I imagine people could actually black out if they blacked out in-game while playing this on Oculus.
that's not how that works
I imagine people could actually black out if they blacked out in-game while playing this on Oculus.
Ah, thank God... there's a free flight mode so I can slowly test the Oculus without getting shot at.
Me sad.Paraphrased: "We'll deliver the DFM hopefully before the end of the month, maybe start of the next one"
64 bit precision is CRAZY for level geometry. Seriously. HUGE DESIGN GOAL.
That goes beyond just 64-bit memory addresses right? Usually that's what people mean when they talk about 64-bit programs. This is a complete rewrite of the their geometry rendering using doubles instead of ints?
That fish question was kinda weird
It's so buggy lol
As long as you are adding new content to a game, it's going to be very buggy. 90% of bugs and corner cases are resolved in the last month.
Also there are some really awful people in that crowd.
As long as you are adding new content to a game, it's going to be very buggy. 90% of bugs and corner cases are resolved in the last month.
Also there are some really awful people in that crowd.
yeah this is what you get with $40 million.
yeah this is what you get with $40 million.
Dude use a flight stick...
Much easier to develop standard inputs with a 360 controller due to it's native support. Really at this stage in development polish and niceties are not by any means a priority.
yeah this is what you get with $40 million.
Alpha product crashing sounds like a normal day for me.
Now everyone will freak out and and complain though, because this is the internet.