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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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Morn said:
Rift managed to match 2011 WoW at release, nearly feature-for-feature. It's not unreasonable to ask the same of an even higher profile MMO.

Outside of actual content, which RIFT was severely lacking to in comparison to WoW. The amount of content, and size of the world are tiny in comparison.

It is fair to compare the MMO's, but it is unfair at the same time. WoW has had so many expansions and content updates, that pretty much no MMO is able to come out and match the sheer volume of what WoW offers. RIFT had most of the features WoW did, but not all, but yea when it came to content, RIFT was FAR behind WOW and really no MMO is going to launch with what WoW has going for it.
 

Interfectum

Member
eastmen said:
When Blizzard releases a new MMORPG and people compare it to the wow thats around when the new mmorpg launches , blizzard will fail also.

I disagree.

I bet Blizzard's Titan MMO is going to blow people away day one as most of their games have. I don't think it's a matter of matching WoW feature-for-feature, it's about making people not care that a feature is missing because the game is so fun / different.

If you go into an MMO now and miss features from WoW, then that developer has failed, IMO.
 
Interfectum said:
I don't think it's a matter of matching WoW feature-for-feature, it's about making people not care that a feature is missing because the game is so fun / different.

I would think, but you see it with every MMO that comes out, even with a bunch of unique features that set it apart, the players whine and moan about the game not having a feature that WoW has.
 
Not really. Comparing two games to each other, I can consider one of them more fun or superior, but still miss some features from the other one. It's just not as simple as you are trying to put it.

Also, I bet Blizard's Titan MMO is literally going to blow people away day one with its real money auction house they are planning to test in Diablo 3.

Of course, I am not being completely serious. Although I am half expecting some kind of money making shenanigans with every new Blizzard game to come. Just try to stay objective here for a second. Titan is not going to do anything revolutionary (Blizzard never does) nor will it have anywhere near as much content as current World of Warcraft on launch day (it's simply not possible). Judging from the very few comments Blizzard made on this project it might just as well have a heavy focus on the casual market, which would make this whole comparison completely pointless whatsoever.
 

Lombax

Banned
in an attempt to get the train back on track I have a question. Will the jedi consular be the primary tanking class? I'm still having a hard time finding info on the roles each class plays.

thanks.
 

Interfectum

Member
BattleMonkey said:
I would think, but you see it with every MMO that comes out, even with a bunch of unique features that set it apart, the players whine and moan about the game not having a feature that WoW has.

$10 says you won't hear a lot of that whining when Guild Wars 2 comes out. Why? Because it's pushing the genre forward so much that whatever it's lacking (that WoW has) is irrelevant.

I fully expect Titan to be the same way.
 

LowParry

Member
Interfectum said:
$10 says you won't hear a lot of that whining when Guild Wars 2 comes out. Why? Because it's pushing the genre forward so much that whatever it's lacking (that WoW has) is irrelevant.

I fully expect Titan to be the same way.

I read this every single day. Just what exactly is GW2 doing that other MMOs are not doing? Honest to god question.
 
Well, they claimed they are going to get rid of the Holy Trinity, but as far as I know they already stepped back from this one, didn't they?

Honestly, in my opinion ridding the MMO genre from Tanks and Healers would be ten steps backwards instead of forward. I would never even consider playing a MMO, where I can't even play my favorite role (Healer). Why should I?

Also, playing Guild wars for close to two hours on gamescom 2010 left me pretty disappointed and I have read a lot of similar judgements from people, who already played the game.
 
So exactly how "big" is the game? I keep seeing people throwing around content amounts and while I tried Rift for a few days it didn't click with me. Use WoW as a comparison I guess since it's the only other MMO besides CoH that I really have an idea of how big the game world is.

Or is that NDA stuff too?
 

Emitan

Member
Lombax said:
in an attempt to get the train back on track I have a question. Will the jedi consular be the primary tanking class? I'm still having a hard time finding info on the roles each class plays.

thanks.
Jedi Knight and Trooper can tank too. I have no idea which would be a primary one.
 

LowParry

Member
Billychu said:
Jedi Knight and Trooper can tank too. I have no idea which would be a primary one.

