Retro Studios working on fucking Donkey Kong

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Actually, Nintendo does owe us. When Nintendo releases hardware, it owes us Nintendo games for that hardware....

Woah now, that's some pretty dangerous thinking there. Nintendo owes you games? Did Nintendo sign a contract that you drafted before buying a console? Did you and Reggie shake on it?

You can buy a console with the expectation that it will have more Nintendo games for it in the future, but all marketing that Nintendo has been doing has been of current games.

Can one sue for canceled games? Bad games? Delayed games?

In no way does Nintendo owe anyone anything. You purchased a package and they supplied it.

But your honor, I wanted a Metroid game!

Gamers these days, sheesh.
 
The bulk of this thread and the users in here are demonstrating a great example of the self-entitled gamer we've heard thrown around from time to time. Yeesh guys. Nintendo doesn't owe any of you, or me, anything. This coming from a huge Nintendo fan who buys all their stuffs too and makes platinum on a yearly basis. The chutzpah in here is something else.

I don't know why when defending Nintendo, you felt the need to say you're a huge Nintendo fan. That was pretty obvious.

I'm a huge Nintendo fan also. But gamers aren't "self-entitled". They're entitled. They're entitled to spend their money wherever they want. And it's pretty clear that a lot of people aren't spending it on the Wii U.

In fact, Nintendo should be paying us for merely having this conversation. Many posters are literally telling them that "If you make a product like _____, then I will buy that product." That's free market research. Nintendo only wishes they could get market research that good from the Nintendogs buyers who've since moved onto Candy Crush.

You know why Nintendo gives out those Club Nintendo points you talk about? It's not out of charity. It's for the marketing surveys you turn back to them.

So instead of being called an entitled gamer, I'll think I'll just wait for NoA to send me some free BigFoot Pizzas for my contributions.
 
I don't know. You made some pretty terrible posts in that recent Ellen Page Naughty Dog thread, Vire. I wouldn't do these kinds of callouts if I were you.

Sorry, when someone drops some "console war" bombs down I gotta say something.

I don't think the person was trying to incite anything maliciously, I just found it amusing that (he or she) used the term "ammunition" in the context of system warriors. No harm, no foul.

And yes, I am overly defensive of The Last of Us.
 
Sorry, when someone drops some "console war" bombs down I gotta say something.

I don't think the person was trying to incite anything maliciously, I just found it amusing that (he or she) used the term "ammunition" in the context of system warriors. No harm, no foul.

And yes, I am overly defensive of The Last of Us.

there was some old viral video back in the earlier days of youtube that comes to mind whenever i'm talkin about two terrible forces colliding, always reminds me of console wars for some reason
 
Actually, Nintendo does owe us. When Nintendo releases hardware, it owes us Nintendo games for that hardware....
And that's exactly what we're getting. A direct sequel an extremely well received game that was loved by a large majority of the gaming community, including the community here on GAF. Complaining that it isn't exactly what we wanted really does make us sound entitled.

Don't be sad that we didn't get Metroid Prime 4. Be happy that we got a sequel to DKCR.
 
Woah now, that's some pretty dangerous thinking there. Nintendo owes you games? Did Nintendo sign a contract that you drafted before buying a console? Did you and Reggie shake on it?

You can buy a console with the expectation that it will have more Nintendo games for it in the future, but all marketing that Nintendo has been doing has been of current games.

Can one sue for canceled games? Bad games? Delayed games?

In no way does Nintendo owe anyone anything. You purchased a package and they supplied it.

But your honor, I wanted a Metroid game!

Gamers these days, sheesh.

Please calm down. You aren't even being observant to who I was responding to.
 
And that's exactly what we're getting. A direct sequel an extremely well received game that was loved by a large majority of the gaming community, including the community here on GAF. Complaining that it isn't exactly what we wanted really does make us sound entitled.

Don't be sad that we didn't get Metroid Prime 4. Be happy that we got a sequel to DKCR.

That's easy for you to say, but the Metroid Prime series ranks amongst my favorites. The motion controls, bad soundtrack and art style of DKC Returns just really bothered me. Replacing the Kremlins with the Tiki's was also sacrilegious.

