I never said they were for casuals. I never said the more skilled player wouldn't win.
I think they're lazy because they slapped armor on moves with easy inputs that can go through things that aren't true block strings, which is a ton of shit. Most of them function similarly and feel the same when you get hit, so it feels generic for most characters, but with a unique animation. Rather than having interesting ways to combo them, they made the game freeze so that you can combo them in juggles with very little timing required, or punish things very easily because of that freeze. Rage drives are what supers should be, imo.
I just don't like them, but it's not a huge deal to me.