Steam Frame, Steam controller and Steam Machine Revealed

HDMI 2.0 ONLY WTF

This mean you can't do 4k 120 HDR , only 4k 60 HDR and on top of that it's going to be 8bit instead of 10bit so colors will look like crap , this machine is a downgrade not an upgrade

You can and it's spec equivalent to 2.1, it appears to be a certification issue.

DF discussed this in a section of their coverage but it has 4k 120 HDR, vrr, etc. The only thing it won't do at launch is 4k 165hz, but apparently they are working on it.
 
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"For those of you with high end displays we have a connection for you. It's called display port 1.4"

Which you can use with an hdmi 2.1 adapter.

I don't think the Steam Machine is meant for power gamers who have the best hardware available and game at 4K120fps regularly. It's aimed more for someone like me, a PC gamer who has a five year old PC rocking a 3060Ti who games at 1080/1440 and 60fps. Its for someone who wants to plug it into their TV and play modest Steam games to relax with very little fuss, not play Cyberpunk or the very newest high end games in 4K120.
There is absolutely zero reason for this not to have HDMI 2.1 specially that it's aimed for the living room and most of the tvs have HDMI 2.1 , now I understand it can still hit 4k 120 and do vrr but it's a downgrade when it comes to HDR , even PS5 and series x a 5 years old hardware have HDMI 2.1
 
There is absolutely zero reason for this not to have HDMI 2.1 specially that it's aimed for the living room and most of the tvs have HDMI 2.1 , now I understand it can still hit 4k 120 and do vrr but it's a downgrade when it comes to HDR , even PS5 and series x a 5 years old hardware have HDMI 2.1
The reason would be tied to power consumption (minor concern here...but still valid given thermal management in a small chassis), licensing costs, and internal player specs collected by valve (knowing what hardware players are using and what settings they are using while playing).

I have many qualms with Valve...understanding their targeted customer base however is not one of them.
 
No way this is on par with base PS5

They are lucky though, because MS made the weak Series S and games still have to run on it for some time

Well its around an 8.8 TF RDNA 3 GPU and 6 core Zen 4 CPU. So the architecture advances might bring it up to par with PS5's Zen 2 + RDNA 2 architecure setup.
 
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Getting a little too ahead here. What Microsoft really does not want to happen is mainstream OEMs selling PCs with SteamOS pre-installed at a lower price than their Windows counterparts. The average person doesn't want any part of DIY installing an OS and will just stick with whatever is pre-installed.
This is absolutely correct and would be a large competitor to both MS (not getting their Windows license fee) and Sony (would be a true console competitor and could be marketed as such).
 
Yup, and they're releasing their games on the rival's machine… lmao. Way to go, Sony.
Sony is busy seeing Nintendo (Which doesn't threaten them at all) as a rival while they port everything to Steam to please Gabe Newell, without getting any of Valve's games like the upcoming Half Life 3 in return.
 
Yeah it's closer for sure, but not on par and you have keep in mind that PS5 has dedicated software, this runs generic PC software

Not on par, but the difference between SM and PS5 is the same as the difference between PS5 and XSX (as far as the GPU is concerned). And it is based on newer architecture so better efficiency. We will have to wait on benchmarks for real comparisons.
 
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You can and it's spec equivalent to 2.1, it appears to be a certification issue.

DF discussed this in a section of their coverage but it has 4k 120 HDR, vrr, etc. The only thing it won't do at launch is 4k 165hz, but apparently they are working on it.
It's because of an issue AMD has with Linux, they have been unable to obtain HDMI 2.1 certification when running Linux because of some open source shit that can't comply with some closed source shit in HDMI 2.1 spec or I don't remember but it's all highly autistic

The RDNA3 itself can handle 2.1 spec and do all 2.1 things and in fact does so on Windows where it is HDMI 2.1 certified
 
Sony meanwhile....

poop GIF
 
Sure, its just a rough comparison, not 1:1. This thing is DOA if its over $499.99.

512GB version might be 499.

At that price it'll do well. Not anything crazy like Switch numbers, but good enough for it to be a success.

I agree that anything over that and not many people will be interested.

I'll bust a nut if it's below 499.
 
Found steam machines a stupid idea in the past and I was right.
Will this time be different?
Dunno, price point will be the deciding factor, but considering they did not reveal it with the "console" and that it is a steam machine, it will be overpriced.

Hope they prove me wrong because I would totally be on the market for a "steam ps5"
 
Also Series S, that is much weaker than this machine, LOL

And DisplayPort is absolutely useless if you want to connect a device to a TV, as no TV has DP inputs

You just need to get a DisplayPort 1.4 to HDMI 2.1 adapter, it is a solvable problem.

I think Valve would be smarter to include one with the purchase, but quite a few are on Amazon for like $20.
 
They'd be smart to price this aggressively to probe the market for interest. As a 5-time parent, I think this will be the most popular console among the 12-21 demographic. Roblox and Steam Streamer Slop are way more popular than anything on Switch or PS5 in our neck of the woods. I think that RV game was the latest example. My kids would much rather have access to that and Minecraft mods than Ghost of Yotei. We're actually building PC's over Christmas break!

Small hand gang is telling on themselves in this thread. I thought it looked odd too, but when I pictured it without the touchpads it made sense and my thumbs actually breathed a slight sigh of relief. I was super close to buying some $80 GameSir controller just a couple weeks ago too. Def going to wait and see what this one is about before I make the leap!
 
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512GB version might be 499.

At that price it'll do well. Not anything crazy like Switch numbers, but good enough for it to be a success.

I agree that anything over that and not many people will be interested.

I'll bust a nut if it's below 499.