I'd imagine Jedi Knight would be the more "go to" tank of choice. But that certainly doesn't exclude the other classes for tanking.
 
CcrooK said:
I read this every single day. Just what exactly is GW2 doing that other MMOs are not doing? Honest to god question.

GW2 is tons of hype, I never seen so much blind faith in a game. All we hear how it's going to revolutionize every single thing and it's going to be the greatest thing since sliced bread. Any things it will lack in of course will be forgiven because it's not a sub based MMO. Lot of it so far is nothing but words and hyperbole so far though, we will have to wait and see how it turns out. Does have some cool sounding features and of course with no sub needed.... well why not jump in anyways? I know I will be getting it, I also need a fantasy setting MMO I think and I just can't get into RIFT anymore so that will be the one I'm waiting for.... but I think it's being way overhyped and I'm sure it will not deliver what people expect.

CcrooK said:
Still not seeing anything AMAZINGLY new. Unless you consider the drop of the Trinity System as groundbreaking.......no.

It's not breaking new ground really that hasn't been tried by other games, but it's got unique features... the dynamic world events and such are kind of unique but if they really turn out and work well will have to wait and see. RIFT did them kinda and it was kinda pointless after the initial "wow cool" factor wore off.
 

Emitan

Member
CcrooK said:
I'd imagine Jedi Knight would be the more "go to" tank of choice. But that certainly doesn't exclude the other classes for tanking.
JK will be the most popular tank by virtue of having a glowstick
 
flyinpiranha said:
So exactly how "big" is the game? I keep seeing people throwing around content amounts and while I tried Rift for a few days it didn't click with me. Use WoW as a comparison I guess since it's the only other MMO besides CoH that I really have an idea of how big the game world is.

Or is that NDA stuff too?

I have an idea of how big CoH is. But that game has 21? free expansions since release.

No MMO is going to be able to match that upon release. A lot of that content is shit too though.

The amount of content that is in SWTOR probably falls under NDA.
 

KKRT00

Member
CcrooK said:
Still not seeing anything AMAZINGLY new. Unless you consider the drop of the Trinity System as groundbreaking.......no.
Skills depends of weapons, area effect attacks buffs classes in different ways, completely revamped party design: You dont compete with people on events, You dont care about party member levels etc, completely new dynamic event system [its different than RIFT's one], ability to upscale items to higher levels and probably groundbreaking pvp, but we still dont know almost anything about it.
 

rukland

Member
Billychu said:
JK will be the most popular tank by virtue of having a glowstick

I dunno for me tanking as a Trooper is much more fun. But that might just be the unique part of being a range tank.
 

Emitan

Member
So happy GW2 has no sub so I can easily play SWTOR and GW2 at the same time. I'm hoping all my friends who refuse to play SWTOR because of the fee will play GW2 with me because they all enjoyed the original game (I bought accounts for some of them, the damn freeloaders)


rukland said:
I dunno for me tanking as a Trooper is much more fun. But that might just be the unique part of being a range tank.
I'm planning on playing as a Trooper tank as my alt. Looks fun.
 

Interfectum

Member
BattleMonkey said:
GW2 is tons of hype, I never seen so much blind faith in a game. All we hear how it's going to revolutionize every single thing and it's going to be the greatest thing since sliced bread. Any things it will lack in of course will be forgiven because it's not a sub based MMO. Lot of it so far is nothing but words and hyperbole so far though, we will have to wait and see how it turns out. Does have some cool sounding features and of course with no sub needed.... well why not jump in anyways? I know I will be getting it, I also need a fantasy setting MMO I think and I just can't get into RIFT anymore so that will be the one I'm waiting for.... but I think it's being way overhyped and I'm sure it will not deliver what people expect.

Well, yeah, this too. I guess my point is, IF Guild Wars 2 were to live up to the hype whatever it lacks from WoW, while missed, would be irrelevant in the long run. That's what I'm hoping for TOR and expecting for Titan as well. When WoW came out there was stuff I missed from UO and EQ but the game was so good that I easily got over it. I can't say the same thing about any other MMO after WoW.
 

