The list starts about here
Trying to find something myself, mired in this garbage. Even Unearthed got "mixed" reviews (51% positive)
There's a score that movie companies use to rate movies, called CinemaScore. People who watch a film in cinema are asked as they're leaving the film to rate it. The average is in the
A range. The reason is, of course, that the kind of people who go see Adam Sandler's Jack and Jill are the kind of people who like Adam Sandler's Jack and Jill. So CinemaScore isn't an honest review of how good something is, it's a review of to what extent the movie connected to its target audience. A low CinemaScore doesn't just mean it's bad, it means it was bad and it didn't attract the people that normally like that kind of garbage.
I feel like Steam's scores are this to a lesser extent. Especially among random zero-impact indie games, there's a massive self-selection bias associated with actually bothering to buy and play the game that drags reviews up.
Also, doesn't Steam use some kind of Bayesian updating method where basically one negative review doesn't make you all-time worst, it makes you somewhere in the middle (i.e. there's a bias in the mean function towards the site's overall mean--so to get spectacular or terrible reviews you need not only consistency in your reviews, but also a lot of them)? So that's another factor counting against games having terrible reviews.
Another musing--given this, wouldn't it be useful to add a function (either to Steam itself or to ES or whatever) at some point that automatically hides games that are Mostly Negative or worse, given what a dramatic misfire it takes to get something into that category?
Still interested in if anyone can find something.