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STEAM announcements & updates 2011 Thread 3 | Buy now, play later.

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Joe Molotov

Member
How healthy is the Brink community?

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Mimir

Member
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As long as there are eye sores like ones above I will have to say no thank you to any kind of grid view. It kind of a shame that only four games (TF2 Beta is the other) have this problem, I hope Valve are a little bit more stringent with this kinda of thing when 10 foot mode is released.
Tom Clancy's Rainbow Six 3: Athena Sword has the same problem.
 
How healthy is the Brink community?

Brink has a community?

It's especially hilarious given that Splash Damage recently updated the game to include clan support and whatnot. WHAT CLANS, SPLASH DAMAGE.

ffffff

The game had such a shitty launch that everyone just quit. Like, almost LITERALLY no one was online when I booted it up a month ago. There was one co-op game. That's it. THAT'S IT.

I actually like the game quite a bit (and I know a lot of people don't - whatever), but it has such a dead dead dead community I will tell each and every person who is interested to steer clear, even if it's free.

Who knows, maybe the free weekend and sale and recent update will all add up to a small community developing around the game.

BUT PROBABLY NOT.
 

Blizzard

Banned
Brink has a community?

It's especially hilarious given that Splash Damage recently updated the game to include clan support and whatnot. WHAT CLANS, SPLASH DAMAGE.

ffffff

The game had such a shitty launch that everyone just quit. Like, almost LITERALLY no one was online when I booted it up a month ago. There was one co-op game. That's it. THAT'S IT.

I actually like the game quite a bit (and I know a lot of people don't - whatever), but it has such a dead dead dead community I will tell each and every person who is interested to steer clear, even if it's free.

Who knows, maybe the free weekend and sale and recent update will all add up to a small community developing around the game.

BUT PROBABLY NOT.
I haven't played Lead and Gold lately, but it would be funny if Lead and Gold still had a better community. I actually liked Lead and Gold though I never found a way to get anti-aliasing working.
 
I haven't played Lead and Gold lately, but it would be funny if Lead and Gold still had a better community. I actually liked Lead and Gold though I never found a way to get anti-aliasing working.

Lead & Gold is great, too. Dunno if it still has one, but it did last time I played, which is well after its launch, unlike Brink.
 

Sober

Member
Brink had some fantastic idea's more team focused than even tf2, but it was just broken as hell at launch, major server issue's pretty much killed this game straight off.
It felt like Wolf:ET plus Mirror's Edge but the parkour I thought felt super sluggish even with the medium body build, so all that it had going for it was the Wolf:ET-style objective-based MP games but that didn't really work out too well either.
 
I haven't played Lead and Gold lately, but it would be funny if Lead and Gold still had a better community. I actually liked Lead and Gold though I never found a way to get anti-aliasing working.
Not many people are playing L&G but there seems to always be at least one full server at all times of day. I just checked and there was three active servers.
 

Blizzard

Banned
It felt like Wolf:ET plus Mirror's Edge but the parkour I thought felt super sluggish even with the medium body build, so all that it had going for it was the Wolf:ET-style objective-based MP games but that didn't really work out too well either.
It may just be nostalgia, but I really felt like Wolf:ET did Wolf:ET way better than Brink, plus it seemed more obvious how to do everything and of course it was an old engine so performance was/is good.

I still feel that Wolf:ET's class structure and team mechanics were great, especially with mods. Its payload gameplay was presumably before TF2 as well.
 

MNC

Member
If witcher 2 was 75% heck yeah i'd buy.

edit: Put crysis 2 within the top 10 sillies. You get the top 10, nothing outside of that.
 

Sober

Member
It may just be nostalgia, but I really felt like Wolf:ET did Wolf:ET way better than Brink, plus it seemed more obvious how to do everything and of course it was an old engine so performance was/is good.

