PadWarrior
Member
Next time I see you online (I'm at work) I'm putting in a Spyke order lol.
Lol!
Next time I see you online (I'm at work) I'm putting in a Spyke order lol.
The stages icon was shown in pre-release material. I would link a post that has it prior to Port Mackeral's release, but it seems they're removed. The closes thing I can find is this: http://www.neogaf.com/forum/showpost.php?p=163515820&postcount=6724
if inklings and octarians all got along
they'd probably ink me down by the end of this song
seem like the whole city go against me
every time I'm in the ink I hear
SPLAT! SPLAT! SPLAT! SPLAT!
I accidentally said this in the sales thread, I meant to post it here instead. But someone brought up the fact that content being released was already on disc.
It's strange, normally it would bug me that content on the disc is locked behind future release dates. But I actually kind of love how Splatoon rolls the content out. First off, the gameplay is incredible. Even with the small amount of maps, I never get bored. Unlike other shooters, I feel like every match is this experience. I can't explain it. So that they are rolling out content, it's like deliberate pacing in a film. It's made me more excited for new content. Like, I feel like if everything was available on disc at once, I wouldn't be as excited. The way they are rolling content out like weekly updates, it feels like an evolving service.
I guess I'm probably spitting hyperbole. But I stand by the fact that, I haven't felt this way about an online MP since Modern Warfare.
How do you guys feel about future content already being on disc?
ThanksSure thing
(Quote to reveal)
How do you guys feel about future content already being on disc?
Does the Spyke exploit still work?
I think it's similar to how people are asking to choose the own maps they want to play. They think that increases the amount of maps they will get to play, but in reality it would most likely decrease it significantly. Instead of learning more complicated maps, most people would be more likely just to dismiss it altogether.
People don't like to be told that being given less choice is good.
I think this is definitely thread worthy.Has it been confirmed anywhere that the majority if not all of the content that they will be doling out over the summer is on disk?
I think, if so, it is an interesting approach to growing an online shooter.
I think it's an interesting balance to strike and the discussion may be new thread worthy but I can't find a resource that straight says all of this is on disk and we are just getting server side unlocks
Can you explain the reasoning for gradually rolling out additional stages, items and modes in the months after release?
There are two reasons for this:
First, we put a lot of effort into every inch of the online stages, so by playing them over and over again users can get a better feel for the terrain, giving the gameplay more breadth and depth. The characteristics of the weapons and the strategies for using them vary with each weapon, and of course these will vary depending on the stage you use them in and even what combination of equipment your teammates and opponents are using. We want users to enjoy each and every single piece of content we've prepared, so rather than provide a lot at once, we're going to be adding them a little at a time.
Second, is that while we've paid a lot of attention to the balancing the game, the flip-side of this is that we feel the game needs weapons with a lot of variety as well as stages with complex layouts to really expand the gameplay.
The problem there is that these can sometimes disrupt the overall balance of the game.
The real fun of Splatoon comes when players are comfortable with the game, and are able to play to their full potential with other players they meet in the online matches.
We'll be adding more stages and weapons as we see how the community matures. We'll also do something similar with further game modes too.
Ink Saver, Ninja Squid and Ink Resistance Up (I think that is the name?).What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
I accidentally said this in the sales thread, I meant to post it here instead. But someone brought up the fact that content being released was already on disc.
It's strange, normally it would bug me that content on the disc is locked behind future release dates. But I actually kind of love how Splatoon rolls the content out. First off, the gameplay is incredible. Even with the small amount of maps, I never get bored. Unlike other shooters, I feel like every match is this experience. I can't explain it. So that they are rolling out content, it's like deliberate pacing in a film. It's made me more excited for new content. Like, I feel like if everything was available on disc at once, I wouldn't be as excited. The way they are rolling content out like weekly updates, it feels like an evolving service.
I guess I'm probably spitting hyperbole. But I stand by the fact that, I haven't felt this way about an online MP since Modern Warfare.
How do you guys feel about future content already being on disc?
You're not going to get a legitimate discussion here. I'd post a new thread if you actually want to talk about it.I accidentally said this in the sales thread, I meant to post it here instead. But someone brought up the fact that content being released was already on disc.
It's strange, normally it would bug me that content on the disc is locked behind future release dates. But I actually kind of love how Splatoon rolls the content out. First off, the gameplay is incredible. Even with the small amount of maps, I never get bored. Unlike other shooters, I feel like every match is this experience. I can't explain it. So that they are rolling out content, it's like deliberate pacing in a film. It's made me more excited for new content. Like, I feel like if everything was available on disc at once, I wouldn't be as excited. The way they are rolling content out like weekly updates, it feels like an evolving service.
I guess I'm probably spitting hyperbole. But I stand by the fact that, I haven't felt this way about an online MP since Modern Warfare.
How do you guys feel about future content already being on disc?
