sneakypete
Member
Starting a PC squad now.Hop on discord if you want to join!
I'll be on in 45 mins or an hour.
Starting a PC squad now.Hop on discord if you want to join!
I see this is on sale on Xbl, as someone who plays solo mostly is this worth picking up?
They seem to have an effective range of five feet, any more and it seems to have no affect, at least in my experience.The more I play, the more I think in PvP, flash bangs are nigh useless. They seem to have little to no effect every time.
I've been trying to play this game, excited about the tactical and objective based nature, but every game just turns into tactical team death match. Across dozens of games (solo queue, to be fair), I have yet to see a hostage extracted, and I've seen maybe one objective completed, and then only because it was 4 on 1 and the 4 planted the defuser.
Does it get better in parties?
Don't know if I'll ever get this game but the way paid content is handled actually sounds pretty decent.
I see this is on sale on Xbl, as someone who plays solo mostly is this worth picking up?
A lot of free skins, I've just noticed. They were pretty much thank yous from Ubisoft and redeemed through Uplay itself. I'm wondering how they're going to handle DLC...
tier 1-3 weapon skins are bought with renown. tier 4-5 are bought with renown or R6 credits. tier 6 skins are only bought with r6 credits.
all maps are free. all modes are free. they all unlock for everyone on the same day and same time.
operators are unlocked with either renown or r6 credits. season pass owners get them unlocked a week early and just added to their roster.
That's it. That's exactly how their DLC works,right there.
I do love Giant Bomb and they often get things wrong about games, and it never usually bothers me, even for games I like. It just does in this case because I've barely heard anyone talk about it besides my friends and this thread and it sucks that it's being misrepresented when it's so good.
I find myself agreeing with Jeff most of the time, but his opinions on Siege are pretty aggravating. I expected him not to like it (just not his kind of game), but his characterization of the game's business model seems uninformed and overly harsh. The microtransactions in Siege couldn't be more unobtrusive.
All the while, the season pass is frightfully expensive but that too, represents very poor value for money. Aside some free skins nothing especially meaningful is offered. The rep boost is negligible, and ultimately meaningless, the same can be said for the additional challenges.
I agree that the season pass is too expensive. But Ubi packed-in a useless 600 Rainbow points and justified charging more for it. Had it been 20$ or 25$, it would have been OK.
It does offer all 8 operators unlocked right off the bat a week ahead of time, though, which I wouldn't consider negligible.
I agree that the season pass is too expensive. But Ubi packed-in a useless 600 Rainbow points and justified charging more for it. Had it been 20$ or 25$, it would have been OK.
It does offer all 8 operators unlocked right off the bat a week ahead of time, though, which I wouldn't consider negligible.
To be fair on Giant Bomb, I have criticised games in the past for similar reasons.
One BFP (big fucking post).
It has a DLC model so useless it doesn't even need to exist which makes it the BEST DLC model.
Also, I am not sure why you have CoD and BF as your examples of good DLC content, seeing as they literally split up the playerbase
I didn't have them as an example of good DLC content, but rather an example of a very clear representation of value for consumers. I iterated examples for content that Ubisoft could have included that would not have split the player base, yet allowed the season pass to represent good value for money. Sorry if that wasn't clear.
Either way, the season pass, and all of the DLC content is pretty poor in value, and to an extent, Ubisoft do deserve some backlash from critics. They packed their game with arbitrary MT, and a nonsense season pass, anyone giving this title a glance on the store, or anything else is going to see things like 'rep boosters' and identify Siege as 'freemium' model garbage.
Of course that's not the case, but in a way, that's how Ubisoft have painted this game to outsiders. I mean, before I started playing, even I was speculative how the MT systems would affect the game. I'm sure many others were. It's easy to be internal and say 'the MT systems are unobtrusive' but that doesn't justify them, and it doesn't represent the perspective that people will often take, when looking in at Siege and its distribution model.
They should have renamed the Season Pass to something else.
Like, call it an "Elite Account" with stuff like "Become an Elite now and gain these cool perks and access to exclusive weapon skins!"
That may help, but it wouldn't adjust the value proposition. I feel that one week early access to operators, is just not enough for most people.
Why couldn't we have an elite account that granted us all skins for the game? Why couldn't individual skins be reasonably priced.
The reality is that the season pass represents poor value for money because Ubisoft believe their skins are worth £3-5 each, which I believe a majority of consumers will disagree with. However, with this distorted logic, Ubi have justified the £25 price tag.
People pay exorbitant amount of money for "exclusive cosmetics", that's sadly a fact at this point.
It's just skins man, I think we can safely ignore them and leave em to the whales.
I get that I can ignore the skins, but I like the game and would like to buy extra content that's worthwhile.
Just like I like street fighter and I'm happy to buy extra content like modes, and character costumes. I would like to buy extra content like character skins and modes (e.g. mission editor, AI, mission simulator) for Siege.
The problem I have is that this tat (skins, rep booster) is in the place of good content. I am more than happy to pay extra for DLC, but I want that DLC to be well produced and compelling.
But...we are getting the well produced stuff for free.....
I think we're getting to a separate issue here. The season pass and MT content should represent good value or money, independent of the content that is free. So in that regard, this line of argument / discussion is a bit of a straw man, but let's continue and discuss the free content anyway.
4 maps and 8 operators.
Comparing that body of content to any contemporary, successful FPS. Honestly? It's kinda' paltry. I mean, I really appreciate new maps, but in a way, when there is so little content I would almost prefer a series of paid expansions.
I get that Siege maps are very detailed, but in terms of quantity relative to the core package... all other titles offes an expansion of 100-200% magnitude the core experience. BF4 shipped with 10 maps, and its DLC adds 20. Call of Duty ships with 10 and adds an additional 20 (counting zombies).
I honestly feel that one map per quarter is the bare minimum to keep the community engaged, and that's kind of a shame. Heck, maybe if the season pass and MT system were compelling, they could have supported a more substantial series of map / operator expansions.
The maps aren't just detailed though, the maps need to be balanced around destructability and reinforcement. They never really play the same thaks to the mechanics of the gameplay and the mechanics embedded in the maps themselves.
For me,personally, a Siege map is easily worth 2-3 Battlefront maps for example, cause the are always the exact same. They just have different graphics, they change nothing about how the game plays at all.
Saying the game is like F2P and all that is fucking bullshit and so ignorant on Giant Bomb. I remember reading something like that before and it put me off the game but having bought it people who say that couldn't be more wrong.
Is this game good? I want some gaf advices
Has it been confirmed that the new operators will cost 25,000 renown? And that if you buy the season pass, you get them immediately without any renown cost?
Because it takes me a long time to generate 25000.
If you read the thread, you will see people here love it.
25k renown is the number that has been thrown around a lot. It is not 100% confirmed though,I can't show you can official communication which states that number.
And yes,if you own the season pass,you get the operators immediately unlocked in your roster, 7 days earlier than non season pass owners.
Ok, thanks.
I think that I might just get the season pass. I want to experience all of the operators. I'm okay spending more money on this game, because it is so freaking AWESOME.
Is this game good? I want some gaf advices
if you shop around,you can get the season pass for very very cheap online.
I am playing on Xbox one. Are you talking PC?
Will new maps be free too?
New maps are free to everyone if I'm not mistaken.Will new maps be free too?
25k renown is the number that has been thrown around a lot. It is not 100% confirmed though,I can't show you an official communication which states that number.
And yes,if you own the season pass,you get the operators immediately unlocked in your roster, 7 days earlier than non season pass owners.