Fuze is great, but there are a good number of counters. I am finding there is always an asshole roaming right upstairs, so Im always getting wrecked lol. Also, I can hear Fuze when he places on windows, allowing for very easy kills. Pulse also gets a nice justification to exist, as he can also counter Fuze well.
I have no issue with Fuze. 1 Speed Operators like him suffer enough as is when it comes to peeking in this game.
Tachanka still feels weak, and I think the recoil on console is absurd. It makes long distance near impossible.
I am always dying by peekers. They know exactly where I am and can decide when they want to peek, and Tachanka's head is slightly exposed so they can one shot me. I wish they'd just let Tachanka be more powerful. Just let him lock down an entire hallway.
My head shouldn't be so easily exposed. He's already countered perfectly by nades, and Capitao anyway.
Twitch does a great job too. Yet he's still very vulnerable because he's a sitting duck. Ive yet to see him used effectively, as most attackers roll through him.
Smoke is fantastic. Easily going to get a 100% pickrate in pro games. He's also the best Montagne counter, who is an absolute joy to play now too.
Funny enough, I think Echo has turned out to be quite useless. I think missing the Echo drone results in it being exposed slightly, which gives attackers enough time to see and destroy it.
IQ was supposed to be a good counter, but she's still totally unnecessary and a waste. I still wish to see her buffed, but what's the point when electronic gadgets are so easily countered? I'd still suggest buffing Kapkan. 2 speed operator, 2 traps only, but make them even harder to see.
Force attackers to get good intel by seeing where Kapkan places his traps, and then utilizing Twitch, Thatcher, intel to destroy them.
Right now, Kapkan traps are near invisible on SOME maps, especially day maps with red carpeting. But this seems useless on night maps, as the lasers are very visible.
And since color blind players never seem them anyway, just make it a balanced playing field and make them hard for everyone to see. Reduce it to 2 traps only.
Everytime I think IQ is ready to be added into the meta, the game proves that electronics are so very easily dealt with, and she's way too vulnerable having to pull out her device.
Hopefully, Fuze's popularity results in more Pulse, which results in more IQ.
Everyone is pretty great as far as viability goes now. Even Glaz feels wonderfully powerful. Castle's buff was the reduced ranked timer, though I still hope he gets just one more barricade or at least better resilience to grenades.