I do understand they got David Wise back to do the music so that should fix some of my qualms on the presentation, but I'm still not happy about the decision to go back to Donkey Kong. If you aren't going to give me Metroid, at least give me a new IP. Lord knows Retro is talented enough.

But what I am asking for doesn't making business sense for Nintendo, so I get it. Look at the end of the day DKCR sold roughly 5 times the amount of Metroid Prime 3, so it's no surprise to see this happen.
 
That's easy for you to say, but the Metroid Prime series ranks amongst my favorites. The motion controls, bad soundtrack and art style of DKC Returns just really bothered me. Replacing the Kremlins with the Tiki's was also sacrilegious.

I do understand they got David Wise back to do the music so that should fix some of my qualms on the presentation, but I'm still not happy about the decision to go back to Donkey Kong. If you aren't going to give me Metroid, at least give me a new IP. Lord knows Retro is talented enough.

But what I am asking for doesn't making business sense for Nintendo, so I get it. Look at the end of the day DKCR sold roughly 5 times the amount of Metroid Prime 3, so it's no surprise to see this happen.
Don't get me wrong, I absolutely love Metroid, and especially the Prime series. I would be ecstatic to see MP4, and probably want it a lot more than DKCR2. That being said, DKCR2 is shaping up to look great. The return of David Wise is fantastic news, and I really hope it's indicative of more original tracks this time around - DKCR seemed to rely a lot on remixes of music from the original game.

Either way, it's always good to look at the bright side of things. Chances are one day we will see a new Metroid Prime game. The real question is when. And if Retro will be doing it...
 
Wow at that link.

Because Square sure got shamed after Final Fantasy leaving Nintendo right?

I think his whole point was that Square should be ashamed since they left a Japanese company for an American company.

Don't try and rationalize his logic though.
 
Those people should buy a PS3/360 instead.

And you know what? They are...they are. And when the other 8th gen consoles come out, they'll buy those. There is no reason why Nintendo cannot deliver both safe, predictable mascot titles and more ambitious, mature titles. Disney has Touchstone pictures to appeal to every demographic. Nintendo wants to stick to the family games exclusively. Not a successful strategy historically. The original Wii turned out to be an aberration.
 
I like Donkey Kong a lot more than Metroid so I am quite pleased! OF course Metroid would have also been great, especially 2D. A new IP would have been interesting, was not really expecting that from them though. If anything that would come later, it was probably good for them to get a simpler looking HD game out the door first.
 
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.

I'm not ashamed at all for wanting a Metroid or well...something more exciting than Donkey Kong. But on the other hand, I'll just have to accept that they don't make games for people like me any longer, which is fine. But I hope they also stop doing shit like buying exclusivity deals for games like Bayonetta 2 then, since they obviously don't cater to an audience that likes those sorts of games.
 
Maybe a Metroid game would not have fared better. I'd have been more excited for a game about exploring alien worlds, but still. I guess the real problem and reason why I haven't bought the Wii U yet, is that, an unexciting minigame collection aside, Nintendo has not announced a single fresh game concept until the end of 2014. The way things are going now, that's presumably halfway into the console's life. The most innovative game is Pikmin 3.

When people said they wanted to play the Wii's awesome games in HD, they didn't mean exactly those games. Look at the groans even military fps games got at the E3 reels. People want the next console cycle to mark something new, not the same ole.
 
I'm not ashamed at all for wanting a Metroid or well...something more exciting than Donkey Kong. But on the other hand, I'll just have to accept that they don't make games for people like me any longer, which is fine. But I hope they also stop doing shit like buying exclusivity deals for games like Bayonetta 2 then, since they obviously don't cater to an audience that likes those sorts of games.

"They dont have games that cater to me"
"I hope they stop getting games that cater to me"

Exclusive or not, this is pretty much what your saying.
 
He said don't make games. Nintendo is not the developer of Bayonetta.

I know they're not, but he complained about Nintendo not making games that caters to him, but the way he's saying it makes it sound like because they dont make games that cater to him they shouldn't be allowed to have games that do, such as Bayonetta 2.
 
And you know what? They are...they are. And when the other 8th gen consoles come out, they'll buy those. There is no reason why Nintendo cannot deliver both safe, predictable mascot titles and more ambitious, mature titles. Disney has Touchstone pictures to appeal to every demographic. Nintendo wants to stick to the family games exclusively. Not a successful strategy historically. The original Wii turned out to be an aberration.

