lighthouse777
Member
Totally agree. Wish I had jumped on this train earlier.
Interesting. So all outpost can pay out three resources? Does that make the whole rucksack discussion irrelevant?
outposts also protect your home by creating traps
stops hoards from getting to your home
the best home is the warehouse easy to defend
I created 8 outposts around the home.. and its easy to do that there
[church is 4]
also you must leave the material, food ammo etc in the spot in order to make it an outpost
but you need a lot of material constantly afterwards for upkeep or the outposts fail
once you get the warehouse you get extra storage for food
I always had too much food.. always short on material
had a greenhouse, library etc bunkhouse
but I had happy people
then I made a mistake and moved to the fairgrounds, mistake
will not do that again
Zeds were jumping the back fence constantly
and to get a tired guy untired
I just quit out the game and return
Played with Marcus only this time
last Maya almost right away
so trying again will stay at the warehouse this time