Criminal Upper
Banned
Patrick also inferred that for many people, there are only two games they will ever play on their Wii. One at the very start of the console's lifecycle, and one near the end. Ignoring everything in-between.
brandonh83 said:I heard the commotion but I didn't hear the gunshots. I have no idea how. Maybe they were using silencers or something. Pretty sure I heard them barreling down the stairs though after the incident. I didn't think anything of it, people get drunk and are loud quite frequently so it's easy to chalk it up to that.
Green Scar said:I thought it might be silencers but that sounds too professional :lol Yikes
Dude was about to publish a 7/10. Nintendo had to move in.Green Scar said:I thought it might be silencers but that sounds too professional :lol Yikes
Criminal Upper said:Patrick also inferred that for many people, there are only two games they will ever play on their Wii. One at the very start of the console's lifecycle, and one near the end. Ignoring everything in-between.
Why?oatmeal said:Careful...
wrowa said:It's pretty much people who are putting his opinion on a pedestal and people who are annoyed that his opinions are constantly being put on a pedestal.
He also hyped up Twilight Princess to be the best thing ever in his review. Saying that it " is the new standard not only in The Legend of Zelda, but the standard in Nintendo's franchises." He emphasises how the story kicks ass and is a revolution of Zelda storylines. He says the game is full of minigames and sidequets. And he loves the soundtrack and the sound quality.
You see what I'm trying to say? Twilight Princess is widely regarded as one of the weaker Zelda's today; he is not only calling it the best game of the franchise, but he also praises it for things that are commonly referred to as the biggest weakpoints of the game. Aka a weak story with forgettable characters, the lack of sidequests and minigames, bad sound-quality etc.
And this is the person who's opinion on SS stands above all? Even though his previous reviews missed the point for most people? Not even to mention that TSA was always negative about SS, long before release.
This might sound like a personal vendetta against TSA, but this really isn't what I was trying to write. I respect him and I don't want to offend him on a personal level in any way, I'm just a little puzzled.
He shouldn't be, what he said made. complete sense. Whether it's true or not remains to be seen, but nothing unreasonable.oatmeal said:Careful...
I wish he could also understand his openning and ending paragraph is what most of the people will read, and tried not to end the review in a totally senseless paragraph.Criminal Upper said:Patrick also inferred that for many people, there are only two games they will ever play on their Wii. One at the very start of the console's lifecycle, and one near the end. Ignoring everything in-between.
Refreshment.01 said:Why?
TSA review is the only useful one so far, the other ones, are just fapping marathons or just down right plagued by stupid complains. His review come as a real critical view from a person with a long history with the series.
Some of the stuff he writed is a tad "opinionated" but most of it are really valid views.
Conclusion: Read TSA review guys.
I like how you single out a single sentence, cutting it out of context. You must have played another game if you loved Twilight Princess for its sidequests (both of them?) and its great story!jarosh said:uh, except it isn't?
Sorry, where did he infer that?Criminal Upper said:Patrick also inferred that for many people, there are only two games they will ever play on their Wii. One at the very start of the console's lifecycle, and one near the end. Ignoring everything in-between.
Feep said:G4TV
Twilight Princess said:god i dont remember shit from twilight princess, link turns to a wolf something something.
the disappointment was too overwhelming.
Unless you have played the game, I am interested to see how you can judge if a review is the best review out there?oatmeal said:That being said, people didn't like when I said it was the best review out yet.
Yes, They have no functional difference.Quick question: is the Wii Motion + add on to a normal Wii mote as accurate as the Wii Motion + Wiimote?
Yes.ClovingSteam said:Quick question: is the Wii Motion + add on to a normal Wii mote as accurate as the Wii Motion + Wiimote?
He definitely expands upon quite a few of the elements that I had reservations about (and kept me from being truly hyped) the game. Still, I see a lot of cons that don't matter to me. But then again my views and expectations of a Zelda game are markedly different from his.Refreshment.01 said:Why?
TSA review is the only useful one so far, the other ones, are just fapping marathons or just down right plagued by stupid complains. His review come as a real critical view from a person with a long history with the series.
Some of the stuff he writed is a tad "opinionated" but most of it are really valid views.
Conclusion: Read TSA review guys.
walking fiend said:Unless you have played the game, I am interested to see how you can judge if a review is the best review out there?
You could say he has addressed the points you were interested to know about, but it doesn't make it the best review. Maybe he has forgotten to address a lot of points that would make the game look much better in your view, but forgot to do so; or merely didn't focus on the positive points as much the cons? That's the vibe I got from his impression even before he wrote the full review
i got too hyped ;_; never again!!GamerSoul said:But..your name. And it's a stuggle for me too but remembering back it's dungeons were crazy long and elaborate (dat Sky Temple). Nothing really stands out for me, but it was a great game.
pramath said:Do we know when the Gamespot review hits?
pramath said:Do we know when the Gamespot review hits?
Score 10/10Some of the best Zelda puzzles and bosses ever
Near-perfect motion controls
An epic yet intimate story
A break from the formula but not too much
As I said, just being informative about points you may want to know is not enough to warrant the best review. He should also let you know of the things you may not know that you want to know.oatmeal said:It hit on every point I wanted to know about the game. Regardless of them being positive or negative.
I hate long, journal entry reviews where the reviewer is trying to write poignant lines about a videogame. His was just information about what he found good and bad.
walking fiend said:As I said, just being informative about points you or him may want to know is not enough to warrant the best review.
