• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Redfall | Review Thread

What score do you think Redfall will get?

  • 0 -10%

    Votes: 8 1.3%
  • 10-20%

    Votes: 1 0.2%
  • 20-30%

    Votes: 2 0.3%
  • 30-40%

    Votes: 7 1.2%
  • 40-50%

    Votes: 27 4.5%
  • 50-60%

    Votes: 81 13.4%
  • 60-70%

    Votes: 239 39.6%
  • 70-80%

    Votes: 173 28.7%
  • 80-85%

    Votes: 44 7.3%
  • 85-90%

    Votes: 9 1.5%
  • 90-95%

    Votes: 1 0.2%
  • 95-100%

    Votes: 11 1.8%

  • Total voters
    603
  • Poll closed .

FunkMiller

Gold Member
Okay, so this game sucks, even after almost a year of delay and six years of development. It's a disaster, to be sure, but what is really damning is that MS leadership put this game in the forefront of their marketing, to the point where Nadella mentioned it in his conference call with investors LAST WEEK! Now, I know Nadella isn't out there playing these games. My only conclusion here is that Xbox leadership really thought this was a prime Xbox title and had no idea about the state of the game, which is incredibly, incredibly worrying for the future of Xbox.

I don't believe for one rosy red second that they didn't know this game was coming in hot, and stinking of garbage. But this is the games industry in 2023, when they can put games in this state out anyway, because people are still dumb enough to pre-order, or buy out of some misplaced loyalty to a brand. They think they can just shovel out broken shit and fix it with patches, and that'll keep the sheep happy. Sadly, a lot of the time, they're right.
 
Last edited:
Redfall, Scorn, State of Decay, Crackdown 3, Crossfire X, Sea of Thieves.

These are what I can remember having a pretty big buzz or marketing push and then just became mid/downright awful.
At least Sea of Thieves that first few nights playing with friends was stupid funny and I laughed my ass off trying to figure shit out with them though it got boring fast

With this game I was bored trying to get out of the Firestation
 

DeepEnigma

Gold Member
Some folks swear this game was already in development long before the acquisition or any prospect of it being on game pass.

I don't see the correlation of a rental service being the problem if this was always how the game was designed.
And they delayed raced to put out this broken unfinished bug riddled content starved mess because the service has been conditioned to be in perpetual "early access mode." Game Patch as a Service™

You don't need to defend everything. The results are speaking for themselves, where these games would have just either been delayed since they relied on sales, or sent out to die and studios closed down.
 
Last edited:

Nydius

Member
You spent 7.5 billion + operating costs with no return. You have to get SOME content out of that.
This made me ponder something:

Which $7bn Microsoft acquisition was worse, Zenimax/Bethesda or NOKIA? At least NOKIA put out a few decent flagship Windows Phones. So far the only decent thing the Zenimax acquisition has gotten Microsoft has been Hi-Fi Rush and an old game library for Game Pass fodder.
 
Redfall, Scorn, State of Decay, Crackdown 3, Crossfire X, Sea of Thieves.

These are what I can remember having a pretty big buzz or marketing push and then just became mid/downright awful.

The list may be bigger than this but I don't really tend to get too wrapped up in MS exclusives anymore as they generally let me down.

Sea of Thieves although not my cup of tea was very popular for MS and the studio mostly because certain big streamers kept playing it.
 

adamsapple

Or is it just one of Phil's balls in my throat?
And they delayed raced to put out this broken unfinished bug riddled content starved mess because the service has been conditioned to be in perpetual "early access mode." Game Patch as a Service™

You don't need to defend everything. The results are speaking for themselves, where these games would have just either been delayed since they relied on sales, or sent out to die and studios closed down.

I don't know how you see this as a defense lol.

I've been critical about the game being in this state even *AFTER* a full calendar year delay. Don't forget, this was a Summer '22 game and if it wasn't for a first party cushion and MS being so lax with their project, Bethesda would have pushed it out in an even worse state last year. A lot of users are saying "They should have delayed it more", but they already did. At a point it's just a matter of pushing it out and get it over with so the team is free for something else.

This games apparent issues go far beyond the need for it to be on any specific service *or* console.
 
Last edited:

manfestival

Member
Redfall, Scorn, State of Decay, Crackdown 3, Crossfire X, Sea of Thieves.

These are what I can remember having a pretty big buzz or marketing push and then just became mid/downright awful.

