godhandiscen said:
They could be running feedback processes though. I specifically came to this thread after I found my performance to be dissapointing. Core i7 @ 3.7GHz + GTX295. It wasn't bad, definitely 30~40fps at the lowest when i would zoom in, but still really sad given I am used to a perfect 60fps.
I'm still pretty hopeful for optimizations. As pointed out earlier, some settings are too demanding of the CPU when they shouldn't be (shaders mostly).
Anyways, I booted up GPU-Z today to check out GPU usage. A whopping 49% max usage from my GTX 275 over a 30 minute replay. The game is way too CPU intensive and just won't scale with newer graphics hardware. Keep in mind this is at 1680*1050 with no AA. They need to offload a ton of work to the GPU (like I said, there's no reason shaders should be put onto the CPU). I really hope this is a bug.
If you graph GPU usage and CPU usage over your game (give it a shot, download GPU-Z and just open the task manager to check CPU usage), you'll notice that the first core of your CPU will be fully utilized, the second core will be way underutilized, and so will your GPU. There's a lot of resource wasting here.
Anyways, actually played a game today since my friend came over with his beta account.
Zergling swarm = awesome!