Jammer leads are still fundamentally broken and likely will remain so despite GH's efforts to the contrary. Jammers just aren't that used of a dungeon mechanic for them to be at all reliable. Truly, your only reliable source of multiplier is your active, and the actives tend to be on the longer CD end aside from Fenrir. Fenrir himself only generates enough Jammers to trigger a 4x burst, and you'll need to find another source to unlock his larger multipliers. His attack 2x is a laughable consolation for non jammer boards. The monster take 2 multiplier turns to take down? Well, you're going to be wasting 2 actives.
You can probably make a Fenrir team that can clear some Descends and make some cool things happen, but on the whole, he's far too active heavy to work long term. As a side project, it may be fun.
Acubens and Algedi at max skill level are only on a 3 turn cooldown, with Fenrir leads at 5 + 1 turn skyfall (unreliable to be sure though). You could cycle Fenrir, Acubens, Algedi, Fenrir pretty consistently ensuring a minimum 16x damage up to 36x with a horus level match. I'm definitely seeing problems with consistent bursting but getting a decent multiplier each turn seems very possible.
36x doesn't really cut it these days on a lead that doesn't give some sort of tanky HP boost. You can certainly make a Fenrir team that does some cool stuff, but there's a reason the jammer meta isn't a thing. I didn't know Acumens and Algedi were only 3 turns, though. That's interesting.
The other thing to note is that triggering a true burst for Fenrir, you're going to want to generate at least 6 jammers. That means you'll have to trigger at least 2 actives for a burst, which you'll have to recoup somehow on a different floor if it's a multi-boss level. Then you need to find damage combos on top of those jammer generations.
I mean 36x is better then Awoken Shiva's 20.25x. The problem is Shiva's subs are TPA heavy and activation is trivial in comparison masking it's true damage potential. Definitely a side project as the skill-up opportunities present themselves though. That said I don't see a Fenrir led team clearing arena.
Thanks for the advice. I'll save the evo mats for now. I'm not super flush in Red jewels to burn for Lifive and Gainaut.
Yeah counting challenge mode that's actually 20 stones in total!
Any good teams you know of for challenge mode? Those monsters hit hard.
Any bets on what the MP shop will rotate into on Friday?
Seems too early for Xiang Mei. YomiDra better fucking get here. My guess is YomiDra/RagDra.
If it is Yomi I'll be pretty happy. It might be the fastest level 1 to 99, max skilled, 297'd monster I ever have.
If Xiang Mei does show up with YomiD I'm uncertain what I'll do. I'm missing Uriel for the optimal team but I've seen clear vids using Sanada, Red Riding Hood, Urd, and Gadius.
I would think anyone with a decent hp multiplier and solo atk multiplier would be good. Maybe a. Panda or luci.
Rows and full activations should do good work.
Any good teams you know of for challenge mode? Those monsters hit hard.
Yeah I suppose I'll experiment with Luci and Saria once I finish them normally.
My son's account has a terrible fire box, but does have two Gadius and two Urds. The only other decent cards are Belial and Chiyome. I have never played Gadius, but it seems like Gadius, Gadius, Urd, Urd, flex would work pretty good. Flex would probably be Chiyome to fix Gadius board change. Any Gadius players know if this team would be worth working on?
For general purpose? that team should work fine. It'll be rough on HP but as long as you're not OHKO'd you should be able to bring it right back up to full. The trick with Gadius is learning his board. I've been experimenting with him to prep for Xiang Mei. If you can hit the 3 red row, 2 heal row dream board there is so much damage. I'd swap Sanada in for Chiyome if that ever becomes an option. The problem is what do you do with the blue Urd generates? Without Cao Cao or Kagu to fix the board you could get stuck.
Thanks, I'll mess around with it as a side project until I finish his main teams in progress.
Edit: Pii gift dungeon is live. First try badpy on one account, third on the other. Not to bad.
So is RaDra worth buying if I don't have Isis?
I have Orochi and Muse as the other major B/G options. I have the D.Kalis. I feel like not being 100% bind proof means I'm screwed though.
I'd run RaDra, D. Kali, D. Kali, A. Orochi, <flex>, RaDra
99% of the time that flex would be D. Kali. Otherwise Indra, Diza, Lmeta, or A. Amaterasu. If I need a shield and bind protection I'm not sure what I'd do.
Replace A. Orochi with Muse. Use A. Ama as your Flex. That would give you 100% SBR. Equip Orochi on another card once Skill Equips get here. A. Ama is probably your best bet for that.
Given Isis is really now only used because she's a good skill equip slot and she's unbindable, you'd really only lose the unbindability going with Muse. Muse's active is great for bursting down the Kalis in arena, so that's a card you want at the very least for a skill equip. That team isn't quite as good as the traditional one, but it'd work.
If I had infinite MP I'd snag it. I have enough for one purchase and I'm sitting on the ideal team for YomiD. Can RaDra clear anything YomiD can't?
I feel like I'm buying PC parts and stuck in the "Should I wait for the next big thing (Xiang Mei/others in that series) or go with a reliable option now (RaD/YomiD)"
I can clear pretty much anything if I play smart. I'd like some "slop" to improve my clear rates on things like Ultimate <thing> Rush! Arena has kicked my ass a couple times and I can't burn stones on it in good conscience. Basically I want the option to farm up Elia skill ups with a solid clear rate. Arena capable is a huge bonus.
I think I'm going all in on Badpys. I need 4 more for Eschamali given that 5 are earmarked for YomiD.
