w1gglyjones
Member
Donkey Kong Country isn't a Nintendo game?
Of course it is.
Donkey Kong Country isn't a Nintendo game?
Actually, Nintendo does owe us. When Nintendo releases hardware, it owes us Nintendo games for that hardware....
The bulk of this thread and the users in here are demonstrating a great example of the self-entitled gamer we've heard thrown around from time to time. Yeesh guys. Nintendo doesn't owe any of you, or me, anything. This coming from a huge Nintendo fan who buys all their stuffs too and makes platinum on a yearly basis. The chutzpah in here is something else.
I don't know. You made some pretty terrible posts in that recent Ellen Page Naughty Dog thread, Vire. I wouldn't do these kinds of callouts if I were you.
i giggle every time i read the title of this thread.
Sorry, when someone drops some "console war" bombs down I gotta say something.
I don't think the person was trying to incite anything maliciously, I just found it amusing that (he or she) used the term "ammunition" in the context of system warriors. No harm, no foul.
And yes, I am overly defensive of The Last of Us.
And that's exactly what we're getting. A direct sequel an extremely well received game that was loved by a large majority of the gaming community, including the community here on GAF. Complaining that it isn't exactly what we wanted really does make us sound entitled.Actually, Nintendo does owe us. When Nintendo releases hardware, it owes us Nintendo games for that hardware....
Woah now, that's some pretty dangerous thinking there. Nintendo owes you games? Did Nintendo sign a contract that you drafted before buying a console? Did you and Reggie shake on it?
You can buy a console with the expectation that it will have more Nintendo games for it in the future, but all marketing that Nintendo has been doing has been of current games.
Can one sue for canceled games? Bad games? Delayed games?
In no way does Nintendo owe anyone anything. You purchased a package and they supplied it.
But your honor, I wanted a Metroid game!
Gamers these days, sheesh.
And that's exactly what we're getting. A direct sequel an extremely well received game that was loved by a large majority of the gaming community, including the community here on GAF. Complaining that it isn't exactly what we wanted really does make us sound entitled.
Don't be sad that we didn't get Metroid Prime 4. Be happy that we got a sequel to DKCR.
Don't get me wrong, I absolutely love Metroid, and especially the Prime series. I would be ecstatic to see MP4, and probably want it a lot more than DKCR2. That being said, DKCR2 is shaping up to look great. The return of David Wise is fantastic news, and I really hope it's indicative of more original tracks this time around - DKCR seemed to rely a lot on remixes of music from the original game.That's easy for you to say, but the Metroid Prime series ranks amongst my favorites. The motion controls, bad soundtrack and art style of DKC Returns just really bothered me. Replacing the Kremlins with the Tiki's was also sacrilegious.
I do understand they got David Wise back to do the music so that should fix some of my qualms on the presentation, but I'm still not happy about the decision to go back to Donkey Kong. If you aren't going to give me Metroid, at least give me a new IP. Lord knows Retro is talented enough.
But what I am asking for doesn't making business sense for Nintendo, so I get it. Look at the end of the day DKCR sold roughly 5 times the amount of Metroid Prime 3, so it's no surprise to see this happen.
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This is quite possibly the dumbest thing I've ever read on GAF.
Well... maybe second.
How about - people were upset it wasn't a new Metroid and leave it at that?
Wow at that link.
Because Square sure got shamed after Final Fantasy leaving Nintendo right?
Those people should buy a PS3/360 instead.
There is no reason why Nintendo cannot deliver both safe, predictable mascot titles and more ambitious, mature titles.
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.
I'm not ashamed at all for wanting a Metroid or well...something more exciting than Donkey Kong. But on the other hand, I'll just have to accept that they don't make games for people like me any longer, which is fine. But I hope they also stop doing shit like buying exclusivity deals for games like Bayonetta 2 then, since they obviously don't cater to an audience that likes those sorts of games.
He said don't make games. Nintendo is not the developer of Bayonetta.
And you know what? They are...they are. And when the other 8th gen consoles come out, they'll buy those. There is no reason why Nintendo cannot deliver both safe, predictable mascot titles and more ambitious, mature titles. Disney has Touchstone pictures to appeal to every demographic. Nintendo wants to stick to the family games exclusively. Not a successful strategy historically. The original Wii turned out to be an aberration.
bayonetta 2 isn't a nintendo game, and aside from x and smt x fe it seems that they're doubling down on that market. on the flip side, there isn't much competition there these days, which might explain things.X and Bayonetta 2 are family games?
i just choose to read it literally, like they have devoted a lab and r&d to itI giggle too, probably for different reasons.
Reminds me of the The Wonderful 101 reveal here.
I'm not saying it's only safer for Nintendo in terms of sales but also in terms of development. Making a platformer on the wii is something Nintendo does know and can help the developper. Also, a platformer will sell more on Wii U than an FPS it's almost written in stone.Oh c'mon it is even less safe since you got more options. It's a sequel as MP 3 was for the Wii if DKCTF is safe so MP3 was.
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.
You can keep saying Mario 3D World is a map pack or a lazy effort until launch. I'm now sure you will, and it will still remain factually wrong. Now about Donkey Kong. It does look like more of the same. 2D games sequels always feel less drastically changed compared to previous opus on inferior tech. 1080p, more ambitious art and animations, better sound, new levels. Hopefully it will be what Mario Galaxy 2 was to Mario Galaxy in terms of gameplay refinements. I'm sure they kept Retro working on DK to guarantee this outcome.They look almost identical to their previous entries (with some barely noticable fur effect slapped on to DK) and the gamepad in no way enhances the gameplay, nor did they come up with new concepts suited for the new hardware. I can only consider them map packs, and/or some of the laziest, most underwhelming efforts from Nintendo ever kicking off a new gen.