X and Bayonetta 2 are family games?
 
I bought DKCR fo Wii but couldn't get into it. I just tried it again on the 3DS and it's awesome, especially in 3D. If making another DKC game is what inspires Retro then I'm just happy Nintendo are letting them.

I've seen too many times what happens when a studio is tired of a still popular franchise and is forced to work on it, it ain't pretty. Inspired devs create magic.
 
Oh c'mon it is even less safe since you got more options. It's a sequel as MP 3 was for the Wii if DKCTF is safe so MP3 was.
I'm not saying it's only safer for Nintendo in terms of sales but also in terms of development. Making a platformer on the wii is something Nintendo does know and can help the developper. Also, a platformer will sell more on Wii U than an FPS it's almost written in stone.
 
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.

Hah! Agreed. FPS games are to be played on the other machines with higher specs (that's what it would be compared with), while DKC looks fantastic and unique on the Wii U.
 
They look almost identical to their previous entries (with some barely noticable fur effect slapped on to DK) and the gamepad in no way enhances the gameplay, nor did they come up with new concepts suited for the new hardware. I can only consider them map packs, and/or some of the laziest, most underwhelming efforts from Nintendo ever kicking off a new gen.
You can keep saying Mario 3D World is a map pack or a lazy effort until launch. I'm now sure you will, and it will still remain factually wrong. Now about Donkey Kong. It does look like more of the same. 2D games sequels always feel less drastically changed compared to previous opus on inferior tech. 1080p, more ambitious art and animations, better sound, new levels. Hopefully it will be what Mario Galaxy 2 was to Mario Galaxy in terms of gameplay refinements. I'm sure they kept Retro working on DK to guarantee this outcome.

And giving those ~30 mil Nintendogs fans their sequel sure worked out well. About 10% of them returned, lol. They are better off making new IPs for the mainstream/,,casual'' crowd instead of rehashing Wii Fit, which will get them nowhere (But clearly, Iwata and the higher ups learn absolutely nothing from both failed launches).
You'll have to explain me what is common between WiiFit U and Nintendogs, and why you expect the exact same results. I certainly can explain you what is different between these two. Nintendogs was a launch title on an expensive 3DS, whose main audience was (is) young girls. We could assume now the 3DS price is affordable, and 3DS is gaining traction among kids with several titles available for them, Nintendogs is selling better than at launch. But I am not that sure of that, because Nintendogs is not that good of a game, it adds little things from the original and manages to miss its most interesting mini game, the obstacle course.

Now WiiFit U. Far more ambitious and appealing. Nintendo could have rushed it for launch, and decided to postpone it for a year. We know it will be the first game to leverage Miiverse private communities. We know it will add new games to all the ones from the 1st and 2nd opus. In terms of content for new owners, it will be LOADED. For existing owners of a balance board, WiiFit U will be a cheap mean to extend the value of a peripheral that is hiding somewhere. WiiFit U will include a pedometer and more interestingly, a more convenient way (GamePad) to use the balance board for its most useful function: weight ourselves and keep track of statistics. At last Nintendo intention is to give the WiiFit trainer a soul for Smash Bros, and I expect this title to get promoted a lot.

WiiFit U has far more commercial success potential than the 3DS Nintendogs sequel ever had. It's smart to have this game in Wii U's lineup.

Same goes for the rest of the fall/christmas lineup. If they are too angsty for something completely new, their known franchises at least need a fresh overhaul like they usually did in the past. Instead, DK Returns looks identical to DK Freeze and just like 3D World, there's no reason to go with these games at christmas over the much cheaper 3DS versions.
The reason is owners of these 3DS games (current ones and future ones) will want the real deal at some point, which is Wii U versions of these titles they loved.
 
I'm actually really glad Retro are making Tropical Breeze. I loved the Wii game and I just finished on 3DS, can't wait to get a sequal since I know it's going to be fantastic! <3
 
Wii Fit U is going to bomb simple due to it's name.

No matter the software, it always comes back to the console name. The Wii U name is going to hold everything back. It's just that bad of a name.
 
