game for now. I haven't encountered any problems yet. I use Clone CD and Simple Popstation GUI.

Yeah you shouldn't need to move the KEYS file over.

The only other PS1 games I have are MGS1 and FF7. FF7's disc 2 did not copy correctly.

I am cursed to play these games as they were meant to be played, chained to the couch.

I'll try MGS1 just to see if it works.
 

Mejilan

Running off of Custom Firmware
How big is your memory stick, and what brand is it?

I don't know WTF you're using to convert, but keys.bin is no longer necessary. Hasn't been for well over a year.
As to FFVII. You can convert all 3 game discs to ONE consolidated eboot. That's how I played through it back when Crisis Core first came out. Beat it fully too. But, IIRC, that games does NOT work well using POPS 3.90. I think I used 3.71 or 3.72.
 

A Human Becoming

More than a Member
Mejilan said:
How big is your memory stick, and what brand is it?

I don't know WTF you're using to convert, but keys.bin is no longer necessary. Hasn't been for well over a year.
As to FFVII. You can convert all 3 game discs to ONE consolidated eboot. That's how I played through it back when Crisis Core first came out. Beat it fully too.

One single eboot has it's pros and cons. If you like to have multiple games on your PSP, it's not worth doing, unless you have a really good compressor. I tried to do it, but I when I encountered this problem, I went over the Simple.
 

eznark

Banned
Mejilan said:
How big is your memory stick, and what brand is it?

I don't know WTF you're using to convert, but keys.bin is no longer necessary. Hasn't been for well over a year.
As to FFVII. You can convert all 3 game discs to ONE consolidated eboot. That's how I played through it back when Crisis Core first came out. Beat it fully too. But, IIRC, that games does NOT work well using POPS 3.90. I think I used 3.71 or 3.72.

4GB Lexar (I know, shameful).

When I converted using the red squirrel program, it didn't load the game at all, but when I converted using Simple and the keys.bin it at least loaded the game. I don't know. I'm frustrated.

As to FF7, I didn't even get that far, the second disc wouldn't rip cleanly.
 

Mejilan

Running off of Custom Firmware
The Lexar card might be your problem. It's well documented that Lexars are total pieces of shit for PSP homebrewing...

ICallItFutile said:
One single eboot has it's pros and cons. If you like to have multiple games on your PSP, it's not worth doing, unless you have a really good compressor. I tried to do it, but I when I encountered this problem, I went over the Simple.

Weird problem. Did you try wiping the config file, downloading a clean version, or at least dragging the corner of the window to manually expand it out?
 

eznark

Banned
Mejilan said:
The Lexar card might be your problem. It's well documented that Lexars are total pieces of shit for PSP homebrewing...



Weird problem. Did you try wiping the config file, downloading a clean version, or at least dragging the corner of the window to manually expand it out?


I haven't had any problems with the Lexar, Crisis Core ran perfect and I imagine that is one of the more intense games?

8 gig cards are usable though right, perhaps I'll get a new one anyway
 

A Human Becoming

More than a Member
eznark said:
4GB Lexar (I know, shameful).

When I converted using the red squirrel program, it didn't load the game at all, but when I converted using Simple and the keys.bin it at least loaded the game. I don't know. I'm frustrated.

As to FF7, I didn't even get that far, the second disc wouldn't rip cleanly.

I know how frustrating it can be, so I'll go over what I do.

Insert CD into PC.

Open Clone CD

Read Image to File

Click new, name it. Right click, edit. Third tab, get rid of any error checking.

Once done, open Simple Popstation GUI.

Select the Image and where you wish to save it.

I usually add a custom background, sound etc. but leave all the other settings alone.

Convert, connect PSP, move to GAME folder, create a separate folder for the eboot.

Done!

Mejilan said:
Weird problem. Did you try wiping the config file, downloading a clean version, or at least dragging the corner of the window to manually expand it out?

I did everything but wiping the config file. Maybe I'll re-download it and try that.
 

eznark

Banned
ICallItFutile said:
I know how frustrating it can be, so I'll go over what I do.

Insert CD into PC.

Open Clone CD

Read Image to File

Click new, name it. Right click, edit. Third tab, get rid of any error checking.

Once done, open Simple Popstation GUI.

Select the Image and where you wish to save it.

I usually add a custom background, sound etc. but leave all the other settings alone.

Convert, connect PSP, move to GAME folder, where it has it's own folder.

Done!

aside from the ripping program (still can't figure out clonecd to iso...is it part of the paid version perhaps?) I did all those steps

thanks for all your help though, both of you, it's made it a lot less frustrating
 

Mejilan

Running off of Custom Firmware
I don't think Crisis Core's particularly pushing the PSP. The graphics are pretty simple, and at times downright unimpressive. Certainly GoW is giving the system more of a work out, I'd think.

That said, there's a pretty huge difference between running a game natively supported by the system you're trying to run it on, and a bunch of games from another platform via emulation.