The list may be bigger than this but I don't really tend to get too wrapped up in MS exclusives anymore as they generally let me down.
I suppose I should've been more clear. I am looking for the correlative association being made by this post that GP is the clear determining factor for the downfall in the quality of games from microsoft. Crackdown 3 and Sea of Thieves were started far before we knew of whatever impact there could be from GP. Was Scorn always planned as a GP title? Maybe I have always associated microsoft with mid or even bad games and that is why I can't see the association that others are drawing.
 

DeepEnigma

Gold Member
I don't know how you see this as a defense lol.

I've been critical about the game being in this state even *AFTER* a full calendar year delay. Don't forget, this was a Summer '22 game and if it wasn't for a first party cushion and MS being so lax with their project, Bethesda would have pushed it out in an even worse state last year.

This games apparent issues go far beyond the need for it to be on any specific service *or* console.
The service affords them not having to actually delay the game until it was in a much better state. You have goofy bastards repeating like parrots, "well hurr durr it's free on game pass."

If they had to rely on sales, this shit would have been long delayed. It's what a lot of us said would happen, and the handwaving to it to boot.
 
Last edited:

Topher

Identifies as young
Some folks swear this game was already in development long before the acquisition or any prospect of it being on game pass.

I don't see the correlation of a rental service being the problem if this was always how the game was designed.

"This isn't early access, but it sure feels like it."

'Redfall' review: Good enough for Game Pass

Just Sayin GIF by MOODMAN
 

diffusionx

Gold Member
I don't believe for one rosy red second that they didn't know this game was coming in hot, and stinking of garbage. But this is the games industry in 2023, when they can put games in this state out anyway, because people are still dumb enough to pre-order, or buy out of some misplaced loyalty to a brand.

Yea, I would agree normally, except that MS has continually pushed this game as a big title in their lineup. The Nadella quote was: "And I’ve never been more excited about our pipeline of games, including the fourth quarter launches of Minecraft Legends and Redfall." I have to think this was the opinion of Xbox leadership at the time, and he passed that onto investors, unless they are lying/obfuscating to the CEO. Neither sign is a good one for the future of Xbox.

 

DeepEnigma

Gold Member
It bears repeating Ybarra told me when they got the email Jimmie was taking over Playstation Mike and Phil cracked open a bottle of scotch (I think it was scotch) and had a drink in celebration saying Jimmie would run PS into the ground

The same Phil who greenlit the first Halo video that gave us Craig and thought that shit looked good

And now this
The same Ybarra that was with Blizzard's downfall from what was once a storied grace?
smirk drinking GIF
 

Thirty7ven

Banned
Yea, I would agree normally, except that MS has continually pushed this game as a big title in their lineup. The Nadella quote was: "And I’ve never been more excited about our pipeline of games, including the fourth quarter launches of Minecraft Legends and Redfall." I have to think this was the opinion of Xbox leadership at the time, and he passed that onto investors, unless they are lying/obfuscating to the CEO. Neither sign is a good one for the future of Xbox.

[/URL]

Make no mistake, Xbox management thought they had a winner here until very very recently.
 

RGB'D

Member
MS happened
I think it's more that Zenimax was hard up for money and Arkanes games never sold all that well so there was a focused push (Fallout 76, Redfall) for GAAS to help the books. If anything MS funding helped to eliminate micro-transactions. I could blame MS for forcing this game out in this state, but also if there isn't any potential in it, just let it release and die and get Arkane back to shit they're amazing at.
 
Last edited:
Looks like someone discovered an unfinished 360 game and released it to the internet.

This game has looked questionable all along but I didn't expect 4/10 bad. A complete waste of everyone's time and damaging to the studio, the Xbox brand and the confidence of their customers. Very poor all round.
XBOX just keeps embarrassing themselves.

Not even a hater in the slightest but this shit is unacceptable and I can definitely appreciate mid-tier games. I still defend Alone in the Dark: Inferno and Devil's Third, lol.
 

reksveks

Member
This made me ponder something:

Which $7bn Microsoft acquisition was worse, Zenimax/Bethesda or NOKIA? At least NOKIA put out a few decent flagship Windows Phones. So far the only decent thing the Zenimax acquisition has gotten Microsoft has been Hi-Fi Rush and an old game library for Game Pass fodder.
Bit early to decide this, Bethesda hasn't released any of the big IP's yet and might not for a while.
 

demigod

Member
Are we expecting a Tweet from Arkane/Phil Spencer/Zenimax that, "We are noticing the feedback. And we promise to improve our game quality in the future." etc., like they sometimes do?

