Derwind said:How much money would they lose if 3 quarters of there player base was playing for free for one month?
Unless we're talking about the sucky Trilogy(which we're not), than I don't see anyone not buying the blue rays.
I mean Original Trilogy on Blu-Ray + 1 month free SwTOR..... does it get any better?
Also wouldn't be the first time they're doing game promos using OT or PT releases. So would be very possible to see something like this.Gonaria said:Theyll lose money in the short term, but developing a larger subscriber base will net them more profits in the long run. I could see star wars fans not knowing about the game checking it out, or people on the fence as well
Darknessbear said:I played this at my friends house for an hour.
I was really hoping to play it and realize it is complete crap, so I can not be so anxious to finally get it... but it was seriously awesome. Now I'm going to die in anticipation... WHY!!
Gonaria said:wha?
Yes this is what I meant. Sorry -- had a super hangover writing that.Derwind said:I think the bear meant that he played the game and was hoping to be disappointed so he could stop the torturous wait for the game to come out. However, he found the game to be quite enjoyable.
So he's sad the game went above and beyond his expectations. At least that's what I'm guessing he means. Like an off worded compliment.
September would be my best guess as well. I think since it is a mmo it wouldn't be as effected by the stupid amount of awesome games coming out in November, but it still could really help to get released before then.CcrooK said:I'm guessing a September release date on this. December sounds like a bad target date for anything considering the big named titles coming out before then. Hell, we're getting the Star Wars Blu Ray set in September (as mentioned before). It all fits perfectly in a way.
Rflagg said:September would be my best guess as well. I think since it is a mmo it wouldn't be as effected by the stupid amount of awesome games coming out in November, but it still could really help to get released before then.
No one is talking about a fully polished game - has there ever been one? BioWare has stated several times, that they're currently polishing the game and prepping it for launch, because they can only launch the game one time. This could also be one of the reasons they postponed the game from Spring 2011. A lot of testers including some on this board have said, that the game is solid enough in its current state and could be shipped now. BioWare probably wanted to fix the smaller issues before launch and EA accepted. They've invested a lot of money in the development of this game and don't want to take any chances.Artadius said:Wait, there are people in this topic that think that they'll get the game polished before they release it?
No notable MMO has ever been polished upon release.
They'll release it when its 'good enough' and they can start making money off of it without disenfranchising a majority of potential subscribers. That won't take too much so long as they are confident that they can fix most major issues (and there will be major issues) within the first few weeks of release.
That being said, I do not think September is impossible. Not saying its likely, but it is possible.
goat said:October 4th according to a little birdy.
CcrooK said:If that bird is part of some sort of cake, I call bs.
I don't think anyone has said this.bjaelke said:A lot of testers including some on this board have said, that the game is solid enough in its current state and could be shipped now.
So it's not! GOTCHAIgnis Fatuus said:I don't think anyone has said this.
Pretty sure it was here. I know it was on a less dodgy site than the cake. Might have been another forum then.Ignis Fatuus said:I don't think anyone has said this.
It was a slightly different version of this. Something like "if they launched this game today, it would still be better (or less buggy) than most of the other mmo at launch".Ignis Fatuus said:I've seen people say that other MMOs have launched in worse condition than this, but that's not quite the same thing.
EDarkness said:Hey guys, I accidentally dropped the GAF guild. Can someone add me back in?
One thing is the beta, another is the internal build. I'd say it's fair to assume that the updated companion system is already in place in the latest build. As soon as they start talking about something it means, that they have something tangible. We saw it with the new UI. They teased it back in early April, but the beta testers had to wait until mid-June before they could gaze upon the new interface and all the other changes. Whatever systems that might need to be implemented (my guess is another 2 including the last holonet entry), they may very well already be in the Internal build and could roll out over the next month or so, giving Ignis Fatuus, Blackace and the others a chance to test it. It's really hard for us outsiders to tell and I'm not even sure the beta testers know the content of the next patch.Necrovaar said:I guess the game will be out this year, they have a nice release window at the end of the year, probably around November or December.
I am sure they have lots of polishing to do with the game itself and also they said before that they are still working on more content (they said they are revamping the Companion system to something better and it's still not in the beta from all the reports).
I am sure they still have to finish the high level content and add a few more systems before they really finish with the content for release.
