Oddvintagechap
Member
NCSoft is developing the title. Idk if I would describe it as a âWaifuâ game. But I wouldnât be surprised if itâs very cutesy.Are you saying they making Horizon a Waifu GAAS game?
NCSoft is developing the title. Idk if I would describe it as a âWaifuâ game. But I wouldnât be surprised if itâs very cutesy.Are you saying they making Horizon a Waifu GAAS game?
Youâre right, but I think they do that quite frequently, so I donât know which side the dollars fall.Fair enough. I assumed the OP is accurate when he said in the first line the $11.5B includes stock buybacks.
Ah. my mistake. I thought it was $2.5B US. I got mixed up as I read about Sony earnings in the morning and misremembered it was actually 250B Yen.Youâre right, but I think they do that quite frequently, so I donât know which side the dollars fall.
Fake Edit: While googling I saw they just recently committed to 1.6B, being new I gather that would come out of it.
Sony shares leap on buyback and dividend plans, higher profit outlook
Shares in Sony Group jumped on Wednesday after the company pledged to boost shareholder returns and forecast higher annual profit with a boost from its image sensors business.finance.yahoo.com
I wasnât even aware it was announced.Ah. my mistake. I thought it was $2.5B US. I got mixed up as I read about Sony earnings in the morning and misremembered it was actually 250B Yen.
I wasnât even aware it was announced.
There is no issues to how to manage them financially. Projects inside corps operate pretty much on the same basis as projects outside corps - if you not perform well financially - you can go in debt or you go bankrupt. If you go bankrupt in corp - you will just get fired and your studio closed.It's great that you can buy talent and IPs, but sooner or later you will have issues on how to manage them financially. Especially with more first party games being sold on your platform cannibalizing sales from other first party games.
Tons of them. Genshin for example.But the issue is MMOs, how many dead MMOs are there now? I lost count. Final Fantasy online and WoW is the current biggest. But after that itâs tough to name a recent successfully launch MMO.
What a fucking waste. They could've purchased a package of several, incredible teams and partners (FromSoftware, Remedy, Ballistic Moon, Arrowhead, Kojima Productions, etc) for that money that they're now having to throw down the toilet to make up for the bad image their retarded bid for Paramount has given them - which if for whatever reason doesn't end up materializing in the acquisition of Paramount, would now literally be 1.6B (all of PlayStation's profit in a year) wasted for absolutely nothing.- They announced $1.6 billion in stock buybacks. The paramount deal sunk the stock lately, so the are buying back stock to prop the stock back up
Thanks for explaining the distinction between the type of MMO Horizon is likely to be.There is no issues to how to manage them financially. Projects inside corps operate pretty much on the same basis as projects outside corps - if you not perform well financially - you can go in debt or you go bankrupt. If you go bankrupt in corp - you will just get fired and your studio closed.
The problem almost always is an ability to manage and not a money. Properly managed function a self sustainable. The skill of particular management team allows them to manage structure of certain size - their management limit. If the size of the structure is bigger than their ability - it's the point where things goes highwire most of the time, and not a lack of money.
Tons of them. Genshin for example.
MMO became a bit obsolete term, because many mobile game already "coop online game with social interaction" and can be treated as MMO.
Horizon MMO is not WoW/FF14 style MMO, assumed platforms are PC/mobile/PS5 - so it will be Genshin/Tower of Fantasy/Arknight Endfield/ZZZ/Mugen style "MMO" and not oldschool type of MMO
Since the Paramount deal was rumoured and then announced the stock literally dropped $8 in a week and a half (about $10 billion market cap out of $100 billion).What a fucking waste. They could've purchased a package of several, incredible teams and partners (FromSoftware, Remedy, Ballistic Moon, Arrowhead, Kojima Productions, etc) for that money that they're now having to throw down the toilet to make up for the bad image their retarded bid for Paramount has given them - which if for whatever reason doesn't end up materializing in the acquisition of Paramount, would now literally be 1.6B (all of PlayStation's profit in a year) wasted for absolutely nothing.
Can you go back to one of your self imposed bans.This industry is not guaranteed. All it takes is 1 decision from heard up and you can screw up your entire progress.
In 1-2 gen, we might not even have a console. Ps6 might be the last console we see.
Replace Sega with square. Sony wants those ipThey announced in the fiscal year earnings that they plan on spending 11.5 billion USD on strategic investments (including music catalog purchases and buypack plans).
This is significantly more than what they actually spent in the previous mid range strategy. Who knows if this involves Paramount or not, it wouldn't really make much sense if it did.
Depending on whether that is the case, it would be pretty easy to assume that SIE will spend as much or more than they did acquiring Bungie on other publishers/developers in the next 3 years.
I think the most likely candidates would be
- FromSoftware/Kadokawa
- Current Market Cap: 2.78 Billion USD
- Sony already owns 14.09% of FromSoftware and 1.93% of Kadokawa
- Fully owns Elden Ring now, Sony already owns Demon's Souls and Bloodborne, and Armored Core has shown to be a much stronger IP now
- Buying a Japanese company makes sense because of the currency rate
- Sega
- Current Market Cap: 3.7 Billion USD
- If they are successful in buying Paramount, this would give them the full rights to the Sonic IP
- Persona exclusivity
- Transmedia opportunities for Sonic, Persona, and Yakuza
- Virtual Fighter for EVO
- Again, currency is favorable
- Arrowhead
- Private Company
- Build and expand out on Helldivers 2
- NCSoft
- Working with Sony on Horizon online MMO
- Significant experience in GaaS, MMO, and Mobile
Honorable Mentions: Playrix and Bandai Namco. Both for mobile, but Bandai Namco especially for synergies in anime. Bandai Namco might be a bit too large to take on without private equity involved, I could also see maybe a stock swap rather than an all cash deal, especially since they're doing stock buybacks.
Embracer was an absolute disaster.Let's hope they don't Embrace too much of the market...
Embracer was an absolute disaster.
Forbidden West will never sell as many as Zero Dawn, it hasn't been out as long. Not only that but part 2 isn't as good of a game, it's visually better and the side missions are better but the main story was awful, there were no real improvements to the gameplay to make it more fun and Aloy should have been renamed "Anoy" because she started every other sentence with a sigh lol.You said insanely popular! If it was insanely popular why hasnât part 2 sold as much as part 1. Last report I saw was under 10m(correct me if there was update over that) vs over 21m part 1.
Also address my comments about it being MMO. There was no need to compare Mario, there is no MMO Mario game.
Replace Sega with square. Sony wants those ip
Iâm aware that Forbidden West is very divisive among the fans. Which could be reason why sales are lower than expect.Forbidden West will never sell as many as Zero Dawn, it hasn't been out as long. Not only that but part 2 isn't as good of a game, it's visually better and the side missions are better but the main story was awful, there were no real improvements to the gameplay to make it more fun and Aloy should have been renamed "Anoy" because she started every other sentence with a sigh lol.