Out_Of_Ammo
Member
For what it's worth Nair's utility has nothing to do with how safe it is, it's so good because he has 3 air jumps that are the perfect height for feinting it. You're forced to either eat through your own shield or just guess when/if he'll actually commit every time he leaves the ground.
He still sucks against characters with the mobility to meet him in the air but there are a lot of situations for a lot of characters where that's not an option. Even for characters who do have that option, it's not an easy thing to do on reaction if you're not familiar with the matchup.
Obviously I'm not gonna sit here and tell you Dedede is OP but any character that forces you to be defensive by doing basically nothing is going to seem that way to weaker players.
Oh absolutely, nair is definitely a great move. But, like you said, that's more because of the combination with 4 airjumps and feints and not so much because of the move itself. But yeah, I love his nair. Fastfall nair combined with Dededes weight catches a lot of people off guard who are not familiar with the matchup.