That said, I'm using an 8GB SanDisk, and the thing's effin' fantastic.

Also, I do recommend that you set up Dark-Alex's POPSLoader if you're at all serious about trying to run PSOne games on your PSP. I consider it integral.

Oh, and regarding FFVII, all 3 discs consolidated into one eboot only takes up about 1600 MBs (roughly as much as Crisis Core), leaving plenty of room for more games on either a 4GB or 8GB memory stick.
 

A Human Becoming

More than a Member
eznark said:
aside from the ripping program (still can't figure out clonecd to iso...is it part of the paid version perhaps?) I did all those steps

thanks for all your help though, both of you, it's made it a lot less frustrating

I mistyped earlier. It should rip it as an IMG file, which works the same as an ISO, more or less I've found. It isn't part of the paid version.
 

eznark

Banned
Mejilan said:
I don't think Crisis Core's particularly pushing the PSP. The graphics are pretty simple, and at times downright unimpressive. Certainly GoW is giving the system more of a work out, I'd think.

That said, there's a pretty huge difference between running a game natively supported by the system you're trying to run it on, and a bunch of games from another platform via emulation.

That said, I'm using an 8GB SanDisk, and the thing's effin' fantastic.

Also, I do recommend that you set up Dark-Alex's POPSLoader if you're at all serious about trying to run PSOne games on your PSP. I consider it integral.

Oh, and regarding FFVII, all 3 discs consolidated into one eboot only takes up about 1600 MBs (roughly as much as Crisis Core), leaving plenty of room for more games on either a 4GB or 8GB memory stick.

well, God of War I played through as well.

I would love to play some of these old PS1 RPG's but I can't stomach them on my HDTV, so I suppose I am serious about it. I assume DA has popsloader on his site, and there is a README?

I definitely want an 8 gig. I'm running out of PSP games I am interested in but I love the platform and want to keep using it. The Lexar I am using does handle SNES and NES games fine, if it's any consolation.
 

eznark

Banned
okay, cleaned off FF7 disc 2 and it ripped fine, supposedly. Converting to eboot now.

for RS popstation, when combining the games to 1 eboot what did you use as the gameID?
 

A Human Becoming

More than a Member
Mejilan said:
I don't think Crisis Core's particularly pushing the PSP. The graphics are pretty simple, and at times downright unimpressive. Certainly GoW is giving the system more of a work out, I'd think.

That said, there's a pretty huge difference between running a game natively supported by the system you're trying to run it on, and a bunch of games from another platform via emulation.

That said, I'm using an 8GB SanDisk, and the thing's effin' fantastic.

Also, I do recommend that you set up Dark-Alex's POPSLoader if you're at all serious about trying to run PSOne games on your PSP. I consider it integral.

Oh, and regarding FFVII, all 3 discs consolidated into one eboot only takes up about 1600 MBs (roughly as much as Crisis Core), leaving plenty of room for more games on either a 4GB or 8GB memory stick.

Is 3.90 M33 compatible with 8GB? If so I might pick one up in the future. Right now I have a 4GB Sony.

I've avoided SNES so far because of all the negative comments I've heard here (I'm looking at you Dragona). How do the games run for you eznark?
 

Mejilan

Running off of Custom Firmware
8GB memory stick support was added AGES ago. Back in firmware version 2.00 or 2.50 IIRC. It's NOT an issue.

I don't keep up on the Lexars. It could very well be that it's an older generation of Lexars (512MBs, 1GBs, 2GBs cards) that work like shit. I don't know; I've never owned one and don't intend on ever owning one. I merely raised it as a possible red flag. Shit, I've downloaded homebrew apps who's included readmes flat out stated that the app wouldn't run on a Lexar. That's pretty telling.

DA has the POPSLoader plugin on his site, and yes, it comes with a patented crudely translated readme. Hit up www.qj.net for Red Squirrel's PSARDumper. Get the newest one. I think it's called RSPSARDumper something-or-other.

The plugin alone is useless. You'll need to extract the POPS files directly from the official firmwares, one for each version of POPS you're interested in adding to your PSP's configuration.

The gist of the process is as follows:
1) Install the plugin on your memory stick as per the readme. Same process as just about any other CFW plugin. Don't forget to setup the relevant POPSLoader subfolder.
2) For each version of POPS that you want to add to your PSP (I recommend adding all of them), download the corresponding OFFICIAL Sony firmware. (Want POPS 3.71? Download Sony's official 3.71 firmware installer. Etc.)
3) Using the newest PSARDumper from Red Squirrel, decrypt, extract, and dump the contents of an official firmware.
4) Isolate the POPS files from the official firmware dump (those files are listed in DA's POPSLoader readme) and copy them over to the POPSLoader subfolder on your PSP that you set up in step 1.
5) Repeat steps 3 and 4 for each version of POPS you want.

