Keyser Soze
Member
weeaboo said:No Eurogamer review?
They said they would not review, games was too bad to put into words.
weeaboo said:No Eurogamer review?
Big One said:I have and the motion controls are one of the best parts of the game.
Actually most people have with the demo leaked
so skyward sword is sonic generations and twilight princess is sonic colors.Feep said:
Diprosalic said:i really don't get this control complaints. it works fucking perfect and i'm sitting down.
hyduK said:Right. If you like them that's great, but that doesn't mean he has to.
Personally I've yet to play a game where the motion controls didn't suck, and as much as I want to like them I'm sure that I'll end up having rather played the game on a normal controller. Still going to be bloody awesome though.
Wait, what.Its a Stalfos, a Zelda enemy staple from the very beginning. This dual-sword-wielding skeleton towers over Link, so in order to do damage, you must swing where the Stalfos isnt blocking. If hes holding his swords horizontally, you must swing horizontally through the gap; if hes holding them vertically, you strike vertically. Unfortunately, if youre like me and have played a good amount of button-mashers over the yearsor even just older Zelda titlesyour instinct is to attack hard and fast. But if you swing too fast, even with MotionPlus, Link wont be able to catch up to you. Or, worse yetsince Ive yet to meet someone who prefers to play games standing upif youre sitting down, its impossible to swing the controller perfectly horizontally or vertically every time, and youll often have to reset your position, destroying the illusion of immersion.
There we go, boys.Feep said:I gave the game a lower score than EGM, but their complaints about motion controls are seriously inaccurate.
Izayoi said:So it's decided that the game is trash, then?
Truth101 said:My mind is full of fuck after reading that.
Me in a nutshellhyduK said:Right. If you like them that's great, but that doesn't mean he has to.
Personally I've yet to play a game where the motion controls didn't suck, and as much as I want to like them I'm sure that I'll end up having rather played the game on a normal controller. Still going to be bloody awesome though.
Feep said:I gave the game a lower score than EGM, but their complaints about motion controls are seriously inaccurate.
Ummm... I thought you were supposed to use M+...Yoshichan said:TWEET FROM THE EGM GUY!
Jokes aside, fuck that's a stupid complaint.
AniHawk said:seriously, like a zelda game focusing on motion control in 2011 was going to be uniformly well-received.
next up: amir0x's bitter disappointment.
Yeah but he didn't play it with motion plus.ShockingAlberto said:Wait, what.
Did this change from the demo?
Because it was absolutely fine there.
Umm what? Don't you have to play it with M+?789shadow said:Hold just a sec. The EGM guy didn't play with Motion+?
I am going to have such a fucking field day with this.
Even though their GOOD BAD UGLY thing is extremely dumb, I actually agree with this after playing the demo. Everything worked accurately to how Nintendo desired, but rolling bombs was tough when not seated properly and I did find myself trying to attack too quickly. However, I feel I would improve with time.EGM said:Now, due to the enemy design revolving around the motion-control gimmick and being forced to use the MotionPluswhich follows you too wellyoure often pulled out of the immersion, because youre constantly reminded that you are holding a controller whenever the controller doesnt do what you want.
A perfect example is the miniboss you face in the first temple. Its a Stalfos, a Zelda enemy staple from the very beginning. This dual-sword-wielding skeleton towers over Link, so in order to do damage, you must swing where the Stalfos isnt blocking. If hes holding his swords horizontally, you must swing horizontally through the gap; if hes holding them vertically, you strike vertically. Unfortunately, if youre like me and have played a good amount of button-mashers over the yearsor even just older Zelda titlesyour instinct is to attack hard and fast. But if you swing too fast, even with MotionPlus, Link wont be able to catch up to you. Or, worse yetsince Ive yet to meet someone who prefers to play games standing upif youre sitting down, its impossible to swing the controller perfectly horizontally or vertically every time, and youll often have to reset your position, destroying the illusion of immersion.
Another failure of Wii MotionPlus comes with bombs. For the first time in the series, you can roll bombs into crevices and holes instead of just dropping them or throwing them, and this is necessary at certain points to open doors or take down particular enemies. The problem, though, comes from the way most people hold a Wiimote. Think about it: You have your thumb on the A button, your index finger on the trigger, and your other fingers wrapped around where the batteries are stored. If you attempt to roll something, like in Wii Sports Bowling, youre going to turn the Wiimote to its side so that the bottom of your hand faces toward the sky. The problem in Skyward Sword is that this makes the bombs sail far off to the right of your intended target and forces you to overcompensate with an uncomfortable palm-down technique more akin to throwing a bocce ball.
So, yeah, the controls are pretty rough. And it breaks my heart, because I think this couldve been one of the greatest Zelda games yet had the controls just worked.
The vita is going to fail horribly and I'm gonna be so glad when it does.Man God said:But it would be so much better on the Vita!
Sequence metacritic user scores plummeting.Feep said:I gave the game a lower score than EGM, but their complaints about motion controls are seriously inaccurate.
Sn4ke_911 said:Should You Buy The Legend of Zelda: Skyward Sword? Yes.
ShockingAlberto said:Wait, what.
Did this change from the demo?
Because it was absolutely fine there.
Guys, there's a key phrase you seem to be missing there...Yoshichan said:TWEET FROM THE EGM GUY!
Jokes aside, fuck that's a stupid complaint.
Truth101 said:It is simple.
They don't like Motion Controls.
Feep said:I gave the game a lower score than EGM, but their complaints about motion controls are seriously inaccurate.
Cygnus X-1 said:It seems rather that Motion Plus precision causes an increase in the frustration in the gameplay. Which is pretty obvious: more precise is less easy.
Point is that Galaxy 1 and 2 were incredibly well reviews even because the level of precision needed was not that great and thus it was more comfortable. It makes sense to me, even if a Zelda reviewed like this.....is really sad.
Let's hope that the series now will be given to another team. It's really time for a change.
Big One said:None of these reviews sound legitimate, even the positive ones.
I'm going to have to wait and see till next week I suppose. There's no way any of these reviews will line up with my own views.
Some things said are outright false. Why is the harp being critiqued for not being the Ocarina of Time, when it isn't really try to be like that? Why is it said it's the worst when the instruments in the 2D Zelda games are worse? There's just things like that which puzzle me.