I'm a beta tester and I'm telling you it's not. Yes, I'm sure other MMOs have launched in worse condition, but I doubt that worked out very well for them.DurielBlack said:Beta-testers say the game is good for launch right now.
DTKT said:I would prefer to see them release a complete product late than an unfinished game early.
Derwind said:After seeing some underwater combat in Guild Wars 2, I wonder if ToR might be implementing some underwater combat/exploration.
I mean like something similar to what we witness in Mannan in KotOR. But not as restrictive or set in Deep Ocean....
Can anyone tell me without breaking NDA?
WoW was a buggy pile of shit when it launched. Levitating mounts, "immortal" druids and duplicated quests. It was fixed fairly quick, so it wasn't a big problem.Ignis Fatuus said:I'm a beta tester and I'm telling you it's not. Yes, I'm sure other MMOs have launched in worse condition, but I doubt that worked out very well for them.
No swimming, so I doubt there'll be any water related content (at launch).Derwind said:After seeing some underwater combat in Guild Wars 2, I wonder if ToR might be implementing some underwater combat/exploration.
I mean like something similar to what we witness in Mannan in KotOR. But not as restrictive or set in Deep Ocean....
Can anyone tell me without breaking NDA?
Derwind said:After seeing some underwater combat in Guild Wars 2, I wonder if ToR might be implementing some underwater combat/exploration.
I played WoW from open beta, I know the state it launched in.bjaelke said:WoW was a buggy pile of shit when it launched. Levitating mounts, "immortal" druids and duplicated quests. It was fixed fairly quick, so it wasn't a big problem.
DTKT said:I would prefer to see them release a complete product late than an unfinished game early.
Hm... I can answer some of this without breaking NDA because I'm pretty sure it's been covered publicly. Yes, they are controlled more or less like pets. In groups they fill a party slot, meaning that you can't have a full party with everyone bringing in their companion.The_Squirrel_Menace said:How does the whole companion mechanism works out in PvP? They literally act like pets?
Are they useable in battlegrounds or just open pvp area?
If the awnswer breach the nda don't bother, just curious. Because this is going to be one hell of a mess if everyone brings their companions. Not only that but I would like to believe companios are designed to take advantage of the said class or fill holes in the class's weaknesses. In a PvE environments that is, what I'm more curious is how's this handled in PvP.
syoaran said:I think its worth noting that TOR has more content at launch then any other MMO to date - by a very long way, which could be enough to offset balance/tweaking until the first patch.
It's not WoW. Dungeons and Flashpoints are not equivalent; Flashpoints are far more elaborate and far longer. Some are split into multiple chapters because they're so long. Similarly, the group quests and group areas found frequently on every planet have no equivalent in WoW. They're not quite dungeons, even though some are instanced, but they're not just some elite mobs sitting in the open world like in WoW either. Tackling those quests is an undertaking that often involves trekking through unique areas with difficult objectives and a full group at your back.-bakalhau- said:More content in what parts of the game? I'm a little worried on group content - flashpoints/dungeons. I'm spoiled by WoW that launched with some 20 dungeons. I've only seen 5 or 6 so far, from which 2 are exclusive to one faction and another 2 to the other one. Which leaves 4 dungeons so far revealed that can be played in one playthrough...
-bakalhau- said:More content in what parts of the game? I'm a little worried on group content - flashpoints/dungeons. I'm spoiled by WoW that launched with some 20 dungeons. I've only seen 5 or 6 so far, from which 2 are exclusive to one faction and another 2 to the other one. Which leaves 4 dungeons so far revealed that can be played in one playthrough...
DTKT said:I would prefer to see them release a complete product late than an unfinished game early.
Blackface said:Wow launched with less then 20 instances even if you count horde + alliance (deadmines, RFC) and break Strat into separate instances (even though it is designed to be one, that you tackle how you want).
I would say they have struck this balance.cartoon_soldier said:And hopefully levelling is neither a chore/grind nor extremely easy.
You can still use them in open world PvP, which BioWare hasn't really talked about (maybe I'll know more later today). Then again, everything in the beta is subject to change, although I doubt/hope they keep warzones exclusively to player characters.Woorloog said:IIRC Bioware stated that companions are not used in PVP at this moment.
Good IMO, PVP should be PVP, not PVB(ots).