Hey all,
There's going to be a new feature added on the next client beta update. I've been in contact with someone over at Valve, offering controller feedback and the like. I recently sent him an email about using Gyro Mode and Mouse Joystick mode at the same time.
The problem: Using Mouse Joystick mode refers you to using ingame joystick sensitivity. With gyro mode, you generally want it to be a slower sensitivity than the right pad (so the pad is quick motion, the gyro is precise aiming). Since the sensitivities are made the same by deferring to in game sensitivity, you can't really use the gyro to make precise shots.
I received an email back saying:
Sensitivity doesn’t exactly make sense with how the Mouse Joystick works. We’ve actually removed the setting and redirected users to adjust the in-game joystick sensitivity. Given that, I’ve added a new setting when using it on the gyro that allows you to set a relative scale, so you can decrease the effective sensitivity relative to what is on the pad.
He also mentioned later that this relative scale gyro bar wasn't added on this update, but will be in the next update for sure. So look forward to that!