I've been incredibly busy lately which is why these two guides took awhile. But right now I'm sick in bed with the flu so I have nothing better to do...
The All-Singing, All-Dancing OSX Guide to Creating PSP EBOOTS of Your Favourite PSX games!
So you have a Mac and you have no idea how to rip your own PSX discs into PSP Eboots? This guide is for you. Please Note: Prometeus Pro was abandonware long before multi-disc support was created for PSP. As such you'll only be able to rip single discs. For the most part this is fine, as long as the game in question has you save before changing discs. Otherwise you'll have to take your PSX games to a Windows machine and follow Mejilan's guide, or boot up your save on a PSX emulator, get to disc 2 there and then save and transfer it back to your PSP.
1. Download
Prometeus Pro. This programme will allow you to do a variety of things (mostly obsolete now) and is unfortunately abandonware. Fortunately, it still does an excellent job of ripping PSX games and customising them as you would like. However before you install the application, youll need to do something else.
2. Download and install libusb first. (
Tiger Leopard).
3. Drag and drop Prometeus_Pro.app into your applications folder.
4. Open Prometeus Pro. Since this is abandonware, ignore the warning at the beginning saying this is a demo version only. Please Note: As this is abandonware, the programme will crash occasionally. This sucks but we just have to deal with it.
5. Click on the PSX -> PSP tab
6. Insert the PSX disc of your choice and hit the rip button. The programme will ask you where youd like to save the .toc and .bin it will create. Create a folder wherever you like. Then name the file whatever you like and hit Save. The red button on the PSP will start blinking on Prometeus Pro. When it finishes it will ding.
When the button has stopped flashing, we can move onto the next step which is creating the PSP Eboot. I suggest that you look
here for some awesome fan made Image Packs for your game, as the Prometeus Pro default is HIDEOS.
7a. The programme will look for the Game ID (GIDN now). If the programme doesn't crash head to step 8.
7b. This step only is required if the programme crashes: Eject your PSX disc and then hit the open button and find the .bin file you just ripped. Prometeus Pro will then attempt to figure out the Game ID (GIDN) on its own for you. If this doesnt work youll have to
look it up and enter it manually.
8. Proceed to insert your own images for Icon File (must be 144 x 80 pixels), Icon Animation (must be a .ptf file), Background (must be 480 x 272 pixels), Game Title (must be 310 x 180 pixels) and Sound (must be an .at3 file). Youll also get a preview of what the screen is going to look like (unfortunately the programme doesnt let you preview movie animations or sound).
9. Hit the Save button and choose where youd like the PSP EBOOT to be saved to by selecting the folder and hitting the Open button.
10. You can play around with the compression at the bottom of the screen (0 is no compression and 9 is the highest) but beware that certain games like Persona 2 Eternal Punishment will only run with NO compression. (However I believe this is essentially the only game with that problem.) Be sure to UNCHECK the Pal -> NTSC button.
11. Hit the Start button and the red light will begin blinking again on the programmes PSP picture. When Prometeus Pro has completed the file, it will sound its little bell again. You can check and make sure there is both a KEYS.BIN and an EBOOT.PBP in the folder.
12. Simply drag and drop your newly minted PSP EBOOT folder (not the EBOOT file, the entire folder!) to MS0:/PSP/GAME and enjoy!