one time use? or do you find a lockpick and can open anything?
They're one time. Don't worry too much about where you use them though
one time use? or do you find a lockpick and can open anything?
one time use? or do you find a lockpick and can open anything?
So is theas good at stunlocking, and just generally chewing through enemies, on Madhouse as it is on Easy and Normal difficulties?circular saw
I still have a Madhouse playthrough to do. If anyone has any general madhouse tips, that would be awesome as well!
Lastly, is it true that you get something else if you beat Madhouse difficulty in under 6 hrs?
one time use? or do you find a lockpick and can open anything?
Less action and more survival horror based on the demo and the intro chapter of the game. I always expected combat but not combat as annoying as I'm finding the latter half of this game. =/What did you expect? it's a Resident Evil game. Guns and monsters have been prevalent through the entire series.
Is there a way to keep the chainsaw by the way?
I want to fuck up The Molded with that thing especially because they can be dismembered.
Nope.
Are the assault/Iron defense coins worth it? What are the stats?
Both combined will make you immune to damage while blocking. In general they only work while blocking, no idea about the dmg mitigation with only one though, probably 50%.
Is there a way to keep the chainsaw by the way?
I want to fuck up The Molded with that thing especially because they can be dismembered.
Haven't seen one instance of screen-tearing... Are you playing on a 4K TV?
Finally finished at 11:23. Had a really good time with it. The only real complaints I have are:
1. Enemy variety was too weak. It would have been interesting if they had molded that were in different stages. Maybe some that were slow and zombie-like, some half human and faster, etc. There's a lot they could have played around with
2. The upgrade system was lackluster. Just tack on a resident evil 4 style and it would have been great. Also could have used some more interesting weapons instead of dupes(gun/shotgun). Maybe a crossbow since it's the bayou heh
3. The last sections kind of fizzled out a bit. Level design was a bit too straightforward and it just didn't have that frantic feeling most resident evils end with
4. Almost forgot - the puzzles were awful, even for an RE game
Now to try madhouse =O
Both combined will make you immune to damage while blocking. In general they only work while blocking, no idea about the dmg mitigation with only one though, probably 50%.
So is theas good at stunlocking, and just generally chewing through enemies, on Madhouse as it is on Easy and Normal difficulties? If it is, it'll probably be my main weapon of choice.circular saw
I still have a Madhouse playthrough to do. If anyone has any general madhouse tips, that would be awesome as well!
Lastly, is it true that you get something else if you beat Madhouse difficulty in under 6 hrs?
Both combined will make you immune to damage while blocking. In general they only work while blocking, no idea about the dmg mitigation with only one though, probably 50%.
Not that chainsaw, butthere's another unlockable circular saw that you get for beating the game in under 4hrs, that thing on easy/normal basically fucks up normal molded in a second.
^ minor unlockable spoiler.
See this is why the puzzle difficulty is just fine in RE7.
That room is by far the hardest puzzle in the game, and while it's not that bad. It's stumped a few people I know as well.
RE uses puzzles as a means to an end. It's not meant to be the main focus. Really hard puzzles would cause that for some. However puzzle difficulty like in SH would be the best alternative.
There's no good reason why this wasn't available at launch. $9.99 for, among other things, a wave-based survival mode that ought to have been on disc to replace Mercenaries.
It's Capcom bullshit all over again. They did it with Resident Evil 5 and Resident Evil 6's multiplayer modes. They did it with Street Fighter x Tekken. It's shameless.
I think the lack of variety is the biggest issue. There is only handful of puzzles and 3 of them are shadow puzzles.
Well atleast the story DLC is free.
Banned Footages aren't story related right?
Nope.
Are the assault/Iron defense coins worth it? What are the stats?
I definitely agree with that. Harder difficulty no, more variety in puzzles definitely.
As you said there was way too many shadow puzzles. There's actually 5 if you count doing the same one twice and the optional one.
So I only ever got the3 coin & 5 coin upgrades (health and reload boosts?) in the courtyard trailer. Are these the only upgrades, outside of the 9 coin Magnum, available on Normal or did I miss some?
