Neo Blaster
Member
Honest take: enthusiasts know how it works and don't give a s*it as long as they get good image quality and performance; casuals don't know how it works and don't give a shit neither, they just want to play.
Can I have some of whatever GAF is smoking if DLSS Ultra Performance looks even remotely close to native 4K
So, they should remove 4K, 120fps, 8K from the box completely… and we are going be ok with that…The average buyer doesn’t give a crap. They have more important shit to care about.
Only the hardcore fanbase splits hairs over this stuff.
Yes… 4K reconstructed from 840p is better than 4K native You are a good example on why people needs more information about this…Yeah, reconstructed is not the same - it's better.
Don't give the UK government any ideas.Yeah, we should start handing out jail sentences to people who mislead with pixels.
Reconstructed resolutions are called reconstructed resolutions and native resolutions are called native resolutions. They aren't called the same.Reconstructed resolutions shouldn’t be called the same as native resolutions
No.Do you think it should be regulated?
Because power is an important selling point for companies… Buyers should be informed.
Native 4K is also an entirely pointless waste of resources.
Finally someone who knows what he is talking about other than those.....,This topic comes from another thread, but i think this discussion would be interesting.
If a 4K reconstructed resolution from 840p is not the same as 4K reconstructed resolution from 1440p (examples), or the AMD tech is not the same as Nvidia tech, AI, etc etc… If they are too many variables and too many results. Why is called as simple as 4K?, like it was a native resolution, a simplification that only benefits one side with marketing and the buyer’s doesn’t get a clear information on the product. I think that something like that should be regulated to prevent false advertising and prevent confusion. Something like 1440p(R) or 4K(R) should work, a la 1080p and 1080i.
Do you think it should be regulated?
4K (R) * And explain what R mean… Is not that hard.Reconstructed is legitimately a great term for it.
Just add the R to the end of the target resolution.
4KR
2KR
1440PR
1080PR
When an average buyers read 4K in a box, assume all games are going to be 4K… Not every buyers is part of neogaf or follow DF… A clear information ins the box is not going to hurt.
You can get native 1440 with 4k PSSR in pro if they decided to go 30fps in quality mode instead of 60 fps, 60 fps mode should remain as performance mode not qualityDefense mechanism to prepare for 845p/720p games on Pro.
So, they should remove 4K, 120fps, 8K from the box completely… and we are going be ok with that…
Defense mechanism to prepare for 845p/720p games on Pro.
Sorry kid, but it is a waste. Devs shouldn't push for anything above a native internal resolution of 1440p, it's just not worth it to push higher than that unless they already have plenty of overhead.
No, but companies uses resolutions and framerates as selling points, at least they should be clear with that information to prevent miss information and false advertising. Clear informations only benefits us.I try to explain to my friends about different bitrates and which streaming services have better video quality and why 4K UHD is still supreme. None of them care. They just want what is easy. I get laughed at, while I enjoy the best quality possible. Many do not even see the improvements. Do you think most will understand the difference between reconstructed and native?
Yes… 4K reconstructed from 840p is better than 4K native You are a good example on why people needs more information about this…
And why they put 4K and 8K on the box? Thats not my point here…Sorry kid, but it is a waste. Devs shouldn't push for anything above a native internal resolution of 1440p, it's just not worth it to push higher than that unless they already have plenty of overhead.
I agree we need to stop with the "it's only 720p" crap
You are talking about Nvidia tech not AMD tech… That’s the whole point of this thread… The miss information.Eliminates shimmering, kills TAA blur, can often add detail at higher quality settings, can have an imperceptible difference from a normal viewing distance at lower quality settings, allows ray-tracing to be at all usable, and regularly doubles framerates (even without frame-gen).
It's an easy win. People should practically view 'reconstructed' as a seal of quality.
Probably from people native to reseteraNo.....this does not need to be "regulated". I have yet to see any publisher or developer claim that an upscaled image is "native". Where is this coming from?
DLSS quality, maybe. And not all the times.Yeah, reconstructed is not the same - it's better.
And is not the same… Especially on consoles…DLSS quality, maybe. And not all the times.
Exactly! The only ones who care a purists. We just don’t have the technology at price points to facilitate native 4k with all the bells and whistles at affordable costs. These dlls / psst solutions get us very close to 4k. PS4 had checkerboarding which looked good, pssr far surpasses that so I’m expecting pleasant results.If it looks the same or better who cares? The most important things is clarity, how we get there is unimportant.
This. Literally nobody is calling it native resolution. Sony is literally advertising the PSSR and promoting its resolution upscaler.But nobody is calling it native when it's reconstructed.
If you're running a game at 4k with DLSS Quality for example, you're not going to call it native 4k, it will simply be 4k dlss quality.
They are charging you by upscaled/AI pixels…What difference does it make? If they were charging you by the native pixel I could see being concerned, but they aren't so what does it matter?
How much more do you pay for upscaled pixels vs. native pixels?They are charging you by upscaled/AI pixels…
It’s not about price… Is about information. And why are some of you are against more information? I don’t get it.How much more do you pay for upscaled pixels vs. native pixels?
Can I have some of whatever GAF is smoking if DLSS Ultra Performance looks even remotely close to native 4K
ABSOLUTELY NOT! It's technical details and weeds that is not the concern of Sony (the hardware manufacturer) or the end user. It's a software concern that is determined by the developer and should stay there (as several folks have pointed out). 4K is just a standard for the number (quantity) of pixels. What folks really are talking about with HW capabilities is the "quality" of those pixels.This topic comes from another thread, but i think this discussion would be interesting.
If a 4K reconstructed resolution from 840p is not the same as 4K reconstructed resolution from 1440p (examples), or the AMD tech is not the same as Nvidia tech, AI, etc etc… If they are too many variables and too many results. Why is called as simple as 4K?, like it was a native resolution, a simplification that only benefits one side with marketing and the buyer’s doesn’t get a clear information on the product. I think that something like that should be regulated to prevent false advertising and prevent confusion. Something like 1440p(R) or 4K(R) should work, a la 1080p and 1080i.
Do you think it should be regulated?
I am talking specifically to consoles.I think most on the PC side always acknowledge the reconstruction, on console sometimes the output resolution is discussed without specifics.