You'll have to explain me what is common between WiiFit U and Nintendogs, and why you expect the exact same results. I certainly can explain you what is different between these two. Nintendogs was a launch title on an expensive 3DS, whose main audience was (is) young girls. We could assume now the 3DS price is affordable, and 3DS is gaining traction among kids with several titles available for them, Nintendogs is selling better than at launch. But I am not that sure of that, because Nintendogs is not that good of a game, it adds little things from the original and manages to miss its most interesting mini game, the obstacle course.And giving those ~30 mil Nintendogs fans their sequel sure worked out well. About 10% of them returned, lol. They are better off making new IPs for the mainstream/,,casual'' crowd instead of rehashing Wii Fit, which will get them nowhere (But clearly, Iwata and the higher ups learn absolutely nothing from both failed launches).
The reason is owners of these 3DS games (current ones and future ones) will want the real deal at some point, which is Wii U versions of these titles they loved.Same goes for the rest of the fall/christmas lineup. If they are too angsty for something completely new, their known franchises at least need a fresh overhaul like they usually did in the past. Instead, DK Returns looks identical to DK Freeze and just like 3D World, there's no reason to go with these games at christmas over the much cheaper 3DS versions.
bayonetta 2 isn't a nintendo game, and aside from x and smt x fe it seems that they're doubling down on that market. on the flip side, there isn't much competition there these days, which might explain things.
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.
Wii Fit U is going to bomb simple due to it's name.
No matter the software, it always comes back to the console name. The Wii U name is going to hold everything back. It's just that bad of a name.
You can keep saying Mario 3D World is a map pack or a lazy effort until launch. I'm now sure you will, and it will still remain factually wrong. Now about Donkey Kong. It does look like more of the same. 2D games sequels always feel less drastically changed compared to previous opus on inferior tech. 1080p, more ambitious art and animations, better sound, new levels. Hopefully it will be what Mario Galaxy 2 was to Mario Galaxy in terms of gameplay refinements. I'm sure they kept Retro working on DK to guarantee this outcome.
Now WiiFit U. Far more ambitious and appealing. Nintendo could have rushed it for launch, and decided to postpone it for a year. We know it will be the first game to leverage Miiverse private communities. We know it will add new games to all the ones from the 1st and 2nd opus. In terms of content for new owners, it will be LOADED. For existing owners of a balance board, WiiFit U will be a cheap mean to extend the value of a peripheral that is hiding somewhere. WiiFit U will include a pedometer and more interestingly, a more convenient way (GamePad) to use the balance board for its most useful function: weight ourselves and keep track of statistics. At last Nintendo intention is to give the WiiFit trainer a soul for Smash Bros, and I expect this title to get promoted a lot.
WiiFit U has far more commercial success potential than the 3DS Nintendogs sequel ever had. It's smart to have this game in Wii U's lineup.
The reason is owners of these 3DS games (current ones and future ones) will want the real deal at some point, which is Wii U versions of these titles they loved.
350 Euros for a new console and extension of a gimmicky game that didn't work in the first place is cheap now?Now WiiFit U. Far more ambitious and appealing. Nintendo could have rushed it for launch, and decided to postpone it for a year. We know it will be the first game to leverage Miiverse private communities. We know it will add new games to all the ones from the 1st and 2nd opus. In terms of content for new owners, it will be LOADED. For existing owners of a balance board, WiiFit U will be a cheap mean to extend the value of a peripheral that is hiding somewhere.
WiiFit U will include a pedometer and more interestingly, a more convenient way (GamePad) to use the balance board for its most useful function: weight ourselves and keep track of statistics.
So you don't expect a console game to be better to a handheld game in every departments? I'm not even talking about multiplayer here.The games on the 3DS are the real deal.
I meant for existing Wii U owners, should have precised it.350 Euros for a new console and extension of a gimmicky game that didn't work in the first place is cheap now?
Grabbing a GamePad is a more convenient interaction than using a wiimote + a TV remote, certainly.Holding a pad while your standing on the balance board is more convenient than looking at the tv? The only convenient thing about it is that you can say man this pad must weigh at least twenty pounds, so really I lost weight while on vacation.
Wii Fit U is going to bomb simple due to it's name.
No matter the software, it always comes back to the console name. The Wii U name is going to hold everything back. It's just that bad of a name.
The more I think about it, the more I'm amazed that despite the criticism after E32011 they chose to stick with this name.
It seems they didn't notice how damage the wii brand already was. For most people, wii was no more synonymous with fun, innovation, motion control, all this stuff. Wii was an underpowered and nearly abandoned platform. To start with such a name, what a silly decision.
also for the most casual of the casual, Wii wasn't the name of the console itself, Wii refered to the wiimotes. Now they see WiiU and think "but it isn't a wii".
Such a bad decision...
edit : sorry for the off topic
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.
Let me guess, because side-scrollers can't be real sequels. I'm sure Nintendo's best teams are just unthinkingly crapping out "glorified hd-remasters" and things and stuff and such.Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.
NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.
So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.
So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.
It's an easy way to convince yourself you don't want to play it.When legitimate sequels are getting called HD up-ports, you know actual intelligent conversation has gone out the window.
Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.
NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.
So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.
Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.
NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.
So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.