LowParry

Member
BattleMonkey said:
It's not breaking new ground really that hasn't been tried by other games, but it's got unique features... the dynamic world events and such are kind of unique but if they really turn out and work well will have to wait and see. RIFT did them kinda and it was kinda pointless after the initial "wow cool" factor wore off.

There's some small feature I think that are great. The whole color system really enables you to create your own unique character.
 

Emitan

Member
Interfectum said:
Scoundrel or bust.
Everyone will love us when they realize we can stealth an entire party. It was in the dev tracker this week. I haven't heard of it until now but it's just what we need to actually smuggle things.
 
Billychu said:
Everyone will love us when they realize we can stealth an entire party. It was in the dev tracker this week. I haven't heard of it until now but it's just what we need to actually smuggle things.

Do you stuff everyone in little floor panels?
 

Yasae

Banned
KOTOR 3 was cancelled sometime after the second game. I wouldn't be surprised if TOR came up as a concept in 2006 or so. Then there were rumors the next year, then an announcement the next one.

I would peg development at 4 years or more.
 

Interfectum

Member
Billychu said:
Everyone will love us when they realize we can stealth an entire party. It was in the dev tracker this week. I haven't heard of it until now but it's just what we need to actually smuggle things.

Yeah but they'll all laugh at us when our epic PvP gear set is a leather jacket with blue trimming.
 
The rough beta issues that were mentioned in the last couple pages; I would love to know if these are issues that would effect someone who basically wants to play the game as a singleplay/coop rpg or are these issues with say, PVP balancing?

Also, I hate the fucking NDA and the posts that make big statements with no way to elaborate, positive or negative.
 

Emitan

Member
Interfectum said:
Yeah but they'll all laugh at us when our epic PvP gear set is a leather jacket with blue trimming.
Everyone knows our epics will be stuff from Firefly.

I doubt rough stuff is just balancing. People wouldn't say an October release date is crazy just because PvP is unbalanced, at least that's what I think.
 
Felix Lighter said:
The rough beta issues that were mentioned in the last couple pages; I would love to know if these are issues that would effect someone who basically wants to play the game as a singleplay/coop rpg or are these issues with say, PVP balancing?

Also, I hate the fucking NDA and the posts that make big statements with no way to elaborate, positive or negative.

The issues just seem to be lot of lack of polish on aspects right now, but theres still a minimum of 2 months of testing and updates likely at this point so it's hard to say how things will turn out. But I don't imagine lot being game breaking and more of just some things people are dissapointed in at the moment
 
BattleMonkey said:
The issues just seem to be lot of lack of polish on aspects right now, but theres still a minimum of 2 months of testing and updates likely at this point so it's hard to say how things will turn out. But I don't imagine lot being game breaking and more of just some things people are dissapointed in at the moment

Alright, thanks for the reply. Hopefully, I get a shot at the Beta to get a feel for it myself. My lack of MMO experience may make me more forgiving than others.
 

Emitan

Member
Felix Lighter said:
Alright, thanks for the reply. Hopefully, I get a shot at the Beta to get a feel for it myself. My lack of MMO experience may make me more forgiving than others.
Same for me. I'm probably not going to have many complaints as long as the story telling is good.
 

eastmen

Banned
KKRT00 said:
Skills depends of weapons, area effect attacks buffs classes in different ways, completely revamped party design: You dont compete with people on events, You dont care about party member levels etc, completely new dynamic event system [its different than RIFT's one], ability to upscale items to higher levels and probably groundbreaking pvp, but we still dont know almost anything about it.


Sounds very similar to Ultima online.
 

eastmen

Banned
Felix Lighter said:
Alright, thanks for the reply. Hopefully, I get a shot at the Beta to get a feel for it myself. My lack of MMO experience may make me more forgiving than others.

Don't forget that external beta's have older builds also. Bioware internal is about two to three months ahead of what the beta testers are playing . I'm not sure how much closer this new beta phase gets players. But it possible they are still playing May/june builds vs what bioware has internaly
 

Bloodsent

Member
eastmen said:
Don't forget that external beta's have older builds also. Bioware internal is about two to three months ahead of what the beta testers are playing . I'm not sure how much closer this new beta phase gets players. But it possible they are still playing May/june builds vs what bioware has internaly

I don't understand what the point of this would be. So the external testers can tell you about bugs you already know about, or fixed?
 

