shagg_187 said:
What does that glitch do, btw? Not familiar with Zerg's creation and lack of audio on my end can't tell what's happening (it's the same glitch as HDStarcraft posted, right?).
basically:
-hatcheries maintain 3 larvae naturally, if you hae 2 it will spawn a third.
-eggs do not count as larva
-a larva spawns faster than a drone builds
-canceling an egg gives you your larva back.
normally a zerg who six pools can only have at maximum 3 larva to spawn 6 zerglings.
with the larva glitch you can cancel building drones after larvas spawn and have 4 larvae. then 5. then 6.
giving you 10-12 zerglings in the time a zerg is normally only supposed to have 6. the game is baalnced for 6pool into 6zerglings, so twice that can crush even the fastest defense builds. only protoss chrono zealot seems to be able to handle it atm.
zerg vs zerg is a crapshot because you have to assume the opponent is glitching too, because if he does and you don't, you'll lose.
edit: if you're interested in protoss stuff, i'd highly recommend haly and fromthefuture.