RMS Gigantic
Member
I got 45,000 experience on the nose. Precisely the amount needed to get the Super Cod! Getting the crew members (i.e., my plan) set up now. Will take it for a test drive to see if this will work the way I think it will.
This was more fun than I expected, I may even get full version.
How do crews work and stuff? I only played 2 multiplayer matches, so don't know how much of the customization work.
First you must collect them in multiplayer matches or single player missions. Some crew appear only in multiplayer, others only in singleplayer. Their appeareance is random and they show up in the sonar as purple dots.
Crew members generally improve one of your sub stats by one, but some have unique abilities, such as allowing you to see allies on your map or listening for the enemy's team morse chat.
This was more fun than I expected, I may even get full version.
How do crews work and stuff? I only played 2 multiplayer matches, so don't know how much of the customization work.
That's pretty good! Has anyone gotten the Premium version, how good is the single player? I think this is a game I would mostly use multiplayer on, so I don't know if the premium would make any difference there.
I am pleased to report that I have a working strategy with the Super Cod!
My strategy, which was my "plan" earlier, is thus... I am counting on enemies shooting at me while leaving my team members alone so that my team members can attack the enemy submarine engaging me.
Wow, I wasn't able to use that thing at all! I eagerly await your cunning battle strateg-
lol
Well I hope it's working for you. All my teammates ever do is spam "EEEEEEEE" in the pre-game chat and get killed within the first 60 seconds of the match!
So this game is pretty cool! Easy to play and get into. I've only played 3 matches so far and it's been simple fun.
Last night i discover that the support ships repair our submarines when we are close.
One of the enemies was hidding so i got time to be full repair before find him and destroy his submarine.
Yes, and if you use the Mechanic Crew member, you will repair even faster.
Supply ships are also good for earning points, since they take a lot of torpedoes to go down.
Is the supply ships have different color? Cause i shoot at one and it's write it was an ally.
Yes, each team has a supply ship of corresponding color. If you are on blue and shoot the red supply ship, it will register as an enemy hit and you will gain points.
This game very quickly became my new daily-play obsession.
Also I might now be proficient at morse code as a side effect...
Whoa!! What are your stats with your crew members?I finally made it GAF:
Insteresting is that I still have to unlock the last paint pattern. I wonder what it is.
Whoa!! What are your stats with your crew members?
Yeah, I prefer long-range torpedoes, as well. Sounds like an amazing sub, and that long reload time might not be so bad if you can keep your distance and aim your shots well.Torpedoes: 10
Reload: 8 seconds
Range: Long
Turn Rate: 5
Surfaced Spd: 6
Submerged Spd: 7
Health: 8
Dive/Surface: 6
My favorite sub in the game easily, since I prefer the ones with long range torpedoes. Its weakness is the reload time. 8 seconds can feel like an eternity in this game.
Yeah, I prefer long-range torpedoes, as well. Sounds like an amazing sub, and that long reload time might not be so bad if you can keep your distance and aim your shots well.
Nintendo-themed subs! I'll take Baron K. Roolenstein's lava submarine "Knautilus" from DKC3, please!Yeah, 10 long range torpedoes is plenty of firepower to kill anything without needing to reload.
I want to have some data on how successful this game is selling for Nintendo. I would love to have continued support and more stuff via DLC. Imagine Nintendo themed subs... I would buy that .
Nintendo-themed subs! I'll take Baron K. Roolenstein's lava submarine "Knautilus" from DKC3, please!
Seriously, this one below is a no-brainer:
Blue Marine from Star Fox 64. Includes Peppy Hare Crew member.
That gets old really quicklyi could be better if in the lobby there was less:
Stupid: E
Stupid: E
Stupid: E
Stupid: E
Stupid: E
Stupid: E
Stupid: E
This would be amazing. And to add to your idea for a Peppy Hare crew member -- the classic "Do a barrel roll!" sound clip when you spin your sub to deflect torpedoes (at the cost of some oxygen, as you suggested).Seriously, this one below is a no-brainer:
Blue Marine from Star Fox 64. Includes Peppy Hare Crew member.
Peppy's Ability:
Allows your sub to do a barrel roll. Barrel roll reflects incoming torpedoes but uses 2 stocks of Air.
"Submarines can't do a barrel roll"... ..- -... -- .- .-. .. -. . ... / -.-. .- -. .----. - / -.. --- / .- / -... .- .-. .-. . .-.. / .-. --- .-.. .-..
Speaking of the Blue Marine, this was just posted by both @NintendoEurope and @NintendoUK on Twitter.
"Submarines can't do a barrel roll"
Today, while taking a look at which of the stylized historical subs have long ranges, I discovered something else interesting instead: the German Type VII U-boat has a reload time of 4 seconds with three crew members, instead of the Crustacea's 5 seconds.
Naturally, I bought the thing and did the ol' triple Gunslinger setup! Behold!
This thing reloads so fast that there's about a second or less worth of dead zone between the thing finishing its reload and when I am actually allowed to fire again. I have to wait until the voice clip finishes telling me that the torpedoes are reloaded before I can fire them! Still nice to have a vessel with fewer torpedoes than the 10-torpedo Crustacea when my reload is as fast if not faster than the intra-reload firings!
I continue to be the senile scientist of Steel Diver: Sub Wars.
Speaking of the Blue Marine, this was just posted by both @NintendoEurope and @NintendoUK on Twitter.
"Submarines can't do a barrel roll"
They can if Peppy is inside them! But seriously, is Nintendo watching us? Is this a tease that they are actually putting the Blue Marine in the game?
Do you use the periscope? I never think that i need it.
Yes, the more I play the more I use it.
First, the periscope is faster for checking your surroundings than turning the sub. It can also be used for sniping distant enemies using the zoom feature.
Finally got around to trying the game last night. This game has to have the most retarded online userbase I've ever experienced. I don't think any of them understood the concept of friendly fire.
It's not so much that for me, but the constant spam of "e" in the chat. I'm always saying things like 'PLEASE STOP' and 'WHY' but it just seems to make the e's come quickerFinally got around to trying the game last night. This game has to have the most retarded online userbase I've ever experienced. I don't think any of them understood the concept of friendly fire.
Were you playing skill matched? I usually only get that from level 1-3 players, so if you were getting matched up with a bunch of those...Finally got around to trying the game last night. This game has to have the most retarded online userbase I've ever experienced. I don't think any of them understood the concept of friendly fire.
We already directly know that the CEO of Vitei at least knows that the other Steel Diver: Sub Wars thread exists. So yeah, we could very easily be getting watched by the developers and higher-ups of this game! Time to break out some appropriate music.
It seems that a server maintenance happened a while ago.
Since then I've been getting way less connection errors during matchmaking. Anyone else experiencing this?