PdotMichael
Banned
Ok. Let me rephrase this better. Is there any MOE anime that has hair that isn't...
nevermind. fuck it.
I like shiny hair.
Squid Girl
Ok. Let me rephrase this better. Is there any MOE anime that has hair that isn't...
nevermind. fuck it.
I like shiny hair.
Ok. Let me rephrase this better. Is there any MOE anime that has hair that isn't...
nevermind. fuck it.
I like shiny hair.
Nausicaa.
The one who's better than Taichi.Who's Arata?
Magical clothes for magical girls.Her clothing has some magical gravity defying properties.
There's been between zero and two episodes for most shows this season so far. I dunno how you guys already know what you're going to stick with.
Jormungand - 1
I can't wait until we see the Orchestra Hitman arc. It will get better and better.
http://i.minus.com/iykgp27CsThIp.gif
I always wondered, did the songwriter realize that "yayo" is slang for cocaine?
Hair talks always make me wish people put more attention and work into hair animation.
Hair is hard to animate.
Animating hair is infinitely more complex than cars. Imagine a car driving along a road, and there's a bunch of cars in front of it and in the back of it, and there are many roads, and all the roads are twisting and overlapping, and there's an earthquake causing the roads to undulate, or gravity breaks down and the roads start floating into the air, and so on and so forth.
And this is why the villains will never win
Dune's swag is off the charts
Sure, absolutely. I don't think I made it through more than 20 seconds of Kuromajo-san ga Touru. Or even like 1/3 of Polar Bear Cafe. There's lots of other stuff that seems interesting that still needs to prove itself though.Sometimes you don't even need to watch a full episode to know that a show's going to be bad.
I know it's difficult. Oh well. It's just nice to see from time to time.
Spats are very classy, just ask Darkside about RKB.
A Desertrian with two faces? This is going full on TTGL.
Grandma kicking ass, nonstandard attacks, and a nice heartwarming story. And more awesome music.
After my experience with Sailor Moon yesterday, I'm not going to watch the previews anymore.
Just 5 more episodes to go!
Surprisingly appropriate.A Desertrian with two faces? This is going full on TTGL.
Pretty much yes. It honestly baffles me as to why there aren't more people who can animate a car. I mean we're not talking about elaborately crafted classic cars like the Mercedes 300SL Gullwing in Fate Zero. I'm talking about simpler vehicles like a Toyota Crown or Mercedes E class like you see in the typical anime series. Those cannot be that difficult to accurately draw or animate. In fact, I know they arent.
Previews for shows are ridiculously spoilery. Dunno why shows allow them. I guess to drum up interest for the next episode but do they have to give away plot points and important scenes?
hairs, cars, non-static backgrounds...
fluid animations are expensive
Pretty much yes. It honestly baffles me as to why there aren't more people who can animate a car. I mean we're not talking about elaborately crafted classic cars like the Mercedes 300SL Gullwing in Fate Zero. I'm talking about simpler vehicles like a Toyota Crown or Mercedes E class like you see in the typical anime series. Those cannot be that difficult to accurately draw or animate. In fact, I know they arent.
Looks to me like the same group of people posting all the time!
Honestly that looks like just plain budget cutting and not giving a fuck. If they can animate and draw characters, they can draw a vehicle that looks fairly realistic.
A pretty liberal interpretation of Chicago but they get points for trying.
Another show with heavy doses of car porn
EX-Driver
http://www.youtube.com/watch?v=_v8z9sLiho0
Back when anime characters drove Lotuses, Caterhams, and LANCIA FUCKING STRATOS.
A pretty liberal interpretation of Chicago but they get points for trying.
Regarding cars:
The problem is not specific to cars, but to rotation of complex objects in general. When you add in all the little doodads that make up a car you get something difficult to get right. You can see this "problem" with giant space craft. This is why in all those far away shots of humongous space ships in space opera, the ships are usually always static and simple left-to-right motions, or near-to-far ones.
Regarding cars:
The problem is not specific to cars, but to rotation of complex objects in general. When you add in all the little doodads that make up a car you get something difficult to get right. You can see this "problem" with giant space craft. This is why in all those far away shots of humongous space ships in space opera, the ships are usually always static and simple left-to-right motions, or near-to-far ones.
Regarding cars:
The problem is not specific to cars, but to rotation of complex objects in general. When you add in all the little doodads that make up a car you get something difficult to get right. You can see this "problem" with giant space craft. This is why in all those far away shots of humongous space ships in space opera, the ships are usually always static and simple left-to-right motions, or near-to-far ones.
I don't see how it is any more difficult to get right than animating a character. to me animating a character would be more difficult because you have to make the character move in a smooth organic way. with a car it can be jerky, bumpy, and rough.
I just chalk this all up to laziness on the animators' part.
Cars are rigid bodies, your brain will naturally focus on deformations more than they will for a character.I don't see how it is any more difficult to get right than animating a character. to me animating a character would be more difficult because you have to make the character move in a smooth organic way. with a car it can be jerky, bumpy, and rough.
I just chalk this all up to laziness on the animators' part.
In general the problem has to do with there being an increasing shortage of specialized mechanical animators who are trained and experienced in drawing, detailing, and animating motion for vehicles.
The main demand for these animators are to work on robot shows where you get maximum returns because having good robot fights could actually increase sales. The impact of good 2D car, plane, or ship animation on sales in a normal series which doesn't really have anything to do with those things (they're just either background or props which come up when the situation calls for it) is basically negligible.
Cars are rigid bodies, your brain will naturally focus on deformations more than they will for a character.
Have you ever watched an animu character turn their head in slow motion? There are lots of frames which would make you think "is her face actually attached to her head?" or "human skulls don't work like that", but it doesn't matter because your brain fills in the missing bits by itself.
Et tu, Drago?And for what, Sengoku girls? I am disappoint...Dropped
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