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StarCraft 2 Beta |OT| (Beta Now Reopen, GL HF)

Corran Horn said:
I just want to find my ideal setting to record at constant 30fps, its basically there with a flew blips from time to time. FPS without recording is at 60fps unless high volume of action. Jeez and my computer doesnt suck. Video card is tad old now being 8800 but rest is all updated

I have found my bottleneck was the hdd. The video records at 1600x900 at about 25FPS now which is as good as I'm going to get but back when I did my l4d2 videos, I noticed that the videos recorded at a much higher fps when they recorded to my SSD, but then the problem is that as far as I can tell intel x25s, at least in my laptop, have a stuttering problem when recording as much as fraps intends to. This is reflected in the videos I create so what I did in l4d2 was use the ingame xvid recorder which is much more reliable for stable fps. No such tool for sc2 so im stuck using fraps at 25-30 fps on my standard HDD.

I'm in the same position as you, 60+ fps when playing at decent settings, sub-30fps fraps performance. If you need to get at least 30 or more I think your only option is to decrease resolution, as that means fraps is writing less data.
 

clav

Member
DieH@rd said:
Best thing about SC1 AI bots is that there is not difficulity setting.

ITS ALWAYS SET ON HARD! :D
Actually it was pretty random.

Sometimes you get a dud who doesn't build anything. Other times, they were crazy difficult as it was like playing with people with map hack on. They don't have to search you. 3-4 on 1s were just terribly insane. You just had to exploit the computer's weakness to just make it through.

For campaign, it was just watch your opponent bleed their resources dry, and then come out.
 

NameGenerated

Who paid you to grab Dr. Pavel?
Anyone have any general tips for SC1? Like really basic tips, I'm absolutely abysmal at RTS games but I still like them. Nothing like joining a 3v3 noobs game and having everyone yell at you 3 minutes in.
 
claviertekky said:
Yeah it seems in the battle reports he plays the rock-papers-scissors way.

He just knows what units to counter what and has enough which is an excellent strategy.

The terran dude in that youtube video bottles up, but doesn't tech.

You're supposed to be teching.

=========

Upon further thinking, I wonder why the player doesn't just attack the expansion first. What were those new units he was trying to use?

not sure why but he was desperate to get some ravens out, all they do is detect and can build turrets and such.
 
darkpaladinmfc said:
Yea, I mean he's better than me. But in one of the Battle Reports he had Tanks on a cliff that just targeted buildings rather than workers.

his zerg micro looks pretty good now, i mean yeah he doesnt compare to the micro of really solid sc1 micro pros and again this could be just how bad organized was in the video i posted but he does things like take out 10 infantry with 6 or 7 zerglings, harass the hell out of his base with mutas and managed to get banelings to do terrible terrible damage against a massive amount of infantry. I know thats their point but he really makes it look easy.

I'm not all that impressed with his terran play, but I'd say he's tops for zerg and his record shows it. I wouldnt be surprised if his like what, 5 losses? were all playing something other than zerg.
 

clav

Member
-COOLIO- said:
that was hilarious

"what"
Yeah :lol

Terran guy needed to recognize that faster. I wonder why he didn't go to tank age if he already saw so much gas being pumped out of the Protoss base and no units/gateways.

As mainly a protoss player, I fear tanks and sci vessels.

I'll say this now. Hindsight is 20/20. Easier to criticize than to play. I'm still a noob learning.

NameGenerated said:
Anyone have any general tips for SC1? Like really basic tips, I'm absolutely abysmal at RTS games but I still like them. Nothing like joining a 3v3 noobs game and having everyone yell at you 3 minutes in.

I'm a noob, too, as my friends put me in the bottom half of LAN party fun as I am not as good as they are.

