Dr_LawyerCop
Member
So checking padx for Myth+ the risks for Mzeus is floors 3 and 4. Dios hits for a guaranteed 31k, floor 4 will either be a 9634 hit or a 15268 hit. So 1 full heal and 1 partial would be needed barring Raphael being available. Satan is recoverable, Beelz is more challenging.
Straitos could be an issue with his combo shield to as a potential point of failure. If we use A. Panda I'll probably run with A. Yomi since I don't trust my combo skills.
M Zeus team I'm planning on running:
MZeus
Baal (Multiboost, rows, useful active)
Raph (Rows, auto heal, Elia insurance)
Xmas Archangel (delay Straitos, or heal up from Dios/floor 4)
Apoc (Beelz insurance, or straitos combo facilitator)
Admittedly short on skill boosts but ideally we'd only need to use any skills once. Raph is probably replaceable since I'm a little short on skill ups.
For Pandora I'd run
A. Pandora
A. Yomi (Time Extends, pseudo burst Straitos counter)
Akechi (Because damage)
Zuoh (Beelz counter, burst option)
D Valk (RCV and short cooldown)
If I had xmas Lilith I'd probably slot her in as delays seem real useful here. Dvalk could probably be swapped for another orb changer, maybe Cecil or A. Anubis as ways to clear hazards to save Zuoh for the end.
Combo shield with MZeus sounds painful. Hardly any fingers on MZeus teams. A. Panda sounds easy enough. I've got a pretty standard team. Plus I could always just throw on A. Orochi if we really need a delay. My combo'ing is definitely improving, but I'd probably need to use actives to get a good board anyways.
I'll def be down to give it a shot. I'll look it over this afternoon.
Jor co-op is pretty good. Max skilled mine and getting a good amount of plus eggs. A lot easier to do in co-op, since the skill delay from echidna really doesn't matter.