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Rumor: PS5 Pro Codenamed "Trinity" targeting Late 2024 (some alleged specs leaked)

Would you upgrade from your current PS5?

  • For sure

    Votes: 377 41.0%
  • Probably

    Votes: 131 14.2%
  • Maybe

    Votes: 127 13.8%
  • Unlikely

    Votes: 140 15.2%
  • Not a chance

    Votes: 145 15.8%

  • Total voters
    920

Perrott

Member
What's the source on this or is it just speculation?
Both Death Stranding 2 and Concord were listed as 2024 projects in the LinkedIn resume of a PlayStation Visual Arts employee months before those titles were even announced, and at the time of it's reveal Concord did indeed show up with that release window. Shinobi602 also alluded at DS2 having a 2024 target.
 

PeteBull

Member
This is disappointing if true.

CPU is a complete wash. BC this, BC that, yet it’s x86 architecture so should be BC compatible inherently for the most part. They could implement BC mode if that’s absolutely needed. Basically path of least resistance with least cost.

GPU is definitely disappointing. Yes, upscaling is a good thing, but developers have to take advantage of it. And that’s never guaranteed.

This also means no particular improvement in older games, maybe some more stable frames in a few that are dynamic.

Overall might as well keep my PS5 OG. This is less of a Pro on paper vs PS4 Pro. But we shall see.
Agree on everything, except keeping ur og ps5, like every hc gamer no way u missing on pr0, u are on gaf, u are definition of a person who buys pr0 no matter if its 60% stronger from ps5base, u would want it even if it was 30% stronger =D
 

SHA

Member
The games I could think of for pro
FFXVI
GTAVI
Cyberpunk 2077
Capcom games
WB, case by case
ABK, case by case
2K games
EA games
Ubisoft games
Indie games, case by case
R* games
Exclusives
The rest won't meet it's demand.
 

SolidQ

Member
Much worse than 6800xt in pure raster, ugh.
Some games can benefit from Dual issue 60 vs 72CU
e0521ddfa6b524e88e38713656de1e20.png


Some not
fddce9a1baf22916508bf4b9c41e925a.png


It's gonna be based how Sony devs will use it
 
That means that rumor from Reset is false?

Also, I think RGT was the first to say something like that. 2 Shader Engines, 60/64. I could be wrong.

I getting tired of these leakers.
This is just like with PS5 leakers and all of them ended up being wrong.
If Kepler says so, I trust him and the Res leak would be false, there are 60 active CUs and not 56, I don't think it's only at 2 Ghz either, but it would be better to wait.
 

Neo_game

Member
Only 60% faster in raster. That is not enough to run the current quality mode at 60fps. 40fps is more realistic target. 2x RT performance could be true based on rumors. Processor and memory upgrade was expected, some 25% boost. So overall believable though disappointing.
 

KungFucius

King Snowflake
I don't get it. Why design a middling upgrade and release it 4 years into the cycle? This adds cost to everything so how does this really sell more games? If it did not release, Ps5 peeps would still play the games?
 

HeisenbergFX4

Gold Member
I don't get it. Why design a middling upgrade and release it 4 years into the cycle? This adds cost to everything so how does this really sell more games? If it did not release, Ps5 peeps would still play the games?
Many people miss the main point of why Sony released the PS4 Pro and this upcoming PS5 Pro

They are designed for the group of people who start to migrate to PC because 8 years is just too long to wait for an upgrade
 

twilo99

Member
14tf? No way that is real.

Just for improved ray tracing performance?

I don't believe it.

We have seen what 12 vs 10 delivers.

14 or even 15 vs 12 would not be a big enough difference in raw compute to offer anything but a slightly higher 15 to 20 resolution increase.

I get that it could handle better raytracing qt those resolutions which is cool but I call bullshit on these leaks.

It needs/must be close to 20tf imo.

I agree but 20tf is unrealistic considering the price point and the available hardware out there..
 