Take these for what you will:

1. Never stop building a SCV/probe/drone.
2. Be protoss. Requires least APM. Units do significant damage from the start.
3. Vision is key. Knowing what your opponent is building will give you awareness. Greatest awareness wins the game. Winning the game is having the right units because you knew what your opponent has and where your opponent was on the map. Scout early. With protoss, you want to scout to scout after building your first gateway. Keep scouting as the game progresses. You have to know what your opponent is doing so you're in control of the game's outcome. You don't have to scout constantly, just in intervals and enough to predict where your opponent will do next. What makes it exciting about Starcraft it's like the modernized strategy version of chess.
4. Learn opening moves. Here are a few examples:
Protoss: Double Gateway -> Pylon
Terran: Double racks or Fast Factory
Zerg: Too many ways to play. Requires the most awareness of timing as the lavae that come out are in intervals. This is the hardest race to play in Starcraft. Hands down.
5. Play with people. Just throw yourself in the fire. Study replays. When you have played enough, you will know exactly where everyone should be at according to how much time has passed and how much killing has occurred.
6. Your natural expansion should come on transition from first tech age to second tech age. However, this varies depending on how you're playing.
7. Be the agressor. Most people don't want first blood. They just want that fantasy of having the best units, but if you just stay inside in your base all the time, nothing will happen. The only race that can pull off staying inside all the time is Terran. However, you eventually do have to come out, and that's when you raze destruction.
8. If you're queueing up your units from your unit production facilities to the 3rd,4th, 5th slots, THIS IS BAD! This is money you could be spending on other things like upgrades or more unit production facilities.
 
NameGenerated said:
Anyone have any general tips for SC1? Like really basic tips, I'm absolutely abysmal at RTS games but I still like them. Nothing like joining a 3v3 noobs game and having everyone yell at you 3 minutes in.

both sc2 and sc1 require the first thing you do is figure out your build order and stick to it. It goes something like always producing 1 scv at all times, in sc1 till 3 are on each mineral field and 3-4 at the vespene geyser, and not queueing them if you can handle that level of "macro".

Im no pro so dont hate me pros if I get this wrong!, but then I think I've read that at 8 supply you build a depot/overlord/pylon. Then you build a barracks asap and start pumping marines or zealots, again never queueing if you can handle it. Then you build another barracks usually or go after your natural expansion, and deal with the annoying scouting drones/probes/scv or the early lings/zealots/marines at the same time.

All while doing all that you should be scouting with scv/probe/overlord to see what the other guy is up to and basically make sure you never have extra resources, build more barracks or factories or starports for example if you have the cash.

Zerg is a whole other level of tiny little improvements to help your game, always producing something from larva and figuring out the best way to balance drones vs attackers. Just build a spawning pool and hydra den asap and guard your base or harass the other guys and build like tons of hatcheries for a basic strategy that might work out.

Then if you really wanna get into it build 1-2 groups of mutas and try stacking them to make it so they can only target one at a time and focus fire on specific units at a time all while moving them back and forth clicking furiously to keep them stacked and only letting them get one shot off before clicking backwards again. Thats what people talk about when they say APM or CPM lolol.
 
clavier are you referring to the mothership video? that didnt have david in it. My david kim loss video is still forthcoming check my recent videos.
 

clav

Member
Ice Monkey said:
clavier are you referring to the mothership video? that didnt have david in it. My david kim loss video is still forthcoming check my recent videos.
Gotcha. Thanks for the correction.

Damn the mothership is pretty powerful but requires a shit load of resources just to get to that stage.
 
3 minutes and all my videos will be up, but prolly another 6 hours or more till they're all HD anyone else know what the deal is with youtube being so slow uploading the HD version?
 

clav

Member
Ice Monkey said:
3 minutes and all my videos will be up, but prolly another 6 hours or more till they're all HD anyone else know what the deal is with youtube being so slow uploading the HD version?
Youtube has a billion viewers while people are trying to upload videos for them to be processed.

That must be like at least a billion cpus + RAM + Billions of Terabyte space in their data servers transferring/receiving.

What format did you upload your video in? Codec and what bitrate? Plus what program did you use?
 
claviertekky said:
Gotcha. Thanks for the correction.

