And they will get their fat asses shot attempting as much. Sure, maybe nerf the recoil a bit. But spawnkilling isn't something to be afraid of.That SMG of theirs would see a lot of play for spawn killing if they get ACOGs.
That cannot be understated. It make sense for the least mobile characters to have the most firepower on defense. They either have to play close to the site or commit to a position far off. Most of the highly mobile characters already have amazing utilities, so why should they have not most—but basically all the kill potential too?The only thing that really holds it back is the operators are fat—
It would only encourage more careful thinking from all defenders. Fast characters are still very capable of flanking, and slow characters are now better at fighting.
(The exception to this argument is Mira, of course.)