I still feel that Wolf:ET's class structure and team mechanics were great, especially with mods. Its payload gameplay was presumably before TF2 as well.
Ah yes, that map where the Allies had to escort the tank and then steal something from a vault if I remember correctly. Interesting if that's where Valve got the idea for the payload gameplay, because I just assumed that they wanted to re-do hunted for TF2 but had to find a way around someone trolling the team that had to defend the civilian.
 
Man, if I win my top 10 titles in my wishlist, I'll be happy as hell. That just means I don't have to buy anything for the next month.

At my current rate of playing my top 10 would last me about 4 years. But the question is, even if I won them all would that stop me from buying Steam games that I don't have time to play in the holiday sale?
Nope
 

Blizzard

Banned
Ah yes, that map where the Allies had to escort the tank and then steal something from a vault if I remember correctly. Interesting if that's where Valve got the idea for the payload gameplay, because I just assumed that they wanted to re-do hunted for TF2 but had to find a way around someone trolling the team that had to defend the civilian.
There were multiple maps like that. At least two official ones were gold rush and fuel dump. You escorted the tank to blow up the bank vault, then escorted the truck to escape with the gold. On fuel dump, you escorted the tank to blow open doors and walls in key locations.

HOWEVER, unlike TF2, they don't heal you. The tank was powerful since it had a machine gun, but the truck was defenseless, and both of them could be damaged so engineers would have to repair them. Engineers might also need to go ahead of the team to clear mines that covert ops discovered, or just drive the tank over them, hopefully not die, and then repair.

Another thing depended on the map version, since fans made their own modifications. In some versions of fuel dump (not sure about the official one), you could kill someone as a covert ops, steal their uniform, go through a back tunnel route behind a grate (the tank might have been needed early in the map to blow open the grate, but I forget), USE that uniform to let one of your teammate engineers through one or two team-only doors, and then the engineer could plant dynamite while the tank was way behind on the map. If you did it properly and camped near the dynamite, you could win the game early.

I thought that sort of option for flanking and teamwork was neat.
 

svegis

Member
Post about Wolf:ET

Official version of fuel dump let you do all that, and vice versa, you could covert ops up and open the door for an engineer on your team and win the team early.

There were also bridges to build and tank barriers that had to be destroyed before you could progress, and could be destroyed or defused in turn. It was very team-centric.
 
I wonder what would Valve do with people who have Dota 2 in their Top 10 wishlist? Would they just send out invites to these people right away or not include the game.
 
Do any of you know if the retail version of Shift 2 uses origin?

Its going for sub 10 bucks, so im interested in get in it, mayebe it could be activated through Steam and it seems like a competent racer.
 

Snuggles

erotic butter maelstrom
Do any of you know if the retail version of Shift 2 uses origin?

Its going for sub 10 bucks, so im interested in get in it, mayebe it could be activated through Steam and it seems like a competent racer.

It shouldn't require Origin, but it can't be activated on Steam either. You could probably drop the cd-key into Origin, though.
 

atomsk

Party Pooper
If by some bizarre circumstance I won my wishlist... I would be all caught up on "PC games I've been meaning to buy... when they are cheap enough"

That would be weird.
 

Snuggles

erotic butter maelstrom
Thanks for answering Snugler. It's in my best interests that it doesn't use Origin. So how does the DRM for this title works?

what I found:

Things got off to a bit of a rocky start when, while downloading the game via Steam, I learned that Shift 2 is saddled with an auxiliary DRM scheme that caps the number of active installs to five systems. This limit is unlikely to inconvenience the average gamer, but it's a pain for those of us who use games to test performance on multiple rigs. Piling another layer of DRM on top of the anti-piracy measures built into Steam certainly hasn't stopped cracked versions of Shift 2 from appearing on torrent sites, so it's hard to see the point.
http://techreport.com/discussions.x/20762

He mentions Steam, but that's only because it was available for sale on Steam. It doesn't require anything like Steam, Origin or GFWL but you'll need to log into an EA account.
 
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