RaDra is much more stable at Arena 2 and similarly hard dungeons than YomiDra and you have close enough to a perfect team. Post skill inheritance, the difference between the ideal and what you've got is just your B/G sub being bindable. Annoying, but not a death sentence. RaDra is still a better leader card than Xiang Mei, even if XM is a bit easier to use. He's the measuring stick for leaders for a reason and I doubt he's going to be topped soon.
Gonna play around with Awoken Ra to get a feel for the rainbow matching. If I can consistently activate then I'm snagging the chicken god.
I've stuck primarily with combo leads (Shiva, Bastet, Rukia) and only dabbled in rainbow leads (Sakuya mostly). Thanks again for the input.
Padx reporting 10x again this event.
This seems great and I will farm it a ton. Hopefully 2 more or so red cards and a decent fodder for the next mp card.
That new card was revealed.
AS: Randomly make 3 dark and heart orbs; 1 turn haste
LS: Balance Types 1.5x ATK and RCV; Match 5+ hearts for ATK boost, max 6x
I don't have the subs for it, or it seems Typhon dupes.
Yomi Dragon I will buy without hesitation now.
Completely agree - seems like those new cards are really only designed for true whales which sucks. The standard MP Dragons were also useful for standard players with regular REM luck.So, like Xiang Mei, she's designed to be bought in multiples. In fact, unlike XM, she basically requires it. This is kinda a gross trend for MP leads and I hope they cut it out. YomiDra struck a better balance. She was a great lead and a great sub for herself, but her teams didn't really require 2x of her to be super powerful.
Even in multiples, she isn't so hot compared to other leads. Like a worse, slightly stronger YomiDra. Eh.
Lakshmi buffed to create 4 hearts now. Wow, so good. /s
Hmm... I only need 2 more skillups on Durga and I have a couple dozen Quintons. This 2x skillup rate should be good enough to get those last couple of skillups. *proceeds to go 0/10* Fuck this trap shit!
Also, wow I thought I would be sitting on my pile of 54 TAMAs and 30 babies for a while. But the latest update used all of them up and I still have a bunch of monsters still not max-awoken.
That new card was revealed.
AS: Randomly make 3 dark and heart orbs; 1 turn haste
LS: Balance Types 1.5x ATK and RCV; Match 5+ hearts for ATK boost, max 6x
I don't have the subs for it, or it seems Typhon dupes.
Yomi Dragon I will buy without hesitation now.
Is the new card any better than Typhon? The sub pool is non-existent, but would you even be able to clear stuff that Typhon couldn't? Seems like a poor reveal. I'm sure down the line there might be a sub pool for her (maybe Akechi ult gets balance?), but why release it now? I'm sure the biggest whales will buy multiples, but that can't get them as many purchases as if they released a viable card.
Assuming you had two Murakos, two Typhons, and either Loki for spike or maybe even sleeping beauty to clear binds you'd have a stupidly expensive team.
Also I'm bad with Ra. If a Kali is down odds are good so am I. Since I don't have two max skilled Dkalis I swapped Ichigo in for the second Dkali which improved my performance drastically. Not having to wait for the skills to be up makes a world of difference. Two RaDras means it's never too long before Kali is up so it all comes down to planning. When you can spike the damage is absurd. Ichigo has actually been a great sub in this team because the 1.5x orb move time means I have all day to solve the board. The loss of utility awakens sucks but God Killer makes up for a bit. Is this going to bite me in the ass in Arena 2?
I'm currently planning on RaDra, D. Kali, Ichigo, Indra, A. Orochi, RaDra.
Indra still needs to be max skilled as does Orochi. At least I can farm Indra's skill up now.
Yami's comments about Awoken Pandora vs YomiDra had me thinking, What's the cookie cutter A. Panda Arena 2 team? The sub pools are pretty similar with Panda's being a little smaller due to devil typing.
Using what I have available would A. Panda, AALucifer, Ult Zuoh, Akechi, and either Goetia/D Valk/Lu Bu?
Assuming you had two Murakos, two Typhons, and either Loki for spike or maybe even sleeping beauty to clear binds you'd have a stupidly expensive team.
Also I'm bad with Ra. If a Kali is down odds are good so am I. Since I don't have two max skilled Dkalis I swapped Ichigo in for the second Dkali which improved my performance drastically. Not having to wait for the skills to be up makes a world of difference. Two RaDras means it's never too long before Kali is up so it all comes down to planning. When you can spike the damage is absurd. Ichigo has actually been a great sub in this team because the 1.5x orb move time means I have all day to solve the board. The loss of utility awakens sucks but God Killer makes up for a bit. Is this going to bite me in the ass in Arena 2?
I'm currently planning on RaDra, D. Kali, Ichigo, Indra, A. Orochi, RaDra.
Indra still needs to be max skilled as does Orochi. At least I can farm Indra's skill up now.
Yami's comments about Awoken Pandora vs YomiDra had me thinking, What's the cookie cutter A. Panda Arena 2 team? The sub pools are pretty similar with Panda's being a little smaller due to devil typing.
Using what I have available would A. Panda, AALucifer, Ult Zuoh, Akechi, and either Goetia/D Valk/Lu Bu?
Completely agree - seems like those new cards are really only designed for true whales which sucks. The standard MP Dragons were also useful for standard players with regular REM luck.
WHAAAAAAT.Also I know this is a little late, but the sbr addition to hino is so good for shiva team comps. Now I can sub in Set as another 3 tpa and keep my 100 percent sbr.