The assault coin is definitely worth it. Without it I kept dying to Jack in thechainsaw duel. I would get him to take a knee twice to be able to l2 r2 him in the back but then he would get up and I wouldn't be able to finish him off. with the coin he died while i was sawing him the second time
or get the item for beating the game in under 4hrs
Talking of quotes, I laughed out loud whencalled me a shitcockMarguerite
I'm no prude and I curse like a sailor, butpotty mouth was pretty hardcore. A few times I was like dayyyyyum.Marguerite's
I think I may need to just swallow my pride and do this. Madhouse is proving to be more frustrating than I expected
That sounds really cool actually. I'll get the game at a later point again and run through some of this stuff surely.
So I only ever got the3 coin & 5 coin upgrades (health and reload boosts?) in the courtyard trailer. Are these the only upgrades, outside of the 9 coin Magnum, available on Normal or did I miss some?
One my favorite moments would begetting my ass handed to me by Lucas several times only to utter destroy him the fourth or so time. I saved all my grenade launcher shots for his last phase and blasted three right in his face, incredibly satisfying.
Why do some people think that boss fight is? It's pretty obvious that that'sLucas.Jack
To those saying this game isn't that scary lol are you playing in VR?
This is one of my favorite gaming experiences ever and part of it is capcom nailing a return to form in a sense, coupled with their fantastic implementation of VR
Love the house designs love the gameplay so far , Jack scares me so many times lol
Report back on how scary you're finding the game in a couple of hours. It could very well change, because it did for me.
Hold LT and RT together and go to town, I just stood in front of him and did that he hardly hit me
To those saying this game isn't that scary lol are you playing in VR?
This is one of my favorite gaming experiences ever and part of it is capcom nailing a return to form in a sense, coupled with their fantastic implementation of VR
Love the house designs love the gameplay so far , Jack scares me so many times lol
I am kinda starting to hate this game. I really enjoyed the first part when it was pure horror exploration but now it's all guns and headshots and "molded" and I'm just like, enh..
What did you expect? it's a Resident Evil game. Guns and monsters have been prevalent through the entire series.
I am kinda starting to hate this game. I really enjoyed the first part when it was pure horror exploration but now it's all guns and headshots and "molded" and I'm just like, enh..
I suspect I might have just locked myself out of a puzzle :/
I am at the section where I just found the pieces to assemble the burner, but right after assembling it I realised I needed one of the parts for the spider silhouette puzzle. Is there a way to disassemble the burner?
I suspect I might have just locked myself out of a puzzle :/
I am at the section where I just found the pieces to assemble the burner, but right after assembling it I realised I needed one of the parts for the spider silhouette puzzle. Is there a way to disassemble the burner?
It's a completely separate item. I suggest you keep burning stuff.
Just finished it. Last few hours were easily the worst part of the game. I found myself really wanting the game to end. Great game but it's a shame about what happens to the game after you beat. That felt like the real final boss. I mean the game had already started to go downhill before that, but after that is when it really gets to can this just end already territory. Was the actual final boss even actually a boss? Because that felt scripted as fuck.mutated Jack
Running past everyone is exactly what I did since I assumed I'd need my ammo for the final boss. Lol.The final boss killed me a few times on Madhouse. You have to deal enough damage to it to get to each scripted part. I disagree with all the complaints about how action-packed it is near the end. It's really not. I thought thewas great and spooky and had decent exploration. The only parts slid the game that are straight action are theshipand the very last area, both of which are extremely short. In the last area you can just run past everyone.Mia flashback
Running past everyone is exactly what I did since I assumed I'd need my ammo for the final boss. Lol.
Running past everyone is exactly what I did since I assumed I'd need my ammo for the final boss. Lol.
Like always with this series I hoarded like crazy throughout the playthrough and used as little ammo/items as possible, had a ton of stuff in storage by the end.
The same thing happened when I played REmake last year, hoarded like heck and ended up with an entire armory towards the end. A lot of it unused.
Will definitely be a lot more liberal with ammo/item use when I do another playthrough of 7.