The PS5 Pro will sell very well.
If Sony fail to meet their next target then too bad for them
The PS5 Pro
might sell very well. It depends on if Sony continue their PC strategy at current, or even get more aggressive with it, for non-GAAS titles.
Because IMO, the audience who'd mainly be buying a PS5 Pro are the hardcore/core enthusiasts who would become more apprehensive to a Pro if they can just count on any 1P exclusives getting a PC port a year or two later. However, I am willing to admit that will depend on what portion of those hardcore/core exhibit the following:
-Plays lots of 3P games alongside 1P ones
-Has a decently capable PC already or could upgrade current PC to strong performance at the cost of a PS5 Pro or slightly more
-Does not have FOMO for most of the 1P games
-Already splits some of their gaming time with PC platforms like Steam
The more of those a hardcore/core enthusiast on PS5 has in terms of that stuff, the more likely the would be to not buy a PS5 Pro if the current strategy for PC keeps hold (porting virtually all their non-GAAS titles in 6 months - 2 year intervals, all GAAS Day 1 on PC, longer dev times for 1P games etc.). The PS4 Pro accounted for 20% of all PS4 lifetime sales, or about 20 million. PS5 Pro could do at least that much if not even better, but SIE have
got to revamp their multiplat strategy to make that happen.
Driveclub actually sold very well according to the leaked slide. Poor critical reception but PS gamers liked this game. Jimbo got rid of the studio obviously.
Short term the game did bad, studio disbanded by exec, turned out the game did pretty well long term, oops we got rid of the studio! Welcome to the new Playstation world and decision making: short term profits is all what matters now with no respect for either their customers or long-term health of their brand / IPs.
Well hopefully that doesn't become the case under new leadership, but there's always a non-zero chance it does. And in that scenario, we should just brace in case it occurs.
Mr. Shu is the one making deals with the new Asian big players like Mihoyo, Shift Up, or Kuro. Jimbo doesn't even know who those are.
Playstation Studios needs execs who actually play games (lots of them) and can tell the good from the bad (Godfall, All Stars, cough cough), people who stop chasing trends that end up in wrong acquisitions. IMO it's imperative that tne next CEO is chosen from outside the Californian hivemind that is ruining Sony Pictures and slowly eroding PS Studios.
I don't think playing games is a requirement for a CEO; Phil Spencer apparently plays games all the time and is a 'gamer' but Xbox as a console brand has declined massively under his leadership. Don Mattrick was a literal game developer/programmer and founded his own publishing label; while he did better for Xbox consoles than Phil has (IMHO), his previous experience as a dev didn't prevent XBO from having a terrible reveal and poor early optics that bungled most of their momentum from the 360.
SIE just needs a CEO who's great at their job AND lets the creative people do what they do best with as little interference as possible. That means letting people like Shu find those great Asian games and get SIE involved with them, letting studios breathe and create new IP instead of only making sequels over and over, letting the hardware teams innovate etc. And most importantly, as a CEO, make sure no matter what the actions of SIE (not just mere words) always show they prioritize the console and console player always. They've been inn the industry for 3+ decades and market leader for many generations, so they should know what is required to show their truly value the console experience over all else, even if they want to (strategically) leverage non-PlayStation platforms for some additional* growth.
*And "additional" is intended because I don't take these analysts or others at their word that the console market has reached is growth cap. Console platform holders just need to be more competitive and innovate better with their hardware & software offerings, and they market will grow more. Maybe not an explosion of growth, but it could see some gains. Unfortunately, to some degree Xbox underperforming so massively is hindering some of that potential growth in the console market, but they want to make it like the industry itself has reached a peak instead of just acknowledging Xbox consoles are becoming dead weight.