Emitan

Member
Bloodsent said:
I don't understand what the point of this would be. So the external testers can tell you about bugs you already know about, or fixed?
Probably to keep stuff still in development a secret or for stuff that's not finished.
 
Bloodsent said:
I don't understand what the point of this would be. So the external testers can tell you about bugs you already know about, or fixed?

They are always working on the next build, current feedback would be going into the current dev build they are working on. Even though the devs would be on a newer build, it would still be highly work in progress.

Also some stuff will probably be kept out of beta as it's in development and might not even be finished enough in time for release, so they keep it behind the scenes and even out of beta testor hands
 

Duress

Member
PC requirements posted on site, bottom of page

http://www.swtor.com/preorder?intcmp=eaint593

OSWindows XP, Vista/7

CPU AMD Athlon 64 X2 Dual-Core 4000+ or better · Intel Core 2 Duo Processor 2.0GHz or better

RAM Windows XP: 1.5GB · Windows Vista and Windows 7: 2GB

GRAPHICS PCs using a built-in graphical chipset, 2GB RAM recommended. VideoATI X1800 or better* · nVidia 7800 or better* · Intel 4100 Integrated Graphics or better*

DVD-ROM 8x or better

*Minimum of 256MB of on-board RAM and Shader 3.0 or better support.
 

eastmen

Banned
Bloodsent said:
I don't understand what the point of this would be. So the external testers can tell you about bugs you already know about, or fixed?


Look at it this way.

Bioware creates Build A . They test it internaly and find 25 bugs. They start fixing said bugs and send it out to a larger group of external testers. Testers now go at the build for a longer amount of time.

Bioware now tests Build B to make sure those bugs are fixed. And to find new bugs. They start making Build C based on Feed back coming in from public testers of Build A .

Bioware now fixes bugs from build A and B along with new features into Build D. Build B is now in the hands of Public testers.

Bioware now tests Build D and uses internal feed back on C and external feed back on build B to create build E

This keeps going on. THis way they keep making foward progress.
 

Morn

Banned
Rflagg said:
I wish the same rules that applied GT5 vs Forza also applied to SWTOR vs WOW. I really wish it would be confined to it's own thread, because it really is not that interesting to read.

Excuse me? This is a completely different situation. GT5/Forza flame wars are 90% system wars and 10% about the game.

TOR and WoW aren't on two warring console systems. They're on the same platform and competing for the same subscription money from the same user base. And don't go "bubububu Star Wars!", it's mostly the MMO market they're going for and you're kidding yourself if you think they're just going after Star Wars fans.

If you're so emotionally invested in TOR and don't want to hear how it doesn't match up to the current MMO standard, that's fine - you don't have to read it. But don't demand mods come in and make rules just so you don't have to read anything negative about the game you want to play.
 

Morn

Banned
Duress said:
PC requirements posted on site, bottom of page

http://www.swtor.com/preorder?intcmp=eaint593

OSWindows XP, Vista/7

CPU AMD Athlon 64 X2 Dual-Core 4000+ or better · Intel Core 2 Duo Processor 2.0GHz or better

RAM Windows XP: 1.5GB · Windows Vista and Windows 7: 2GB

GRAPHICS PCs using a built-in graphical chipset, 2GB RAM recommended. VideoATI X1800 or better* · nVidia 7800 or better* · Intel 4100 Integrated Graphics or better*

DVD-ROM 8x or better *Minimum of 256MB of on-board RAM and Shader 3.0 or better support.

You can run it on slightly lower requirements. My laptop is a 1.6Ghz Core 2 Duo and it runs it fine.
 

Emitan

Member
eastmen said:
Runs fine on a dual core amd neo 1.6ghz with a dedicated radeon 4330. It wont run on the amd igp hd 3200 though.

At least on the system I have.
My laptop has a 2.4 Ghz core 2 duo and an nVidia 9600. Looks like I can play this on the go when I buy a new battery.
 
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