ChronicleX said:That was not Day9. That was either Husky or HD (I think it was HD, was a pretty epic match).
Oh yeah, you're right, was HD... man, really need to get a clear head agaiun after all that worldcup and random celebrations :lol
ChronicleX said:That was not Day9. That was either Husky or HD (I think it was HD, was a pretty epic match).
:lolscoobs said:haha just found a little easter egg/shout-out to Valve I guess?? In the league achievements one of the very last ones is called "Meet the Spy" (reference to team fortress 2 videos).. the achievement involves killing 5 changelings in a single match. ><
What's better, you actually get it for having 5 changelings die.scoobs said:haha just found a little easter egg/shout-out to Valve I guess?? In the league achievements one of the very last ones is called "Meet the Spy" (reference to team fortress 2 videos).. the achievement involves killing 5 changelings in a single match. ><
MrMister said::lol
Blizzard and Valve need to really collaborate on something.
watervengeance said:A game that'll be released Soon TM, which actually means never in Valve time.
MrMister said::lol
Blizzard and Valve need to really collaborate on something.
Ashhong said:wat do you use WASD or the arrow keys for?
Also, just found another shout out to Valve in the achievements.scoobs said:haha just found a little easter egg/shout-out to Valve I guess?? In the league achievements one of the very last ones is called "Meet the Spy" (reference to team fortress 2 videos).. the achievement involves killing 5 changelings in a single match. ><
WASD has never been to move. To move shortish distances you should be moving your mouse to the edge of the screen, or be holding middle click and dragging (Change the sensitivity of both options to suit you), and be clicking the minimap for longer distances.celebi23 said:well fuck, kinda a bit screwed with my setup. So, I finally decided to start playing the beta again (been busy with summer classes), started my first placement match & immediately tried moving around the map (I'm 99% positive that I used WASD + a mouse before the beta went on hiatus) & I couldn't move. I checked the hotkey preferences & there's no way to change any of them. It's kinda hard to use the arrow keys & a mouse at the same time (on my MacBook Pro & using the Magic Mouse). I'm not sure if this is a bug or if I can't figure out how to change the hotkeys. Anyone having this issue?
That's what everyone says at first, myself included. Give it time and SCII will shine like the modern-day masterpiece that it is. Protip: one week from now, go back to the original and you'll see what I mean.Meier said:Played a few games yesterday.. good news is I can run it on max settings. So-so news is that the game is essentially the exact same game as the original. Bad news is I was rusty as hell and got smoked to high heaven. :lol
I appreciate that they didn't mess with the formula too much as it was a winning one, but if people felt like Crackdown 2 wasn't enough of a sequel, they'll shit a brick at this. It's the same damn game minus the sexy medics.
Not really :lolMeier said:Played a few games yesterday.. good news is I can run it on max settings. So-so news is that the game is essentially the exact same game as the original. Bad news is I was rusty as hell and got smoked to high heaven. :lol
I appreciate that they didn't mess with the formula too much as it was a winning one, but if people felt like Crackdown 2 wasn't enough of a sequel, they'll shit a brick at this. It's the same damn game minus the sexy medics.
Yeah, that's obviously a very high level viewpoint.. I am sure once you get into the intricacies it will have a more unique feel, but at face value, it really does appear quite samey. This could be seen as a good thing -- I don't really care all that much myself, but the fact that the units, buildings, etc. are all the same with some minor tweaks was fairly shocking to me as I haven't really followed much of the development.The Lamonster said:That's what everyone says at first, myself included. Give it time and SCII will shine like the modern-day masterpiece that it is.
Meier said:Yeah, that's obviously a very high level viewpoint.. I am sure once you get into the intricacies it will have a more unique feel, but at face value, it really does appear quite samey. This could be seen as a good thing -- I don't really care all that much myself, but the fact that the units, buildings, etc. are all the same with some minor tweaks was fairly shocking to me as I haven't really followed much of the development.
Meier said:Played a few games yesterday.. good news is I can run it on max settings. So-so news is that the game is essentially the exact same game as the original. Bad news is I was rusty as hell and got smoked to high heaven. :lol
I appreciate that they didn't mess with the formula too much as it was a winning one, but if people felt like Crackdown 2 wasn't enough of a sequel, they'll shit a brick at this. It's the same damn game minus the sexy medics.