ALTERNATIVELY:

1) Google up a download (illegal) containing all of the POPS files already set up for you.
 

eznark

Banned
allright, i'm going to guess it's the memory stick. I got FF7 to load up, but as soon as I click "NEW GAME" it sticks there when the video should start.
 

eznark

Banned
picked up a Sony 8 gig, same exact problems. Guess it's on to the complicated POPS files.


man i hope the google route works
 

eznark

Banned
Mejilan said:
Good luck?

Why a Sony, if I may ask? They're not exactly stellar either, sadly...

it's what best buy had and I was there, so I went with it. Since that doesn't seem to be the main issue I may try to find a better one online and return this one.

Okay, already a hiccup, I do not believe I've ever actually installed a plug in?
 

Mejilan

Running off of Custom Firmware
Readme?

Basically, put the .prx (plugin file) and the accompanying .txt(s) and subfolder(s) in the proper location on your memory stick (usually under x:/SEPLUGINS). Then, reboot your PSP and access the recovery console by holding R as you reboot. Navigate to plugins, and enable the plugins you see in that list (which will automatically show up IF you've put everything in its proper place).
 

eznark

Banned
Mejilan said:
Readme?

Basically, put the .prx (plugin file) and the accompanying .txt(s) and subfolder(s) in the proper location on your memory stick (usually under x:/SEPLUGINS). Then, reboot your PSP and access the recovery console by holding R as you reboot. Navigate to plugins, and enable the plugins you see in that list (which will automatically show up IF you've put everything in its proper place).

i know, i know, this has to be annoying as shit, thanks though. The readme said "install plugins per usual"

okay, step one done, plugin enabled.
 

JudgeN

Member
What with all the hate on Sony memory cards, there the only one I use and they all work great and fast.

Also has anyone tried the 16GB cards yet? Are they even supported yet?
 

eznark

Banned
okay, so I acquired the relevant POPS files and moved them to a popsloader folder that I set up in the PSP/GAME directory (correct??).

When I then went to load FF7 a list of POPS came up, I chose 3.71 just to see what happens and it froze the PSP.

2 questions:
did I put the popsloader file in the correct place, when I go to the games on the memory card, it shows up as corrupted data as the first thing on the list.

second, do my PSOne games still go in their own folders in the GAME directory?


OKAY, nevermind, I realized I had the pops files in the wrong place, so I moved them to the seplugins directory in the popsloader folder. However, the same thing happened when I tried to play a game, it froze at a list of pops files.
 

Mejilan

Running off of Custom Firmware
Yeah, the location of the PSOne games doesn't change with POPSLoader. It sounds like you put the POPS files in the right place. If nothing else, the plugin would NOT have shown up to be enabled if the .prx was in the wrong place. And I'm pretty sure that if the 3.71 files were in the wrong place, it wouldn't show up as an option when selecting which POPS version you wanted to use.

POPSLoader remembers the selection for each PSOne game you use it with. If you'd like to change POPS versions at some point after making a selection, just hold down R as you boot up the PSOne game. It'll ignore your saved-choice and take you back to the prompt.

I'm going to whip up a more detailed rip/convert tutorial and put it up here (and in the OP) within the next half-hour or so. Stand by for that. There must be SOMETHING wrong with your rip/convert process. Hopefully if you follow my tutorial to a T, you'll be ok.

Judge, regarding Sony memory sticks, some clock lower than the better brands, such as SanDisks. This might no longer be the case with newer, higher capacity Sony cards, but was true with the sub-4GB cards, at least.
 

eznark

Banned
Mejilan said:
Yeah, the location of the PSOne games doesn't change with POPSLoader. It sounds like you put the POPS files in the right place. If nothing else, the plugin would NOT have shown up to be enabled if the .prx was in the wrong place. And I'm pretty sure that if the 3.71 files were in the wrong place, it wouldn't show up as an option when selecting which POPS version you wanted to use.

POPSLoader remembers the selection for each PSOne game you use it with. If you'd like to change POPS versions at some point after making a selection, just hold down R as you boot up the PSOne game. It'll ignore your saved-choice and take you back to the prompt.

I'm going to whip up a more detailed rip/convert tutorial and put it up here (and in the OP) within the next half-hour or so. Stand by for that. There must be SOMETHING wrong with your rip/convert process. Hopefully if you follow my tutorial to a T, you'll be ok.

awesome man
 

Mejilan

Running off of Custom Firmware
I'm going to create the tutorial listing out every single application, download link, step, and resource. So this might take a while. Give me 30 or so minutes to have it ready. I've converted DOZENS of my discs this way without any major issues, so I can vouch for this.

Edit - Might take closer to 1 or 1.5 hours. Sorry, but I'm trying to make it as in-depth as possible.
 

eznark

Banned
Mejilan said:
I'm going to create the tutorial listing out every single application, download link, step, and resource. So this might take a while. Give me 30 or so minutes to have it ready. I've converted DOZENS of my discs this way without any major issues, so I can vouch for this.

Edit - Might take closer to 1 or 1.5 hours. Sorry, but I'm trying to make it as in-depth as possible.

no hurry at all, take your time man
 
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