I accidentally said this in the sales thread, I meant to post it here instead. But someone brought up the fact that content being released was already on disc.
It's strange, normally it would bug me that content on the disc is locked behind future release dates. But I actually kind of love how Splatoon rolls the content out. First off, the gameplay is incredible. Even with the small amount of maps, I never get bored. Unlike other shooters, I feel like every match is this experience. I can't explain it. So that they are rolling out content, it's like deliberate pacing in a film. It's made me more excited for new content. Like, I feel like if everything was available on disc at once, I wouldn't be as excited. The way they are rolling content out like weekly updates, it feels like an evolving service.
I guess I'm probably spitting hyperbole. But I stand by the fact that, I haven't felt this way about an online MP since Modern Warfare.
How do you guys feel about future content already being on disc?
Well, that inks.no it got splatted
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
There's also the possibility that not all the content on disk has been properly QA tested. Splatoon seems like it was rushed out the gate to have something in what would otherwise be a summer drought. Staggered server unlocks like this might give them a buffer to make sure everything's working as it needs to.
But I can't really back that up with anything, just speculating.
Main ink saver, ninja squid, ink resistanceWhat main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
At the moment I have: Ink Resistance Up, Ninja Squid, and one that buffs some stats during the last 30 seconds at the game.What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
You're not going to get a legitimate discussion here. I'd post a new thread if you actually want to talk about it.
Been working excellent for me. I have had maybe 4 disconnects since launch and I played this everyday so far.
Might be your router?
Haven't had any issues at all. Might be your router? What are the issues?
I have played lots and lots of matches (35+ hours total now, most of it in multiplayer) and haven't encountered any real issues, other than occasional problems to connect to a lobby. But once I'm in a lobby everything works really great. I'd say it works at least as good as MK8 online. I'm on a wired connection.
Does Smash and MK8 work well for you online?
I think it's similar to how people are asking to choose the own maps they want to play. They think that increases the amount of maps they will get to play, but in reality it would most likely decrease it significantly. Instead of learning more complicated maps, most people would be more likely just to dismiss it altogether.
People don't like to be told that being given less choice is good.
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
Ink Saver (Main), Damage Up, and Ink Resistance right now. Trying to find a cool hat with damage up or ink saver (main), but they almost all look badWhat main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
if octos and squids all got along
they'd probably ink me down by the end of this song
seem like the whole city go against me
every time I'm in the ink I hear
SPLAT! SPLAT! SPLAT! SPLAT!
Lmaoif octos and squids all got along
they'd probably ink me down by the end of this song
seem like the whole city go against me
every time I'm in the ink I hear
SPLAT! SPLAT! SPLAT! SPLAT!
What main abilities are everyone using? I've got main ink saver, swim speed, and ink recovery. Honestly I don't see how the other abilities are better.
I'm so glad for GAF allowing me to express the dorkiest side of myself and joining in from time to time. :lol
By the way, imagine the adorable sounds Inklings make when splatted for each of those splats in the hook and tell me it doesn't bring a grin to your face.
Have there been any articles or stories that point towards this being true?
Abilities stack, but may be subject to diminishing returns. There are guys on reddit and squidboards compiling data on how much different combinations abilities increase performance (at least for the things that are testable). Also, it looks like in general having an ability in the main slot gives a much much bigger stat boost than one in the sub slot.Main ink saver. Defense. Damage up. Special saver and the one that speeds up the meter for specials.
I have some speed run abilities, but it's due to a bad roll. Do you guys know if stats stack? Is there a point having defense ability three times spread out across various clothes? Or is there a cap for stats?
Honestly I still care more about looks than the abilities. I'm still using the tinted shades even though the abilities kind of suck.
That said, Recon is my main body's ability and it's pretty useful. Debating about choosing between it and ninja squid though
Abilities stack, but may be subject to diminishing returns. There are guys on reddit and squidboards compiling data on how much different combinations abilities increase performance (at least for the things that are testable). Also, it looks like in general having an ability in the main slot gives a much much bigger stat boost than one in the sub slot.
Tenacity, Ninja Squid, and Ninja Jump.
Me too, but since you can reroll abilities, it is possible to have the best look you want and the abilities as well.Honestly I still care more about looks than the abilities. I'm still using the tinted shades even though the abilities kind of suck.
That said, Recon is my main body's ability and it's pretty useful. Debating about choosing between it and ninja squid though
Is Splat now the equivalent of Fuck? Is this the Smurfs?
"Imma Spalt you so hard gurl..."
"MotherSplatter"
Tenacity, Ninja Squid, and Ninja Jump.
Me too, but since you can reroll abilities, it is possible to have the best look you want and the abilities as well.
Me too, but since you can reroll abilities, it is possible to have the best look you want and the abilities as well.
About to pick this up, any tips for just starting? And is it a good idea to get through the single player campaign first?