Damn the mothership is pretty powerful but requires a shit load of resources just to get to that stage.

tell me about it, that video was really nice because he barely had anything protecting himself and the mothership comes in with barely any units backing it up and he wins. I dunno if he's just THAT good or if the other guy wasnt much of a threat :)

claviertekky said:
Actually it was pretty random.

Sometimes you get a dud who doesn't build anything. Other times, they were crazy difficult as it was like playing with people with map hack on. They don't have to search you. 3-4 on 1s were just terribly insane. You just had to exploit the computer's weakness to just make it through.

For campaign, it was just watch your opponent bleed their resources dry, and then come out.

The funniest thing about SC1 is playing melee against 7 bots and they ALL come at your base with 5-6 zealots/marines/zerglings. I'd really like to see a video of some amazing pro not cheating in some way and still managing to beat that kinda rush.

claviertekky said:
Youtube has a billion viewers while people are trying to upload videos for them to be processed.

That must be like at least a billion cpus + RAM + Billions of Terabyte space in their data servers transferring/receiving.

What format did you upload your video in? Codec and what bitrate? Plus what program did you use?

h264+aac mp4, 10mbps bitrate at 1080p. I used mediacoder and it finished in realtime on ultra fast settings.
 

clav

Member
Ice Monkey said:
tell me about it, that video was really nice because he barely had anything protecting himself and the mothership comes in with barely any units backing it up and he wins. I dunno if he's just THAT good or if the other guy wasnt much of a threat :)

Guy wasn't aware. If you have a choke point like that, best was to just to drop or I thought there was a backdoor. That guy's plan would have been so screwed. It's like fast nuke in SC1.

Ice Monkey said:
The funniest thing about SC1 is playing melee against 7 bots and they ALL come at your base with 5-6 zealots/marines/zerglings. I'd really like to see a video of some amazing pro not cheating in some way and still managing to beat that kinda rush.

The only thing you could probably do is just micro manage your probes/drones/scvs from the start and attack them the computers. The computer will just follow your units for a while.

Micromanage the base while this is all happening and once your 6-7 army unit comes out, attack.
 

Corran Horn

May the Schwartz be with you
Ice Monkey said:
3 minutes and all my videos will be up, but prolly another 6 hours or more till they're all HD anyone else know what the deal is with youtube being so slow uploading the HD version?
Youtube just sucks for HD quickly, its even worse when your uploading multiple videos. I think it gives you only a certain % of processing 'power' and shares it among the videos if you are doing more than 1. I usually just do it at night or while Im at work :lol
 

celebi23

Member
A little update of the Mac version of the Beta client

fufi said:
He hasn't emailed me back but we all should email the the mac support because i did and they sent me an email back less than 30 minutes. macsupport@blizzard.com
Also this is the email that i got originally.


Hello Alex,

The devs are still tweaking the Mac version of the Beta, but it should be coming soon. I can't get a definite time from them since they are sequestered and working on the Beta, but, being a Mac user as well, I hope it's sooner than later.


Rad
Mac and PC Technical Specialist
Blizzard Entertainment
radn.support@blizzard.com
Wrk hrs: (CMT) 1:30pm to 10:30pm Tue - Sat

Hope this helps.

Ok he emailed me back, I asked him about if everyone would get into beta (cause it's a the mac version) and i also asked about if it will be the end of this month or next....


Hello Alex,

No ETA yet on the Mac version yet, and not everyone will get in, though more than likely many more that signed up for the Mac version will get in since we don't have as big a population of gamers on the Mac side as we do on the PC side.


Rad
Mac and PC Technical Specialist
Blizzard Entertainment
radn.support@blizzard.com
Wrk hrs: (CMT) 1:30pm to 10:30pm Tue - Sat
 

Hazaro

relies on auto-aim
claviertekky said:
Guy wasn't aware. If you have a choke point like that, best was to just to drop or I thought there was a backdoor. That guy's plan would have been so screwed. It's like fast nuke in SC1.
Well Nuke rushing in SC2 is Tier 1.5 so it is so much faster.
 

clav

Member
Hazaro said:
Well Nuke rushing in SC2 is Tier 1.5 so it is so much faster.
I haven't seen that many sc2 games yet although I have to say the introduction of ghost-age at an earlier tech level is going to lead me to believe that this game will have a lot of magic casting as opposed to the previous SC.
 

