AndyMoogle
Member
Loads of people have. It works as you'd want, if you want such a thing.
I'm interested in if the frame times are still horrendous at 30 fps. They probably are, but you never know.
Loads of people have. It works as you'd want, if you want such a thing.
Loads of people have. It works as you'd want, if you want such a thing.
Trying to catch up on this long thread. I have a 980ti, will I be able to get a smooth frame rate at 1080p? Will it look any better than the x1 version?
So my two options within nvidia control panel that i can use are turning on MFAA and raising my anisotropic filtering?
If they added anti pirate check to the game,maybe that's mean they gonna release the game on steam several months later?
Or it's because they know that UWP will be cracked sooner or later.
It's using Denuvo too.
It's using Denuvo too.
I know that crossbuy btwn. platforms IS possible, but almost nobody does it btwn. xbox/ps4 and PCs. So if this becomes a standard for UWP games, that would actually be a raise of the bar in that field.
Running the game on high settings with a gtx780/i7 4770k/ 16gb ddr3 and I can't go beyond 20fps. Holy shit haha
any recommendations to improve my fps?
Get it on xbox
I bought it on the windows store, can I still play it on Xbox One? aka cross platform
It's not cross buy. Call support ASAP and get a refund then rebuy it on your Xbox one if you wish.
Or....I just wait for a patch? Game got literally released yesterday.
I picked up the game last night, I haven't gotten to any action-heavy moments as of yet, but I've gotten a relatively smooth framerate at 1440p (according to the setting in the menu, so whatever upscaling buffoonery in tact) with all the settings as high as possible with my i7 5820k (not currently OC'ed)/980 Ti/16 GB DDR4.
I was worried at first because my first boot-up slowed to a crawl and died when transitioning from cinematic to in-game. I tried the nVidia experience optimized settings and the same thing happened. Then I just decided to turn off G-Sync and leave all of the settings as high as possible and it seems okay.
But as I said, no action-heavy stuff as of yet. I expect I may have to drop it down to the 1080p setting if it starts getting hiccups there.
Framerate aside, the game doesn't seem pretty enough to warrant the specs but I assume that's because it wasn't built with PC in mind and hasn't been particularly optimized.
4790k @ 4.6Ghz
980ti
16GB DDR3 2100
SSD
A mess...pulling around 40fps @ "1080p". It certainly doesn't look like 1080p...and this is with ambient occlusion disabled.
I've played through the end of 2-2 on Xbox One. By the time you get to the same point, I don't think you'd say the same about how pretty the game looks. IQ is obviously a place where they made a huge concession, but the game really relies very heavily on some very fancy time of day effects and physics once it really starts going.
As with Alan Wake, if IQ had to give in order to provide the effects necessary for the gameplay (in Wake's case, the lighting, large open woods and particle effects were all fundamental to the gameplay) then I'm glad it did. I also hope someday to play this with perfect IQ on PC (as you can Alan Wake). Which is why that non native stuff has to go.
You need to measure frametime - stable 33,3ms is correct for 30fps. Stable 16,7 is correct for 60fps. Any spikes outside these values meant that frame pacing is borked and that the game stutters.
So the frametime numbers are stable? 33,3 ms for 30fps all the time? (or 16,6 for 60fps)
My stock 2550k/970 is running well above 30fps (seems close to the 60 ballpark generally, with minimal hitches) on a mixture of medium and high settings at 1680x1050. So no, you may not be doomed.If a 980ti can only do 40fps at 1080p, does that mean that my 780 is doomed to 30fps and below? Even worse for my 970m laptop?![]()
I had an email from one of remedys developers when alan wake came out. i had sent one to them saying how much i enjoyed alan wake and he answered. so no wi just wrote him another email asking them to fix quantum break haha.
lets do it!
Finally downloaded. Yikes. From what I can tell this game flat out is not meant to be played above 1080p. It's fairly smooth there, going to 1440p (my native rez) on a 980ti is brutal no matter the setting. I suppose it's telling Setting to Ultra defaults it to 1080p.
Really? That can't be right. One of the reasons for UWP is that it's sandboxed and can't be tampered with (yet). Adding another layer of anti-tampering seems completely idiotic. It would also mean that not even MS themselves have much faith in UWP's capabilities in terms of anti-tampering.
Ive just watched the first episode, and while the video quality is fantastic, there was some stutteringespecially in fast-paced scenes with a lot of camera movement. Again, I dont know if this is a problem only affecting me, but I thought it was worth mentioning.
The PC Gamer impressions article mentions the same live action video stutter I mentioned earlier in the thread:
Has anyone managed to watch an episode without it stuttering like this?
Really it seemed ok to me
Really it seemed ok to me
PCGamer article said:Someone contacted me on Twitter to say the latest NVIDIA drivers were underclocking their GPU, so maybe it was that. I have no idea. But now the game is in a playable, if not perfect, state. The frame rate holds at 50-60 indoors, dropping to 40 outdoors. Some have suggested the game could have been unpacking data in the background, as I ran it just after the download finished. But these problems persisted for a good hour.
Maxed out at 1440p.. as others have said IQ is not greatest but could be worse.
Bang4Buck PC Gamer said:High settings, If I pushed to ultra it would of been reduced to a slide show of 20fps
Is it possible that those Nvidia drivers are causing (some of the) performance issues here? Anyone tried to play it without the latest drivers?
Yikes. Why do the models look so bad in this screen?, they look like MP models from a PS3/X360 game. Are those the in-game models? (white dude's face specifically speaking... )
No. The issue is that UWP games do not actually run in real exclusive full-screen. It's just windowed mode, basically (borderless window) which doesn't support things like this anyways.Seriously? I'm really envious of you if that level of stutter doesn't bother you, I could only watch 90 seconds of it.
For those of you who bought it on PC and have frame pacing issues, will using RTSS's Global setting and Framerate Limit work with QB or UWA's in general?
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I'm still waiting for my PC code from the XBone pre-order. I don't have high hopes it will run well for me as I only have a 3GB 780Ti
Hurry up Pascal
The PC Gamer impressions article mentions the same live action video stutter I mentioned earlier in the thread:
Has anyone managed to watch an episode without it stuttering like this?
I ran into the first live action cutscene earlier today and it stuttered bad. To the point where I just closed the game out because I thought something was wrong.