So the present issues I'm having with the PC version:
- Audio desync in in-game cutscenes. Longer the cutscene goes on the more out of sync it becomes. This only happens when playing in 60fps, issue is gone completely in 30.
- Lagging by complete random when met with complexity. For example the main hall with the mirroring floor, or the birdcage hallway with the swinging light. Sometimes these areas are fine, sometimes they're laggy.
- Putting the game at a lower resolution (just did this because I wanted to see how the backgrounds would look at a lower resolution) results in the game simply shrinking in size putting pillar and letterboxing around the game.
- The mouse cursor does not hide, you simply have to move it off the side of the screen.
I'm going to hold off for awhile before going balls deep into my first ever playthrough of this game to see if these issues will get fixed.