Zzoram

Member
Ice Monkey said:
tell me about it, that video was really nice because he barely had anything protecting himself and the mothership comes in with barely any units backing it up and he wins. I dunno if he's just THAT good or if the other guy wasnt much of a threat :)



The funniest thing about SC1 is playing melee against 7 bots and they ALL come at your base with 5-6 zealots/marines/zerglings. I'd really like to see a video of some amazing pro not cheating in some way and still managing to beat that kinda rush.



h264+aac mp4, 10mbps bitrate at 1080p. I used mediacoder and it finished in realtime on ultra fast settings.

The AI can be exploited to delay their economy using a worker draw trick. If the player is good enough, he can beat the AI using that, otherwise it's probably impossible because at least 3 of the 7 AIs will rush you, if not all of them, and you simply can't beat an army 7x your size even with good micro.
 

clav

Member
Zzoram said:
The AI can be exploited to delay their economy using a worker draw trick. If the player is good enough, he can beat the AI using that, otherwise it's probably impossible because at least 3 of the 7 AIs will rush you, if not all of them, and you simply can't beat an army 7x your size even with good micro.
All the critics say Boxer, the famous pro Korean starcraft gamer, has excellent micro, but he has terrible macro. His micro made him extremely deadly. His poor macro made him lose games when his micro failed.
 

Hazaro

relies on auto-aim
claviertekky said:
I haven't seen that many sc2 games yet although I have to say the introduction of ghost-age at an earlier tech level is going to lead me to believe that this game will have a lot of magic casting as opposed to the previous SC.
Well I saw around 4 nuke rushes yesterday :lol

Haven't seen a bunch of casting units used yet.
 

clav

Member
Hazaro said:
Well I saw around 4 nuke rushes yesterday :lol

Haven't seen a bunch of casting units used yet.
It's fun to nuke and watch people panic. Even people of high level play hate that nuclear launch sound.
 
I think this is funny: http://www.youtube.com/watch?v=2LuoqTiMAYE

This guy says here that this shows that zealots are overpowered but IMHO he just lucks out that the terran player is so bad. Even me, as sucky as I am, can have my main protected by some depots and two barracks pumping out marines in the time this guy is just getting started protecting his nat instead of his main. bad play but like I said, IMHO
 

clav

Member
Holy shit this guy's build order is so wrong.
:lol attack the scouting scv with all his probes.

Dude, all the terran player needed to do was build closer to his base.

This is why walling off can be a bad idea if you're a noob. It was fucking slamdunk gg after the supply depot went down.

He spent 300 minerals making three supply depots that could have been used for 6 SCVs, 6 marines, or two barracks in that process. Two refineries? Dude. Way too early.

Lesson: In this scenario, build stuff next to the base, especially a bunker. That way, your neighboring SCVs can stop a rush like this. You can either progress to academy age for better units or factory age to get vultures or whatever the unit is called in sc2. Terran is highly vulnerable in the beginning against Protoss without the right building placement. One refinery is only needed in first tier battle.
 
claviertekky said:
Holy shit this guy's build order is so wrong.
:lol attack the scouting scv with all his probes.

Dude, all the terran player needed to do was build closer to his base.

This is why walling off can be a bad idea if you're a noob. It was fucking slamdunk gg after the supply depot went down.

