Union Carbine
Member
Thanks for the chart.acksman said:
Is there a manual online anywhere? The link from my RIFT install leads to a 404 page on the website where, I suppose, a manual was or was supposed to be.
Thanks for the chart.acksman said:
vehn said:So if you wanted to be an armor smith as a warrior, you should get mining and rune crafting?
For Potions and BuffTheExodu5 said:What are good professions for a healing cleric?
Thanks. You sure it's outfitter for Cleric though? We use chain mail.Rubius said:For Potions and Buff
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Apothecary
Wood/Plant Gathering
Butchery
For Max stat at end level
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Outfitter
Butchery
Runecrafting
Joe Molotov said:Preordered last night, got my Well Spun Hat this morning. Can't wait to jump in on the 24th for you guys.
Weenerz said:Is that the Half Life hat? or something else? How?
Gaz Pwnage said:And thats it, BETA over. Whilst i had fun in this game i wont be buying it, at least till its £5/10 for the nox in a few months.
Whilst I had fun in the game in the beginning, the quest > odd rift > get steam rolled in warfronts by defiant's isnt enough to get me to pay full price for the game
Joe Molotov said:It's a helm for Rift, but you have to do an achievement in Team Fortress 2 to get it.
http://rift.wikia.com/wiki/Category:Well-Spun_Hat
vehn said:what achievement?
Joe Molotov said:So, any word on whether we'll be able to pre-load the client before the 24th?
Hey, Folks-
Just a heads up that we will doing some work on the official site tomorrow to prepare for launch. We expect to start this work at 10 a.m. (PST) and the process should take a couple of hours. During the down time, you may not be able to create or manage your account or access the forums.
Sebulon3k said:So if I buy this on Steam on the 24th will I get access to the headstart?
1stStrike said:Yes. (how many times has this question been answered so far in this thread?)
Sebulon3k said:So if I buy this on Steam on the 24th will I get access to the headstart?
Sebulon3k said:Don't know, I didn't wanna read through 4 pages `-`
1stStrike said:Hey guys, for those of you in the GAF guild - I just tossed up the ideas for raid times as well as my proposed raid loot system on the Lotus Cross forum. Please check it out and give me feedback so that we can get this all settled before headstart begins
CcrooK said:Is it alright if you gave us times here or could PM me them?
1stStrike said:We're still deciding on times, which is why we kind of wanted to get everyone organized on the forum to see what times work for them before we settle on anything. Right now there will probably be one weekday and one weekend raid, but we can also have an early raid and a late night raid as well depending on the times that people can do.
Since raids have to work around the schedule of 10 - 20 people (and more in case someone can't make it) we're trying to ensure that we come to a good balance. I don't expect LC to be a huge guild, but with about 35 - 50 people we'll be able to have two regular raids.
CcrooK said:I gotcha. Well we do have the optional end game raids with either a 10 or 20 man. Though is it know if the loot tables are the same or different between 10 and 20 man runs? I think I just need to be accepted on the site. I'm under the name ChrisMun.
BigAT said:After playing the beta to level 20, I was still on the fence for quite a while about whether or not I was going to pick this up. I decided to go ahead and order the Digital CE tonight though. I was very impressed with how solid the beta was and how quickly the dev team was about fixing things.
10 man Rift events are just fine. Better, in fact, because they can be done anywhere.AceBandage said:There are no 10 man dungeons right now, actually.
They were cut because of balancing issues.
CcrooK said:I gotcha. Well we do have the optional end game raids with either a 10 or 20 man. Though is it know if the loot tables are the same or different between 10 and 20 man runs? I think I just need to be accepted on the site. I'm under the name ChrisMun.
AceBandage said:My biggest fear with Rift is what happened to WoW.
Nerfing PvE skills because of PvP.
Ugh.
Give me back my unlimited Life Blooms and instant Wild Growths, Blizzard!
Yeah, the squirrel really needs to be moved a bit higher up the Dom tree. It really shouldn't be a baseline no-point skill. Personally, I think that mana-wrench should be toned down and made baseline with improved mana wrench up in the third branch to max it out.1stStrike said:Honestly, I'm of the opinion that they should do what LotRO did - balance PvE skills in warfronts, but leave them alone outside of them. There are some skills in WF's which are just stupidedly overpowered and need some re-consideration IMO. I get turned into a god damn squirrel two - three times a match and I can only get myself out of it once every 5 minutes. Plus, every class has stuns/slows and it seems like I can get chain stunned without being able to do much about it.
nyong said:Yeah, the squirrel really needs to be moved a bit higher up the Dom tree. It really shouldn't be a baseline no-point skill. Personally, I think that mana-wrench should be toned down and made baseline with improved mana wrench up in the third branch to max it out.
The trees are changing again for release, btw. The alpha notes are floating around somewhere. VK/RS are getting nerfed pretty heavily, thank the stars. I also know that the 50% crit damage is getting moved way the hell up the Elementalist tree...stuff like this. I keep thinking back to WoW's release and this really isn't that bad, a couple of standout classes notwithstanding.
nyong said:The only problem I have with sabs is that the explosion comes out of nowhere. Next patch they're adding a "ticking" sound when you have explosives attached to you. People will either a) rejoice because now they know when to clease, or b) aggravate some latent heart condition
Sebulon3k said:I'm amazed you have a website for the guild already, pretty legit.
Wallach said:I might jump on this for head start depending on the quality of tomorrow's DCUO patch.
Shame you Lotus Cross fellas are going Defiant as that faction is decidedly Dwarf-less. Not sure I can respect that.
I guess there's not really any strictly PvE servers for Rift, from what I understand? Haven't heard much positive about the PvP from the beta phases so I was hoping to just carebear it up. I don't really have a lot of hope for the game's PvP balance (even long-term) with the way the class system is designed.