Godamn that game
Both players fumbling the ball
Can't believe he actually engaged like that on the bridge. He played so well up to that point.
Actually if the storms didn't do so much damage and he didn't lose so much of his army the engage could have gone better for Hack with the colossus unable to shoot due to the bridge only allowing one of them at a time. Too bad anyways. Sora looks to win this last game with Blink.
Hack pushed too far in with that first attack. Got greedy attacking the nexus and lost any advantage he had. Looks like this is going into the late game but upgrades are too far gone for hack to compete.
It was ok to be there but once those 5 collosus started shooting him in that choke point it was time to go but he just sat there and got destroyed.
lol New meta and strat for protoss. Make blink and then 2 forges. Get upgrades and 4 immortals. Go win game. That is literally what Sora did in that game 2.
I think that upsetting the pros bit is conventional wisdom. Pros don't want their race nerfed or another race buffed, especially before going into a tournament. But what pros should want more is eyeballs on the screen. Bigger purses at tournaments, more subs to streamers and casters, more sponserships, just more money for everyone.They do minor patches between expansions, but they're terribly slow at rolling them out, especially lately. They can't make changes too quick without upsetting the pros, but they really need to do better than the current situation. It's killing the GSL.
I think that upsetting the pros bit is conventional wisdom. Pros don't want their race nerfed or another race buffed, especially before going into a tournament. But what pros should want more is eyeballs on the screen. Bigger purses at tournaments, more subs to streamers and casters, more sponserships, just more money for everyone.
SC2 is stagnating compared to the MOBAs it competes with because Blizzard is so worked up over balance that it takes them 3 months to buff Oracle acceleration or reduce bunker build time by 5s. It's like they're paralyzed by fear of fucking up the precious balance which is a shame because balance is not all that important. SC BW was never really balanced. Terran was dominant. It didn't matter because the design was great, the races were all interesting, and that allowed lots of varied, exciting match ups.
Could be.I still think there are some key people in management who enforce some weird notion of "Blizzard polish" that completely cripples the company. It's a theme across all their games and it is just sad at this point. :/
Yeah, I've been thinking that constantly having absolutely crazy changes being tested in a separate PTR would do a lot for the community at this point. There'd always be something cool to think about or try out and changes that work fine slowly get rolled into the main game which gives pro's a lot of time to prepare for and test these changes themselves. Community participation and good will would probably skyrocket as well.Could be.
SC2 has a public test server. It should be an absolute mad house. Units should be hacked to pieces, removed entirely, or given whole new roles. Things like the Starbow resource mechanics or unit pathing mechanics should be tested. The test realm should be a crucible in which ideas go to be beaten and bruised. Most will die, but the ones that survie will come out strong and ready to inject vitality into the game.
Instead, it's roach speed while burrowed increased from 2.66 to 3.33. We're going to let that one stew for a month and see how it affects the PvZ match up.
Dark just savaged Savage. Why don't they play him at all in the proleague?
Seed changed his name to Vengeance?? So damn lame, man...
Dark has been absolutely tearing it up in online qualifiers and cups lately. The guy is legit... but on SKT1?
Rain, PartinG, Soulkey, soO, Classic... hard to play him ahead of those guys but the fact that BrAvO got playing time already over Dark is pretty upsetting.
Starcraft 2 is designed and balanced like a game from the CD era and it's really starting to show. Blizzard moves at a glacial pace compared to their peers in the RTS/MOBA space. The design of SC2 has a dozen holes. There are useless units, and units that are functional but boring as shit (the latter being worse, IMO.) Balance is w/e, races move into and out of dominant positions as the meta involves. The real problem is that HotS is now seeing the same rote builds that dominated the end of WoL. No one wants to watch the same half a dozen games over and over and over again.
No silver bullet fixes this problem, but a good first step might be design patches more frequent than once an expansion. But that's 21st century thinking, and Blizzard is still back in the days when software came in boxes and patches came via 56k.
Well Dark just fell to Pet. Startale players seem to be on a role! lol.
Seed played odd and bad, and Pet was good in zvz. He'll probably get destroyed in Code S.
But no, seriously, Pet in Code S?! Is the sky falling? I remember this guy constantly getting REKT in the GSTL.
Seed played odd and bad, and Pet was good in zvz. He'll probably get destroyed in Code S.
He better practice Daedalus Point plenty.If Ryung and Dream both don't pass then seeing a Terran in the RO 8 might be impossible. Especially if Maru get matched up with high level Zergs.
He better practice Daedalus Point plenty.