I think $499 sounds about right. This is essentially a mini PC with a beefier GPU so that price range works out. $499 for 512gb and $599 for 2TB is ideal for what this can do.
 
They'd be smart to price this aggressively to probe the market for interest. As a 5-time parent, I think this will be the most popular console among the 12-21 demographic. Roblox and Steam Streamer Slop are way more popular than anything on Switch or PS5 in our neck of the woods. I think that RV game was the latest example. My kids would much rather have access to that and Minecraft mods than Ghost of Yotei. We're actually building PC's over Christmas break!

Small hand gang is telling on themselves in this thread. I thought it looked odd too, but when I pictured it without the touchpads it made sense and my thumbs actually breathed a slight sigh of relief. I was super close to buying some $80 Chinese controller just a couple weeks ago too. Def going to wait and see what this one is about before I make the leap!
This fucker couldn't pull out of a parking lot
 
I had given up on another Steam Machine (they had denied working on one), so I'm glad to hear this announcement. I've always been a console gamer but have been curious about PC gaming. This might provide a way to test the waters. I was expecting stronger specs, though -- that's the only semi-bummer.
 
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We will circle back to this discussion when they announce the price. Being weaker than a PS5 Digital which can be bought for $500, what do you consider an appropriate price for this?
We could look at that monthly fee over the life of the console. Or backward compatibility assurances when building that digital library. Breadth of the digital library is a good one too. High school kid gets digital PS5 and games probably aren't going to be flowing from the heavens like mana. But $50 on a Steam sale could go a long way. Plus, they're getting a whole ass PC. I don't think the value prop is even close.
 
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We could look at that monthly fee over the life of the console. Or backward compatibility assurances when building that digital library. Breadth of the digital library is a good one too. High school kid gets digital PS5 and games probably aren't going to be flowing from the heavens like mana. But $50 on a Steam sale could go a long way. Plus, they're getting a whole ass PC. I don't think the value prop is even close.

They are getting a PC that uses Linux. How many of them do you think are familiar with that or even care to learn when they have been using windows or apple in their short lifetime.
 
We will circle back to this discussion when they announce the price. Being weaker than a PS5 Digital which can be bought for $500, what do you consider an appropriate price for this?

$500 seems like a fair price. I don't get the Apple comparison either man. If Valve acted like Apple then Steam Deck would have started at $1000
 
DF dropped the Frame peview now.



They mention the trade-offs here that likely led to using LCD instead of OLED... specifically, it seems like a very low latency / low persistence screen to avoid any blurring or motion affects + pancake lenses + emphasis on FOV is one set of priorities that lead you to use LCD, which clearly override for Valve the downside of not having true blacks or quite as intense of contrast.

Makes sense to me, and overall this device seems to vindicate Oculus/Meta in a big way. Nearly every major VR decision from the Quest line is echoed here by Valve, from inside-out tracking, to wireless only, to pancake lenses, even almost the exact controller form factor from Q3.
 
They mention the trade-offs here that likely led to using LCD instead of OLED... specifically, it seems like a very low latency / low persistence screen to avoid any blurring or motion affects + pancake lenses + emphasis on FOV is one set of priorities that lead you to use LCD, which clearly override for Valve the downside of not having true blacks or quite as intense of contrast.

Makes sense to me, and overall this device seems to vindicate Oculus/Meta in a big way. Nearly every major VR decision from the Quest line is echoed here by Valve, from inside-out tracking, to wireless only, to pancake lenses, even almost the exact controller form factor from Q3.

yeah, I was a bit disappointed that they didn't go with OLED, but I guess there's the reason.
 
I don't think the Steam Machine is meant for power gamers who have the best hardware available and game at 4K120fps regularly. It's aimed more for someone like me, a PC gamer who has a five year old PC rocking a 3060Ti who games at 1080/1440 and 60fps. Its for someone who wants to plug it into their TV and play modest Steam games to relax with very little fuss, not play Cyberpunk or the very newest high end games in 4K120.
This seems like a logical upgrade from my 3080, and allow me to play pc games on my couch.

No brainer.
 
What i believe is Valve will be unwilling to take much of a loss on this unlike Sony which is why no price was announced.
Valve is much more consumer friendly than any of the others including Sony. Their old hardware was cheap, and the Steam Deck released at a killer price and hasn't seen a single price increase despite nearly everything else gaming getting price increases. Not only have they kept the price the same for the OG Deck when they announced the OLED but they made it a better value by making the 256GB model the new baseline versus 64GB.

Valve has never really done anything to try to fleece money out of people, and if anybody is going to eat losses for a product it's Valve despite Valve having less ability to do so then somebody like Apple or Microsoft from a general money standpoint.

That being said, it's not like Valve has never done anything wrong so I'm not trying to glaze them blindly but I don't think the comparison really applies to Valve.
 
They are getting a PC that uses Linux. How many of them do you think are familiar with that or even care to learn when they have been using windows or apple in their short lifetime.
They got informational tiktoks man. If the flavor of the month game can only be played on Windows, there will be plenty of ways for them to get a technique. I think once some copies of the Ally X OS start floating around, that's where these things are gonna go into overdrive. With most Sony games coming to Steam anyway, it could become tricky for Sony to message the value of a PS5 over the Steambox and the impending flood OEM branded competitors.
 
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They mention the trade-offs here that likely led to using LCD instead of OLED... specifically, it seems like a very low latency / low persistence screen to avoid any blurring or motion affects + pancake lenses + emphasis on FOV is one set of priorities that lead you to use LCD,
How is LCD low latency and low persistence? Isn't it slower than OLED for ghosting and response times?
 
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