Or are we expecting them to brush it under the rug and not add to the negativity surrounding the brand by publicly acknowledging the issues/failure of Redfall?

What would be the better option for Microsoft right now to protect their PR and brand value perception?
Phil has gone into hiding ever since the CMA blocked the deal.

Speaking of hiding, we got a couple of users on here as well, coincidence?!?
 
Last edited:

RGB'D

Member
I mean honestly. I wanted this game to be good because I love Arkane, but taking that out of it, from the moment the game was revealed it's seemed a bit shit. I think I was just relying on Arkane not missing, and unfortunately rhey proved they can. I hope that they learn some big lessons from Deathloop and Redfall and get back to the bangers now that quality will be more important than financials. Xbox needs quality games, their revenue is fine.
 

Musilla

Member

Phil Spencer admits Microsoft shipped games "too early"​


"For any game, but definitely for our games Starfield and Redfall - which are our first big Xbox games with ZeniMax coming into the team - I just wanted to make sure those teams felt they had all the support they could get from Xbox, and to maybe feel some of the benefit of being part of a larger organisation that has other revenue streams and other helpful things going on," Spencer continued.

"In the end, I believe the quality of the games will be better and customers will find the experience to be more interesting, which will hopefully feel like the right decision in hindsight," he added."One of the things I have learned is that you want teams to feel like they own their dates. They deliver better when they feel like they own their own destiny with their games, so you wait for the real signal from the creative and production teams."
edbe07f4460e1b9584e2300fbf99aa5c
 

Heisenberg007

Gold Journalism

For a second, I thought it was a new tweet by Phil addressing Redfall's launch.

I keep thinking about it, but I don't have an answer.

Whether it'd be a good idea or bad idea to address these concerns and publicly acknowledge them? Will it help repair their PR (because they show they care) or will it damage it further (because they said the same thing after Halo Infinite?)
 

Zheph

Member
For a second, I thought it was a new tweet by Phil addressing Redfall's launch.

I keep thinking about it, but I don't have an answer.

Whether it'd be a good idea or bad idea to address these concerns and publicly acknowledge them? Will it help repair their PR (because they show they care) or will it damage it further (because they said the same thing after Halo Infinite?)
I think I would keep it quiet and just deliver the updates relatively soon, you just post the patchnotes and move on to next patch
let's see
 

Heisenberg007

Gold Journalism
I think I would keep it quiet and just deliver the updates relatively soon, you just post the patchnotes and move on to next patch
let's see
That would be my plan.
But can it also not backfire?

As in you promised a great product, sold it a premium $70 price, knowing it was clearly buggy and awful, intentionally kept hidden the Series X and S videos, and didn't let reviewers share their reviews of the game right until launch. And then you didn't even acknowledge the poor result and apologize to your fans?

I can see that also may be a possibility. I think it's between a rock and a hard place situation, but I'd also probably lean towards staying quiet.
 

Camreezie

Member
Redfall, Scorn, State of Decay, Crackdown 3, Crossfire X, Sea of Thieves.

These are what I can remember having a pretty big buzz or marketing push and then just became mid/downright awful.

The list may be bigger than this but I don't really tend to get too wrapped up in MS exclusives anymore as they generally let me down.
Recore and Halo 5 too
 

Zheph

Member
But can it also not backfire?

As in you promised a great product, sold it a premium $70 price, knowing it was clearly buggy and awful, intentionally kept hidden the Series X and S videos, and didn't let reviewers share their reviews of the game right until launch. And then you didn't even acknowledge the poor result and apologize to your fans?

I can see that also may be a possibility. I think it's between a rock and a hard place situation, but I'd also probably lean towards staying quiet.
regardless of the what they decide to do there will be damage so I would try to not stir the pot too much
 

Elog

Member
I feel sorry for the Xbox fans. MS is seemingly not able to change the bad culture they are having. That is bad for gaming in general. I want Nintendo and PS to feel pressure.

This was supposed to be a 'Xbox is back as a good first party publisher' moment. Between Halo and this they are rapidly using up the positive marketing goodwill they have been building up in conjunction with the start of this generation. You need to deliver the goods - and they are not doing that.
 
Top Bottom