Switch 2 dock output is HDMI 2.1 not 2.0

The Switch 2 having the same chipset as the PS5 slim doesn't give me much hope really… But for the handheld display it uses the 2173 version of the chip… Will see what happens.

the PS5 does also support 48hz to 120hz just like the Xbox One consoles. on Xbox you can simply force it on at all times, while on PS5 the devs have to enable 120hz support on a per game basis.
 
Last edited:
The HDMI certification is a well known topic in tech forums, you are making an assumption and probably that was just a coincidence 🤷‍♂️.
Not to ruffle any feathers, but you're also using circumstantial evidence to assume that switch 2's dock doesn't output VRR due to certification issues. I'm not saying you're wrong, it's just that you're criticizing his line of reasoning while doing something similar.
 
Not to ruffle any feathers, but you're also using circumstantial evidence to assume that switch 2's dock doesn't output VRR due to certification issues. I'm not saying you're wrong, it's just that you're criticizing his line of reasoning while doing something similar.
The difference is that is a fact that a certification is needed for VRR support over HDMI, and probably Sony had the same issue with the PS5 and VRR at launch. For the handheld mode Nintendo didn't had that problem because HDMI is not needed.
 
wow what? Didn't know about that. That's fucked up

Could they be being assholes because g-sync is behind at the display port gate? They can't mention that it is HDMI TM VRR or some stupid shit like that? Wouldn't surprise me to be honest.
I forgot to mention in Linux. Windows is fine. Sorry!
 
The difference is that is a fact that a certification is needed for VRR support over HDMI, and probably Sony had the same issue with the PS5 and VRR at launch. For the handheld mode Nintendo didn't had that problem because HDMI is not needed.
And in his scenario, Sony choosing to update the firmware was required. In both scenarios we can only speculate as to why it played out the way it did.
 
And in his scenario, Sony choosing to update the firmware was required. In both scenarios we can only speculate as to why it played out the way it did.

it was because their TVs had issues and they didn't want them to look bad in the eyes of their customers... it's super obvious.
Sony TVs got VRR in march 2022... the PS5 got it in april 2022.

imagine if the PS5 supported VRR on launch, and people would talk about how their 2021 "PERFECT FOR PLAYSTATION 5" (yes that's how they were marketed) Sony TVs, who were promised a VRR update, still couldn't use VRR, and wouldn't be able to for more than a year, while Samsung, LG, even cheap TCL TVs supported it already.

Sony had issues implementing VRR into their TVs, and had to patch issues for months following the initial VRR update for their 2021 and 2022 TVs.
it all came down to the image processor they were using. the "XR" chip.
their TVs' dimming zones didn't work when using VRR, and that was probably why it took so long for them to be updated, but even with the first update the issues weren't gone. it took them about 3 months or so to get the VRR working properly with their image processing chip.

again, these were advertised as "perfect for PS5" by Sony... in early 2021... more than a year before VRR support was added to the PS5. imagine the PR disaster if the "Perfect for PS5" TVs didn't support one of the brand new HDMI features, while nearly every other brand had TVs out since 2020, some since 2018, that supported it without issue.
it was clearly a PR decision.


same reason they took ages to add 1440p. most of their own TVs do not support 1440p (probably also something to do with their image processing). so imagine if an owner of a 2019 Samsung TV would be able to run their PS5 at 1440p 120hz, but owners of a 2019 Sony TV would only be able to run 1080p 120hz.
when the PS5 first released, those 2019 TVs that didn't support 4K 120hz yet, but did support 1080p 120hz in Sony's case, were still very new and people probably bought them very recently and didn't plan to replace them yet.
so if Sony allowed 1440p, once again, Samsung, LG and many cheaper brands suddenly had still relatively new TVs on the market and in people's homes that had better support for Sony's own console... than Sony themselves...
the 1440p support was probably added as late as it did, because in mid 2022, those 2019 TV's weren't as relevant anymore, and most people had 4k 120hz TVs now anyway. so might as well start supporting 1440p for PC monitor users.

I mean, come on... it's just way too big of a coincidence that Sony's brand new home console was missing features that just so happened to coincide with the missing features of their own TVs... and like magic, those features were patched in just in time when they finally got it, or when it wasn't as much of an issue anymore.
 
Last edited:
watch nintendo try to pull some crap like this

Txn5zb2ZhxAz3Y29.png
Well they are Apple of the gaming world now
 
it was because their TVs had issues and they didn't want them to look bad in the eyes of their customers... it's super obvious.
Sony TVs got VRR in march 2022... the PS5 got it in april 2022.

imagine if the PS5 supported VRR on launch, and people would talk about how their 2021 "PERFECT FOR PLAYSTATION 5" (yes that's how they were marketed) Sony TVs, who were promised a VRR update, still couldn't use VRR, and wouldn't be able to for more than a year, while Samsung, LG, even cheap TCL TVs supported it already.