You can keep saying Mario 3D World is a map pack or a lazy effort until launch. I'm now sure you will, and it will still remain factually wrong. Now about Donkey Kong. It does look like more of the same. 2D games sequels always feel less drastically changed compared to previous opus on inferior tech. 1080p, more ambitious art and animations, better sound, new levels. Hopefully it will be what Mario Galaxy 2 was to Mario Galaxy in terms of gameplay refinements. I'm sure they kept Retro working on DK to guarantee this outcome.

I've just seen the Forbes interview with Reggie, even he confuses 3D World with 3D Land :D
And DK too could have easily been a tad more impressive if it wasn't such a straight copy. There really is no sign of a generational leap. The animations look pretty much the same, they just added fur to their existing character models, which is hardly noticable, and the art direction honestly feels less ambitious in certain places, lacking the amount of details from the first game especially when they want to pull off these wide camera angles.
I will buy it, for the soundtrack especially, but no doubt should this have been Retros second game on the console. The WiiU still lacks that console defining experience and some overdose of samey looking platformers aren't gonna do that job, nor a Zelda port, Wii Fit or all the other mini game cash-ins. (,,Intelligent Systems working on fucking Game & Wario'' is also quite a travesty, lol)

Now WiiFit U. Far more ambitious and appealing. Nintendo could have rushed it for launch, and decided to postpone it for a year. We know it will be the first game to leverage Miiverse private communities. We know it will add new games to all the ones from the 1st and 2nd opus. In terms of content for new owners, it will be LOADED. For existing owners of a balance board, WiiFit U will be a cheap mean to extend the value of a peripheral that is hiding somewhere. WiiFit U will include a pedometer and more interestingly, a more convenient way (GamePad) to use the balance board for its most useful function: weight ourselves and keep track of statistics. At last Nintendo intention is to give the WiiFit trainer a soul for Smash Bros, and I expect this title to get promoted a lot.

WiiFit U has far more commercial success potential than the 3DS Nintendogs sequel ever had. It's smart to have this game in Wii U's lineup.

I don't think the audience for Smash Bros. and Wii Fit will overlap that significantly, no matter how hard they try. The original Wii Fit audience will probably also not really care for something like Miiverse integration and it will simply look like more of the same - a little fancier with these new peripherals, but also a 400$ price tag which kills it.
Wii Fit should have been out launch window if they really had to do it, and something new to finally demonstrate why the gamepad isn't redundant to the mainstream needed to come this fall/winter.

The reason is owners of these 3DS games (current ones and future ones) will want the real deal at some point, which is Wii U versions of these titles they loved.

The games on the 3DS are the real deal. The 3DS also manages to differentiate itself from both the original DS and the home consoles with it's library. WiiU doesn't, because every game is an unimpressive (considering the new hardware) feeling safe bet and their only somehow novel game this year, which is W101, is already on it's way to be sent out to die - Sin & Punishment style.
 
Now WiiFit U. Far more ambitious and appealing. Nintendo could have rushed it for launch, and decided to postpone it for a year. We know it will be the first game to leverage Miiverse private communities. We know it will add new games to all the ones from the 1st and 2nd opus. In terms of content for new owners, it will be LOADED. For existing owners of a balance board, WiiFit U will be a cheap mean to extend the value of a peripheral that is hiding somewhere.
350 Euros for a new console and extension of a gimmicky game that didn't work in the first place is cheap now?
WiiFit U will include a pedometer and more interestingly, a more convenient way (GamePad) to use the balance board for its most useful function: weight ourselves and keep track of statistics.

Holding a pad while your standing on the balance board is more convenient than looking at the tv? The only convenient thing about it is that you can say man this pad must weigh at least twenty pounds, so really I lost weight while on vacation.
 
The games on the 3DS are the real deal.
So you don't expect a console game to be better to a handheld game in every departments? I'm not even talking about multiplayer here.

350 Euros for a new console and extension of a gimmicky game that didn't work in the first place is cheap now?
I meant for existing Wii U owners, should have precised it.

Holding a pad while your standing on the balance board is more convenient than looking at the tv? The only convenient thing about it is that you can say man this pad must weigh at least twenty pounds, so really I lost weight while on vacation.
Grabbing a GamePad is a more convenient interaction than using a wiimote + a TV remote, certainly.
 