He spent 300 minerals making three supply depots that could have been used for 6 SCVs, 6 marines, or two barracks in that process. Two refineries? Dude. Way too early.

tell me about it :lol it's hard to believe there are people worse than me playing this game, every matchmake I do I'm playing against a david kim clone and get my ass handed to me.

btw, first part of my uploaded dayvie loss is HD now: http://www.youtube.com/watch?v=OEUiJMjTYcg

second part at http://www.youtube.com/watch?v=MF4_eKFM4B4 is still waiting on the youtube gnomes to get a couple underpants together.

first and second parts of dayvie vs a bad terran turtle showing some impressive zerg micro IMHO is up now in HD:
http://www.youtube.com/watch?v=_ky2JqQFchk
http://www.youtube.com/watch?v=bIpvTVcn7Zo
 
Ice Monkey said:
tell me about it :lol it's hard to believe there are people worse than me playing this game, every matchmake I do I'm playing against a david kim clone and get my ass handed to me.

btw, first part of my uploaded dayvie loss is HD now: http://www.youtube.com/watch?v=OEUiJMjTYcg

second part at http://www.youtube.com/watch?v=MF4_eKFM4B4 is still waiting on the youtube gnomes to get a couple underpants together.

first and second parts of dayvie vs a bad terran turtle showing some impressive zerg micro IMHO is up now in HD:
http://www.youtube.com/watch?v=_ky2JqQFchk
http://www.youtube.com/watch?v=bIpvTVcn7Zo

thanks for doing all these videos!!

helping me stave off the temptation of getting a cracked beta for replays...the whole thing seems sketchy to me <_<
 

Johann

Member
Zzoram said:
The AI can be exploited to delay their economy using a worker draw trick. If the player is good enough, he can beat the AI using that, otherwise it's probably impossible because at least 3 of the 7 AIs will rush you, if not all of them, and you simply can't beat an army 7x your size even with good micro.

I've done twice before on a Blizzard ladder map with the pied piper trick. A lot of it depends the map layout and the AI having more of a brain aneurysm than usual.

Ice Monkey said:
tell me about it :lol it's hard to believe there are people worse than me playing this game, every matchmake I do I'm playing against a david kim clone and get my ass handed to me.

btw, first part of my uploaded dayvie loss is HD now: http://www.youtube.com/watch?v=OEUiJMjTYcg

second part at http://www.youtube.com/watch?v=MF4_eKFM4B4 is still waiting on the youtube gnomes to get a couple underpants together.

first and second parts of dayvie vs a bad terran turtle showing some impressive zerg micro IMHO is up now in HD:
http://www.youtube.com/watch?v=_ky2JqQFchk
http://www.youtube.com/watch?v=bIpvTVcn7Zo

He likes his expansions when playing Zerg. I've been seeing that a lot in his Zv? games.
 

clav

Member
Pandaman said:
after the can vs usa game.

2nd period is just about to end, so maybe an hour for me.

Might be having dinner around then.

I'll shoot for 9 PM PST. Cool?

Johann said:
I've done twice before on a Blizzard ladder map with the pied piper trick. A lot of it depends the map layout and the AI having more of a brain aneurysm than usual.



He likes his expansions when playing Zerg. I've been seeing that a lot in his Zv? games.

12 Hatch is a strong opening if you know what you're doing. You get a lot of resources faster since you have another base to work on gas.
 
I'll try to be on around 9:00 PST for some SC1, too. I might not make the first match, but probably the ones after that if you guys continue playing.
 

aznpxdd

Member
Man SC2 has been pretty easy...I've only played 5-6 games so far but every single game I've been tripling everyone's score and pretty much taking on both enemies in the 2v2.
 

Milabrega

Member
Starting a game in 5-10 minutes, Channel Gaf UsEast. Whisper MilebregaSC1 if you dont see us there, i'll tell ya how much time is left in the game.
 
Milabrega said:
Starting a game in 5-10 minutes, Channel Gaf UsEast. Whisper MilebregaSC1 if you dont see us there, i'll tell ya how much time is left in the game.

I'm game, hacks allowed yes?

I'll only use the mineral hax
 

clav

Member
Louminater said:
I'm game, hacks allowed yes?

I'll only use the mineral hax
Why the fuck would you use hacks?

Milabrega said:
Starting a game in 5-10 minutes, Channel Gaf UsEast. Whisper MilebregaSC1 if you dont see us there, i'll tell ya how much time is left in the game.

No one is here.
 
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