Sony had issues implementing VRR into their TVs, and had to patch issues for months following the initial VRR update for their 2021 and 2022 TVs.
it all came down to the image processor they were using. the "XR" chip.
their TVs' dimming zones didn't work when using VRR, and that was probably why it took so long for them to be updated, but even with the first update the issues weren't gone. it took them about 3 months or so to get the VRR working properly with their image processing chip.

again, these were advertised as "perfect for PS5" by Sony... in early 2021... more than a year before VRR support was added to the PS5. imagine the PR disaster if the "Perfect for PS5" TVs didn't support one of the brand new HDMI features, while nearly every other brand had TVs out since 2020, some since 2018, that supported it without issue.
it was clearly a PR decision.


same reason they took ages to add 1440p. most of their own TVs do not support 1440p (probably also something to do with their image processing). so imagine if an owner of a 2019 Samsung TV would be able to run their PS5 at 1440p 120hz, but owners of a 2019 Sony TV would only be able to run 1080p 120hz.
when the PS5 first released, those 2019 TVs that didn't support 4K 120hz yet, but did support 1080p 120hz in Sony's case, were still very new and people probably bought them very recently and didn't plan to replace them yet.
so if Sony allowed 1440p, once again, Samsung, LG and many cheaper brands suddenly had still relatively new TVs on the market and in people's homes that had better support for Sony's own console... than Sony themselves...
the 1440p support was probably added as late as it did, because in mid 2022, those 2019 TV's weren't as relevant anymore, and most people had 4k 120hz TVs now anyway. so might as well start supporting 1440p for PC monitor users.

I mean, come on... it's just way too big of a coincidence that Sony's brand new home console was missing features that just so happened to coincide with the missing features of their own TVs... and like magic, those features were patched in just in time when they finally got it, or when it wasn't as much of an issue anymore.
I absolutely believe that was the case. I was just pointing out that the only evidence we have that this was the case is circumstantial. Just like his assertion that the Switch 2's dock doesn't output VRR strictly due to certification delays. It's plausible, maybe probable, but we don't have direct evidence of this being the case.
 
This Switch 2 is technically capable of VRR in dock mode.
How do you know this? I don't think there is any concrete evidence to make a claim like this. It's possible but it may not be a version issue but something to do with the fact that the dock is an intermediary device. I have seen very few HDMI switches for example supporting VRR but some are still HDMI2.1 (sans VRR support).
 
How do you know this? I don't think there is any concrete evidence to make a claim like this. It's possible but it may not be a version issue but something to do with the fact that the dock is an intermediary device. I have seen very few HDMI switches for example supporting VRR but some are still HDMI2.1 (sans VRR support).
The Switch 2 uses the same DP to HDMI chipset as some models of the PS5 Slim.
 
G-SYNC Compatible (NVIDIA Certified)

Says it right in the review

Why you asking anyway?
Mainly just curious, Gsync compatible is adaptive sync hardware support, where as Gsync has a Nvidia Gsync chip. When you said it was flickering I was just wondering which it was. That's all.
 
Last edited:
The Switch 2 uses the same DP to HDMI chipset as some models of the PS5 Slim.
Hopefully you're right but I've seen adaptors that are HDMI2.1 and have no VRR support. the DP to HDMI chipset, would that even be used on a PS5 other than for PSVR2? I don't really have much knowledge of the HDMI protocol or how it works.
 
Last edited:
Mainly just curious, Gsync compatible is adaptive sync hardware support, where as Gsync has a Nvidia Gsync chip. When you said it was flickering I was just wondering which it was. That's all.
Either way it's odd that occasionally I get flickering when vrr is enabled almost like it's trying to run it.
 
Either way it's odd that occasionally I get flickering when vrr is enabled almost like it's trying to run it.
It's one of the common pitfalls of gsync compatible. It's not the same as the actual monitors with gsync chips with the handshake. But most monitors and I think all or almost all tvs with Gsync branding are just Gsync Compatible. The flickering has occurred to some degree on all of my TVs that have Gsync Compatibility.
 
Mainly just curious, Gsync compatible is adaptive sync hardware support, where as Gsync has a Nvidia Gsync chip. When you said it was flickering I was just wondering which it was. That's all.
Probably the console sending the VRR signal but the handshake is not successful.
 
Last edited:
Hopefully you're right but I've seen adaptors that are HDMI2.1 and have no VRR support. the DP to HDMI chipset, would that even be used on a PS5 other than for PSVR2? I don't really have much knowledge of the HDMI protocol or how it works.
The chip is for convert the Display Port video/audio signal from the GPU of the console the to the HDMI output that connects to your tv.
 
The chip is for convert the Display Port video/audio signal from the GPU of the console the to the HDMI output that connects to your tv.
This is different to DP alt mode though, right? Which the switch would have to be using? They would need specific support for that I believe in the active adaptor (dock chipset). From what I understand even if it is hdmi 2.1 VRR in DP Alt Mode is not guaranteed. I guess it all depends on the differences or rather similarities between RTD2175N and RTD2175P as proof that it is possible.
 
so it's just a crazy coincidence that their TVs were the only ones without VRR, and it just so happens that their console got VRR at the same time as their TVs?
Maybe it's the other way arround, they only put VRR on their stuff when they learned how to. By the time when it happened, they put it on everything
 
Maybe it's the other way arround, they only put VRR on their stuff when they learned how to. By the time when it happened, they put it on everything

that would be pretty sad lol.
no, they simply couldn't get VRR working properly with their TV image processor. every other manufacturer was years ahead of them... up to 4 years ahead in fact. and many implemented HDMI VRR the second it was released. Microsoft instantly patched the One S to support it, Samsung instantly patched their TVs to support it, both originally only supported FreeSync as HDMI VRR wasn't quite out the door yet when they came to market. LG supported it in their first new line of TVs after it was out.

Sony just fucked up with their TV APUs and the PS5 had to wait until their TV issues were resolved.
 
Last edited:
Top Bottom