I would have loved a new Metroid or a new IP, but at the same time ask yourself this: who better than Retro to provide us with a new DKC game after giving us the excellent Returns?
 
Wii Fit U is going to bomb simple due to it's name.

No matter the software, it always comes back to the console name. The Wii U name is going to hold everything back. It's just that bad of a name.

The more I think about it, the more I'm amazed that despite the criticism after E32011 they chose to stick with this name.
It seems they didn't notice how damage the wii brand already was. For most people, wii was no more synonymous with fun, innovation, motion control, all this stuff. Wii was an underpowered and nearly abandoned platform. To start with such a name, what a silly decision.

also for the most casual of the casual, Wii wasn't the name of the console itself, Wii refered to the wiimotes. Now they see WiiU and think "but it isn't a wii".

Such a bad decision...

edit : sorry for the off topic
 
The more I think about it, the more I'm amazed that despite the criticism after E32011 they chose to stick with this name.
It seems they didn't notice how damage the wii brand already was. For most people, wii was no more synonymous with fun, innovation, motion control, all this stuff. Wii was an underpowered and nearly abandoned platform. To start with such a name, what a silly decision.

also for the most casual of the casual, Wii wasn't the name of the console itself, Wii refered to the wiimotes. Now they see WiiU and think "but it isn't a wii".

Such a bad decision...

edit : sorry for the off topic

I disagree. Typically any company with an enormously successful product tends to stay with the name which helped forge that success. Imagine for instance they changed the name and it still bombed, people would be belittling Nintendo for not sticking with the Wii name.

The problem is that the Wii had a one time gimmick of motion controls. Those are no longer novel. Nintendo knew this and sought another, exciting, differentiating gimmick and failed. Unlike Nintendo, I believe there are no more gimmicks that can sell a console on their own. You have to rely purely on software and not factor in any kind of hardware novelties. This is where they failed.

They created their console without giving third party concerns enough thought. They went the cheap route with the CPU/GPU so they could afford the increase in BOM the controller demanded. Third parties reacted with a giant middle finger and Nintendo's internal teams were simply unprepared or incapable of providing a volume of quality software at launch. Coupled with this is an embarrassing marketing effort that sucked away any excitement and hype from the system, effectively killing it during its first year. First year console sales are fueled by hype.

Nintendo has learned nothing. All of their titles are unambitious. Nintendoland is a collection of mini-games. New Mario Bros. U is a 2D platformer which are inherently less ambitious than 3D titles. The next Zelda is nowhere in sight. They had Retro make a new fucking Donkey Kong Country, again, a 2D platformer. The new Mario is a continuation of a 3DS title and is not the immersive 3D world the previous 3D console Marios were.

At least X is nice and Mario Kart 8 looks pretty (though wow number 8), Smash Bros. looks like an uprezzed Wii game but that's ok its Smash Bros.
 
Retro made the right choice and all you people upset that they aren't making a sci-fi first person shooter should be downright ashamed of yourselves.

Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.

NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.

So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.
 
Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.

NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.

So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.
Let me guess, because side-scrollers can't be real sequels. I'm sure Nintendo's best teams are just unthinkingly crapping out "glorified hd-remasters" and things and stuff and such.
 
So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.

Maybe they will, just not this year. The market has demanded lots of things from Nintendo. Or maybe you don't understand which games butter their bread. Metroid Prime certainly hasn't.
 
Samus is probably enjoying her vacation. Even the baddest of asses need some time to drink frozen margaritas in the sun.
 
Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.

NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.

So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.

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I couldn't be happier about Retro doing Donkey Kong ^_^. They could make Donkey Kong games for the rest of my life if you ask me. &#12542;(&#65342;&#8711;&#65342;)
 
Hahaha, nice try but it will be Nintendo and especially Iwata who are going to be ashamed at the end of the fiscal year because of their decision to make a glorified hd-remaster of an original Wii game, again.

NSMBU showed that those hastily cobbled together "hd sequels" of more or less recently released games are not system sellers, not at all.

So yeah, since Nintendo underlies the law of the market and demand determines supply they will have to come to their senses in the near future and release this "sci-fi first person adventure" game, because that's what a lot of people demand who haven't bought a WiiU yet.

For the record, when I am talking about mockable, cartoonish posts, I mean things like this.
 
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