So here's the setup for the custom UMS map I'm thinking of making. Wanna know what you guys think. I brought it up earlier in the thread, but here's a more in-depth explanation.
Map Name: Ghost Academy
Players: 8
The map's "story" will be that you're a ghost that's coming out of training, and you're competing with other ghosts to graduate.
Players will control a single ghost unit, either the default male ghost or a female variant with 10 less hp but faster energy regen. When you have the default stats, that means a male can survive 2 snipes, but a female can't. Players will spawn in a wide circle around the edge of the map, on a raised platform with their ghost academy building, which doubles as their spawn location. The objective is for players to nuke a bunker that sits on a raised platform in the center of the map. In order to see that bunker, they have to buy a raven to spot for them.
So how do they buy that raven? Players will need to kill computer controlled units and other players to earn the necessary cash. Killing a marine gets you 25 minerals. Killing another player's ghost or a mara gets you 75 minerals. Dying makes you lose 25 minerals. Once enough computer units die, more will spawn. All computer controlled units will doing a patrol order around parts of the map. Players will also periodically earn minerals as time ticks, around 1 mineral per second.
Now the raven won't be the only thing that players can buy with minerals. Snipe will be the only ability that players will start with. Cloak, EMP, the energy upgrade, and weapon/armor upgrades will all be available for purchase. And of course players will also need to purchase their nukes.
Players can also go back to their base to heal up. The ghost academy will have a heal ability that works like the medivacs. To prevent spawn camping, each base will have missile turrets that can also hit ground units. These kinds of missile turrets will also be placed around the computer's bases to keep players from wrecking the computer too much and exploiting the spawning system.
Any thoughts or comments? I'm hoping that I can get maybe some collaborative help on making this so I can get it out soon.