Einbroch said:
40-man, absolutely. That was some grade-A crap. But 8 man? 16 man? The chance you'll never win your item after even a month is highly unlikely, especially if it's what you really want.
But even running the same instance for month sucks. Maybe some people are into that, but if I don't get what I want in 2-3 runs I am sick of it.
I don't mind rare items with low drop rates, but if you need those items to move on to more content then I have an issue. Rare mounts or special items are fine with me, since you don't need those to compete in PVP or access more PVE content.
The token system fixed some of this, but it is still about grinding instances you have already played before to get enough to buy the gear.
Giving everyone loot may seem too noob friendly, but IMO it is just time friendly and not all of us have time to raid every night, or even multiple times a week. I would rather dungeons be more difficult, but everyone gets their drops once they complete it.
I am also all for legendary items that are 1 per server, I think that adds a level of depth to the game, but 1 per server items should be able to be looted from dead bodies IMO.