A good review is one that tries to weigh this information against each other and reach a conclusion explaining his/her overall feeling, and also let those who read the review predict how they will feel and regard the final review.
I din't find that in his impression. For examples, what percentage of the game is formed of those nuisances that he complained about?
I made a list of a lot of shortcoming that Oblivion had in respone to feep's review such as bad - and not even decent - story, character design, voice acting and alchemy; but I also pointed out why those, for the most of people, don't make the game anything less than impressive or Amazing.
Willy105 said:I hope the overworld is not as TSA says it is.
I wanted something like Wind Waker's overworld.
Out of 10?oatmeal said:At around 8.
No, would my impression of oblivion that it is a game with terrible VA, character design, story, alchemy, dungeon design, etc; be a best impression?oatmeal said:Well clearly we're looking for different things out of a review, and that's fine.
His wasn't even technically a review (no score), but it was everything I wanted.
So would you feel more comfortable if I said that I thought "TSA's impressions were the best yet?"
Yes, most of my fears are cemented too. Also, at least in the post i read TSA review have a really good quality that outshines every other review and that is:oatmeal said:I read it, and it cemented my hesitations towards the game.
That being said, people didn't like when I said it was the best review out yet.
Another valid thing in the review to consider.Feep said:I think TSA's complaints are all valid, if a little overexaggerated.
Easy to answer, it's the most informative of the reviews around from a person thats intimate with series and an expert Zelda player. Doesn't waste much time praising or nitpicking about tangencial stuff, the cuts right to the chase. Go watch the IGN review, that was a pathetic "cream my pants" festa.walking fiend said:Unless you have played the game, I am interested to see how you can judge if a review is the best review out there?
No, you are just trivializing that critic piece. He touched the game's strong points, the weak points and sprinkled some subjectives ones there. As a good review should be.walking fiend said:No, would my impression of oblivion that it is a game with terrible VA, character design, story, alchemy, dungeon design, etc; be a best impression?
I would accept you saying: TSA's impressions included the points 'I' most 'wanted' yet.
And yet, I would say he should have also added the points you may become interested in only after them being pointed out to you.
Eh, at least OoT wasn't that big. And it didn't give you the illusion that there was something to do, like WW did.brandonh83 said:That's the last thing I want. I don't think people have yet realized that it sounds more akin to the older Zelda titles, which were never, ever about vast overworlds but rather a lot of variety through smaller and more compact, inter-connected areas.
Wind Waker's droning seas and Ocarina's giant, circular and wholly empty Hyrule Field were terrible. I can't stand large for the sake of being large.
brandonh83 said:That's the last thing I want. I don't think people have yet realized that it sounds more akin to the older Zelda titles, which were never, ever about vast overworlds but rather a lot of variety through smaller and more compact, inter-connected areas.
Wind Waker's droning seas and Ocarina's giant, circular and wholly empty Hyrule Field were terrible. I can't stand large for the sake of being large.
Caelus said:On which page of the thread would I see the most of this? I haven't seen anything that bad, yet.
hyduK said:Eh, at least OoT wasn't that big. And it didn't give you the illusion that there was something to do, like WW did.
Majora's Mask had the best overworld though, straight to the point.
Yeah it's fucking awesome. I wish I could play a brand new one RIGHT FUCKING NOW.DeathbyVolcano said:So guys, zelda. I like zelda.
Refreshment.01 said:Yes, most of my fears are cemented two. Also, at least in the post i read TSA review have a really good quality that outshines every other review and that is:
No fucking number or grade attached. BRAVO!
Another valid thing in the review to consider.
Nintendo don't be so pussy with unnecessary padding. They get too many free passes with this fucking stupid practice that they amplified since the N64 days. Don't be afraid to make a 20 hour game that feels fresh and varied. Not a 30 hour one with a stupid "tear" fetch or similar crap.
Easy to answer, it's the most informative of the reviews around from a person thats intimate with series and an expert Zelda player. Doesn't waste much time praising or nitpicking about tangencial stuff, the cuts right to the chase. Go watch the IGN review, that was a pathetic "cream my pants" festa.
walking fiend said:No, would my impression of oblivion that it is a game with terrible VA, character design, story, alchemy, dungeon design, etc; be a best impression?
I would accept you saying: TSA's impressions included the points 'I' most 'wanted' yet.
And yet, I would say he should have also added the points you may become interested in only after them being pointed out to you.
Feep said:It isn't that I necessarily mind Zelda not having a "large" overworld, but I associate Zelda games heavily with exploration, with a world full of fun secrets and little details to discover and minigames to play. Skyward Sword does not deliver in that regard. There isn't even five hours of content beyond the main quest, unless you obsessively hunt for every bug and collectable for fairly pointless upgrades. And those are fetch quests.
Impossible.ShockingAlberto said:I am such a pro at Zelda
Did you know I beat Ganon?!
I suppose that comes through an expected maturing of those who have played the games year in year out and a lack of artificial lofty expectation. If anything the thread resembles another Hans Zimmer classic.IceDoesntHelp said:Why hasn't this thread reached levels of this music? Seriously, I just wanted to see people flip out. I wasn't around before ;_;
ShockingAlberto said:I am such a pro at Zelda
Did you know I beat Ganon?!
I mean, you explore the three main areas, I guess. Those are all highly linear, which is fine, but doesn't offer me the feeling of exploration I sought.brandonh83 said:That's a bummer to hear. It really doesn't offer a sense of exploration? Like everything I've seen from it suggests otherwise but hey-- you've played it and I haven't.