Dictator93
Member
I doubt anybody here has. I'm not even sure the thing works at all with the game. The thing can emulate a mouse, but I don't know if it can emulate a standard game controller. If not, you'd need to have support baked into the game directly.
If it was baked into the game directly (unlikely given the niche audience), it could have another interesting function though. The force feedback could alert you to where your ship is being hit. Have the control interface kick in the same direction that the ship would.
Cryegnine has default support for it actually (Crysis 1 was one of the first game s with native support for it). I am curious if it carries over to SC as mouse control.