Mibu no ookami

Demoted Member® Pro™
Many people miss the main point of why Sony released the PS4 Pro and this upcoming PS5 Pro

They are designed for the group of people who start to migrate to PC because 8 years is just too long to wait for an upgrade

This and I don't understand why people find it so difficult to understand.

It's to retain core gamers and increase engagement among them. Core gamers define gaming as a whole, so ultimately the most important target audience.

The flood of used PS5s that will enter the market immediately is massive too. In today's age, I could see as many as 5 million core gamers trading in their PS5s for a PS5 Pro within the first month on the market. That's an immediate in flux of 5 million used PS5s on the market (give or take, some people will just keep their PS5).

Right now you can get a used PS5 for about 400 dollars. That's still a bit too much money for a lot of people. If the base PS5 digital drops to 400 dollars, a used PS5 digital would probably drop to close to 300 dollars. A lot more people will be able to afford PS5s and this generates considerable software sales.

Think about that extra 5 million units in the context that the Dreamcast didn't even hit 10 million units... And that the XBS is barely over 20 million units.

That's just in the first month or so.
 

HeisenbergFX4

Gold Member
14tf? No way that is real.

Just for improved ray tracing performance?

I don't believe it.

We have seen what 12 vs 10 delivers.

14 or even 15 vs 12 would not be a big enough difference in raw compute to offer anything but a slightly higher 15 to 20 resolution increase.

I get that it could handle better raytracing qt those resolutions which is cool but I call bullshit on these leaks.

It needs/must be close to 20tf imo.
What I said in March

From what people are saying I doubt they talk much at all about the TFs of these Pro consoles but going to push other buzz words this time

And in July

I think people are going to be disappointed when they hear TFs for this machine as far as pure brute force power goes
 

StereoVsn

Gold Member
Agree on everything, except keeping ur og ps5, like every hc gamer no way u missing on pr0, u are on gaf, u are definition of a person who buys pr0 no matter if its 60% stronger from ps5base, u would want it even if it was 30% stronger =D
Nah, I have a pretty good gaming PC (still on 3080Ti though), and will be upgrading my GPU in 2024 to Nvidia’s 5000 series.

PS5 Pro would have to be pretty damn good for me to pony up the cash. It’s conceivable that it could happen, but kind of doubtful with those specs.
 

shamoomoo

Banned
LESS frequency than the PS5? This leak sounds like bullshit as that would break BC.

Should be getting 3.0 instead of 2.0 (PS5 is 2.23). This would mean performance would be roughly 20TF, or 2X PS5.
Yes,but remember the PS5 loses about 10% of its frequency in very heavy graphically demanding games and the frequency is at 2GHz. Maybe the extra shades and other work done is enough that the small hit to frequency isn't an issue or maybe in BC mode the frequency is the same as the base PS5.
 

jroc74

Phone reception is more important to me than human rights
It will be insult to Sony fans to launch this and that is why i think MS is ignoring mid gen because of price issues.
No one's forced to get it.

The base PS4 and XBO were still the biggest sellers after the mid gen refreshes came out.
 

Mibu no ookami

Demoted Member® Pro™
Nah, I have a pretty good gaming PC (still on 3080Ti though), and will be upgrading my GPU in 2024 to Nvidia’s 5000 series.

PS5 Pro would have to be pretty damn good for me to pony up the cash. It’s conceivable that it could happen, but kind of doubtful with those specs.



https://www.neogaf.com/threads/afte...s-generation-needs-mid-gen-refreshes.1664288/

over 60% of respondents on this gaf poll say they will buy a midgen refresh... 61.6% to be exact. An additional 11.5% think there is a need for them but don't think they'll buy one... depends on details these people could very easily end up buying one as well. That's 73.1%

It's clear core gamers will upgrade and will do so in large numbers and then you'll have gamers in general who ask themselves if they want to build a PC and how much that PC is going to cost compared to a PS5 Pro for the same deliverables.