Check out Day9's daily about WhiteRa's PvT play... pretty good explanation and execution to think about. Mainly focuses on how WhiteRa will do things like build a stargate just to build a single void ray, forcing the terran to assume you're massing them and they'll react by pushing out more marines or turrets which can give you an advantage in the counter to their counter.joelseph said:As a protross player I have hardly any issues with Zerg currently. Mirror matches can go either way. It is the damn Terran that are crushing me. Any other Protoss players out there have any tips?
joelseph said:As a protross player I have hardly any issues with Zerg currently. Mirror matches can go either way. It is the damn Terran that are crushing me. Any other Protoss players out there have any tips?
Meier said:Yeah, that's obviously a very high level viewpoint.. I am sure once you get into the intricacies it will have a more unique feel, but at face value, it really does appear quite samey. This could be seen as a good thing -- I don't really care all that much myself, but the fact that the units, buildings, etc. are all the same with some minor tweaks was fairly shocking to me as I haven't really followed much of the development.
Cheeto said:Check out Day9's daily about WhiteRa's PvT play... pretty good explanation and execution to think about. Mainly focuses on how WhiteRa will do things like build a stargate just to build a single void ray, forcing the terran to assume you're massing them and they'll react by pushing out more marines or turrets which can give you an advantage in the counter to their counter.
Meier said:Played a few games yesterday.. good news is I can run it on max settings. So-so news is that the game is essentially the exact same game as the original. Bad news is I was rusty as hell and got smoked to high heaven. :lol
I appreciate that they didn't mess with the formula too much as it was a winning one, but if people felt like Crackdown 2 wasn't enough of a sequel, they'll shit a brick at this. It's the same damn game minus the sexy medics.
joelseph said:I have been trying this type of tactic. I have been turtling into beacon and waiting for them to counter then dumping back into blink stalkers.
I do need to work on my vision against tanks.
I just can't seem to come up with anything for a MM ball with medvac and mech support.
Looking at it from a high-level aka the 30,000 foot view rather than getting to know it better. A first glance if you will. Not high-level as in a pro gamers or something.zoukka said:I'm not in "high-level"
Meier said:Looking at it from a high-level aka the 30,000 foot view rather than getting to know it better. A first glance if you will. Not high-level as in a pro gamers or something.
joelseph said:As a protross player I have hardly any issues with Zerg currently. Mirror matches can go either way. It is the damn Terran that are crushing me. Any other Protoss players out there have any tips?
Never mind, misread your post.ChronicleX said:Fast Void Ray on 2v2 maps / Scrap Station and Cheese on shorter maps. If you do not like cheesing then go stalkers with blink instead.
i agree with void rays as well. id get them everytime in tvp unless you know they're massing rines from the get goChronicleX said:Fast Void Ray on 2v2 maps / Scrap Station and Cheese on shorter maps. If you do not like cheesing then go stalkers with blink instead.
-COOLIO- said:i agree with void rays as well. id get them everytime in tvp unless you know they're massing rines from the get go
watervengeance said:For what purpose? To strengthen your main army or harassing the mineral line?
Harass with your first Void Ray and it'll usually force them to make more Marines and Turrets than they want to, which will cut into their main army. You can pump Zealots out of 2-3 Gates and get Charge which will wreck the Marines. The Voids will basically force them to change their strategy -- and most lower level players will overreact.watervengeance said:For what purpose? To strengthen your main army or harassing the mineral line?
Meier said:Yeah, that's obviously a very high level viewpoint.. I am sure once you get into the intricacies it will have a more unique feel, but at face value, it really does appear quite samey. This could be seen as a good thing -- I don't really care all that much myself, but the fact that the units, buildings, etc. are all the same with some minor tweaks was fairly shocking to me as I haven't really followed much of the development.
Kinyou said:HELL YEAH!
Just beat a toss player who first tried to proxy me and started to turtle in with his cannons to mass up Void Rays.
The best part though was when he even prematurely gg'ed. After that I really wanted to beat him, which I thx to my little marines and siege tanks did.
Confused101 said:So does anyone's vespene geysers look strange or is it just me and my brother? They have like a purplish cloudy look to the them. It'svery strange. Are they supposed to be like that? I find it odd that they looks the same on both my brother's and machine and my own. Both running windows (different versions) with nVidia graphics cards. (260GTX and 8800GT)
Doc Holliday said:Nothing pisses me off than premature GG, but nothing feels better than beating the SOB who does it :lol
Doc Holliday said:Nothing pisses me off than premature GG, but nothing feels better than beating the SOB who does it :lol
The Argument said:that sc2 is too similar to sc1
I've heard the chatter about this, but my personal experience is that SCII runs great. Even better than I thought it would.Pimpbaa said:I haven't been following this beta much other than people taking about the game poorly using todays CPUs. Does that mean it runs like ass on lower end C2Ds?