Console generations used to be 5 years, now that they're extended, mid gen refeshes have become significantly more important.

PS1 to PS2 was 5+ years
PS2 to PS3 was 6+ years
PS3 to PS4 was 7 years and the PS3 was EXTREMELY dated, which lead to a rise in PC gaming
PS4 to PS5 was another 7 years and had the pro refresh
PS5 to PS6 is probably going to be 8 years making the refresh even more important

You either have to have shorter life cycles or you need mid gen refreshes and with how long it takes to develop games and the diminishing returns on new generations, it doesn't make sense to shorten the cycle, if anything it needs to be lengthened
 

Perrott

Member
Question:

Would a decrease in GPU clock frequency over the standard PS5 actually open the door to potential compatibility issues?

If that has the slightest possibility of being the case, then I couldn't see Sony clocking Trinity's GPU below PS5's 2.23ghz, which given the 60CUs active figure from Kepler would result in a little over 17TFs (raw) and over 34TFs (dual-issue), at least on paper.
 

shamoomoo

Banned
More interested in the fact that this, if these leaks are true, would confirm AMD are finally moving from a software based RT solution to a Hardware one in RDNA 4.

About damn time, without it they're always going to be a good generation behind Nvidia. This will at least give them a chance to compete in PC land.
AMD already has dedicated hardware,it just shares resources unlike Nvidia who has an entirely separate unit to run RT/PT.
 

Sethbacca

Member
RDNA4 features and BVH traversal alone are a pretty substantial tech advantage plus the extra power should lead to some pretty impressive visuals. I'm in.
 
Both Death Stranding 2 and Concord were listed as 2024 projects in the LinkedIn resume of a PlayStation Visual Arts employee months before those titles were even announced, and at the time of it's reveal Concord did indeed show up with that release window. Shinobi602 also alluded at DS2 having a 2024 target.
Fingers crossed. I just finished DS1 a few days ago and I frickin loved it... I'm eagerly anticipating DS2!
 

skit_data

Member
remember the PS5 loses about 10% of its frequency in very heavy graphically demanding games and the frequency is at 2GHz.
I remember speculations around it doing so from a certain subset of forum members, I have yet to see anything indicating it does. I think we would have known that by now.
 

Xyphie

Member
Question:

Would a decrease in GPU clock frequency over the standard PS5 actually open the door to potential compatibility issues?

If that has the slightest possibility of being the case, then I couldn't see Sony clocking Trinity's GPU below PS5's 2.23ghz, which given the 60CUs active figure from Kepler would result in a little over 17TFs (raw) and over 34TFs (dual-issue), at least on paper.

Easily solved by having a PS5 mode that powergates the CPU and/or parts of the GPU allowing it run at the higher clock when running a PS5-only game. E.g. PS5 mode CPU: 3.5GHz, GPU 2.23GHz, PS5 Pro mode: CPU: 4GHz, GPU 2GHz.
 
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welshrat

Member
There is no way that Sony will be releasing something that doesn't provide a tangible upgrade to the games that play on the PS5, they are a business, they have to sell this product. I really wouldn't put too much thought into these specs until we hear more concrete info in the coming months.
 
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magnumpy

Member
IMHO (all speculative as well) 60 FPS will be the "excuse" for the PS5 Pro. vanilla PS5 will be the 30 FPS machine. I think this could work, at least I hope that it will work out that way ._.
 

StereoVsn

Gold Member
https://www.neogaf.com/threads/afte...s-generation-needs-mid-gen-refreshes.1664288/

over 60% of respondents on this gaf poll say they will buy a midgen refresh... 61.6% to be exact. An additional 11.5% think there is a need for them but don't think they'll buy one... depends on details these people could very easily end up buying one as well. That's 73.1%

It's clear core gamers will upgrade and will do so in large numbers and then you'll have gamers in general who ask themselves if they want to build a PC and how much that PC is going to cost compared to a PS5 Pro for the same deliverables.

Console generations used to be 5 years, now that they're extended, mid gen refeshes have become significantly more important.

PS1 to PS2 was 5+ years
PS2 to PS3 was 6+ years
PS3 to PS4 was 7 years and the PS3 was EXTREMELY dated, which lead to a rise in PC gaming
PS4 to PS5 was another 7 years and had the pro refresh
PS5 to PS6 is probably going to be 8 years making the refresh even more important

You either have to have shorter life cycles or you need mid gen refreshes and with how long it takes to develop games and the diminishing returns on new generations, it doesn't make sense to shorten the cycle, if anything it needs to be lengthened
I was part of that poll till I saw the specs! 😉

That said I think Pro will sell in that 20-25% range of PS5 consoles once it comes out similar to PS4 Pro.

My situation is obviously different since I have a gaming PC. If I was console only, Pro would have been a no brainer. After all a GPU upgrade in the 40% - 50% percent range with improved additional features like better RTX and Upscaling would have been considered quite good.
 

shamoomoo

Banned
I remember speculations around it doing so from a certain subset of forum members, I have yet to see anything indicating it does. I think we would have known that by now.
The down clock is dynamic depending on what's being processed, assuming there's more registers and cache on the Pro vs the base PS5 so more data could be churned through with a modest reduction in clock speed.
 

skit_data

Member
The down clock is dynamic depending on what's being processed, assuming there's more registers and cache on the Pro vs the base PS5 so more data could be churned through with a modest reduction in clock speed.
But you will never see a 10% downclock in terms of frequency during graphically demanding portions of a game, which is what you stated.
 
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HeisenbergFX4

Gold Member
I was part of that poll till I saw the specs! 😉

That said I think Pro will sell in that 20-25% range of PS5 consoles once it comes out similar to PS4 Pro.

My situation is obviously different since I have a gaming PC. If I was console only, Pro would have been a no brainer. After all a GPU upgrade in the 40% - 50% percent range with improved additional features like better RTX and Upscaling would have been considered quite good.
I just want the best place to play GTA 6 :)
 
Odds are neither are getting pro versions. Those things are going to cost $600-$700.

PS5 Slim is $500.
What do you mean by this? We know the Pro development kit is going to developers. By the end of next year would anyone be surprised if the PS5 is $400, Pro could then come in at $500-$600.
 

tommib

Banned
Can’t wait to try all the unlocked fidelity modes like in Elden Ring, AC6, TLOU Part I, with this thing, if it comes out.

Can’t believe we’re still getting games locked to 30 fps fidelity modes (looking at you FF16) when we know Pro consoles are a possibility.
 

StereoVsn

Gold Member
Can’t wait to try all the unlocked fidelity modes like in Elden Ring, AC6, TLOU Part I, with this thing, if it comes out.

Can’t believe we’re still getting games locked to 30 fps fidelity modes (looking at you FF16) when we know Pro consoles are a possibility.
30 FPS won’t go away if those CPU specs are correct.
 

Caio

Member
I don't believe the GPU being clocked at 2 Ghz, it doesn't make sense at all.
These are only speculations coming from a mix of "leaks".
Wake me up when Official specs will be released.
 

Mibu no ookami

Demoted Member® Pro™
I was part of that poll till I saw the specs! 😉

That said I think Pro will sell in that 20-25% range of PS5 consoles once it comes out similar to PS4 Pro.

My situation is obviously different since I have a gaming PC. If I was console only, Pro would have been a no brainer. After all a GPU upgrade in the 40% - 50% percent range with improved additional features like better RTX and Upscaling would have been considered quite good.

You have a lot of PC gamers who will be looking to upgrade their rigs, meanwhile GTA6 is going to come out and they'll have to make a decision as to whether to spend 2K on a gaming rig and wait a year to play GTA6 or just get a PS5 Pro.

I think that's a really different situation from the PS4 Pro.

The PS4 Pro really didn't have a system seller per se and games like Uncharted 4 weren't able to hit expected heights.
 
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