xelios said:That's pretty. I got my 4 pair of rocket boots out of 2-3? goblin invasions.
WTF!? I'm so salty right now. I want Rocket Boots so bad.
xelios said:That's pretty. I got my 4 pair of rocket boots out of 2-3? goblin invasions.
Damn! That's a lot D:xelios said:That's pretty. I got my 4 pair of rocket boots out of 2-3? goblin invasions.
The stuff in the jungle does a lot of damage. The first time I discovered it a TON of hornets hit me while I was in the water, and I just died so quickly.Hawkian said:Man, I just hit the corruption, made a huge underground tunnel and found some chests, and it looked like it was leading to an underground jungle. Then something killed me out of nowhere. I have no real idea how to get back
L00P said:fuuuck I can't get the sound of bone serpents digging around out of my head
Dreavus said:Stealth edit: This game is amazing. I'll probably end up burning myself out on it, but I'll be damned if it isn't fun for right now, haha.
At this point I'm still enjoying constructing buildings, tunnels, and other walkways though I did blow through the game a lot this week. I hope the game gets continuous updates as I really enjoy it and it'd be fun to explore new environments and craft new stuff.CarbonatedFalcon said:That's kind of how I feel. It's great and I'm not done with it yet, but I'm afraid I'll be burnt out by the time new content is added. It's a great timekiller though. And you can always start fresh with a new character and world if you wanted to, but there's no real advantage to that right now since you would be doing pretty much the exact same thing, unlike in games that have classes. Yes, you can customize to be a caster or melee or whatever, but all of that is through mid-high tier armor/weapons/items rather than intrinsic stats.
Follow your heart.MightyKAC said:So to a person like me, whose just recently picked this little gem up. What would you guys suggest I do gameplay-wise just starting out?
First move it to your hotbar (I know, this is the part that doesn't make sense, but trust me, it will eventually) and make it your active item, then click the floor. It won't place if there is not a wall above it at the right spacing.NemesisPrime said:But how do I place a door!!!!???
They were doing that to me until I realized that monsters will always spawn unless you put up walls. Even though it is called "dirt wall" when you break it down, the dirt background does not count. It must be walls.ROBOKITTYZILLA said:I just started playing yesterday and the first house/room we built was impenetrable. We built an underground tunnel leading to a much larger area and built another house but for some reason monsters keep spawning everywhere inside of it. I've been in and out of both threads so I'm not sure if this has been addressed yet but are monsters supposed to be able to spawn inside of your house?
Brazil said:Ok, so:
Label said:About on the 3rd hour of playing the game on the 16th now, it said the Merchant has arrived but he never entered the house, and well he is still not there! I have about 13 gold on my dude, so has he got lost somewhere?
DangerousDave said:He may be in a temporal house that you made. Maybe you made a small hut to pass the first night, before creating your current house?
He spawned in an underground house. I guess we should have warned you about that. Good news is that if you build another and destroy that one, he'll eventually move up.Label said:Naw, I only have one house above ground the others are way below the surface! Is it possible he fell into a hole never to return?
Dice said:He spawned in an underground house. I guess we should have warned you about that. Good news is that if you build another and destroy that one, he'll eventually move up.
P.S. after only 3 hours, your idea of "way below" is probably laughable, so don't sweat it.
No, it's a pain even with the molten hamaxe.ZZMitch said:I am trying to remove dirt in order to put in stone walls for my basement and it is taking so long. I have a silver hammer and remove dirt walls still takes forever. Is there a faster way?
Yeah they are, I am at a loss as to how people built large underground houses seeing as you have to start from an opening and have to change all those walls >.<Dice said:No, it's a pain even with the molten hamaxe.
I think explosives do it, but that is a little crazy. Walls are the worst-implemented part of the game.
Brazil said:Ok, so:
MarkMclovin said:Man, I must have spent about 6 solid hours just trying to farm Hellstone. I needed some meteor stone as my gold weapons and tools are shit, but in order to have a meteor fall, you need to hit an orb. Thing is, the orbs are surrounded by a stone which a gold pickaxe cant break. So my only option was dig all the way down to hell and farm that stone. But fuck those imps.
In the end, after getting killed a lot, I managed to dig right to the very bottom of the map, and there the imps dont spawn. You can also walk right along the bottom too, so if you get there, you can just pick away right along the bottom across the map.
Kalnos said:Well, you could of just TNT'd or bought purification powder (from dryad, kill Cthulhu eye for her to appear) and used your gold pickaxe to get to the shadow orbs. Hellstone is the final tier, so... meteor gear will be worthless now.
Artadius said:So I didn't know there were unique mobs in the game? Well, other than the bosses everyone is familiar with.
I ran into a named red slime called Pinky. He had like 200 health and was a bit smaller than your normal slime. Upon killing it he dropped at least 1 gold 1 silver.
Found him at the bottom of a corruption hole.
Bobby Truffles said:I just got a 3MB update; no patch notes yet.
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Controls
Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
Items
NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.
Sand Duping bug fixed.
Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
Mining stone and other hard ores make a 'tink' noise now.
Hellstone and Obsidian now require at least a Demonite pick to gather.
Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
Hellstone now correctly takes as long to dig as meteor does.
The clay pot item now has the correct size.
Performance
Frame-skip is now correctly ON by default for new players.
Increased Client Side Multiplayer stability. Should resolve many crash causes.
Corrected a bug where players would intermittently not take falling damage.
The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
Fixed a bug that disabled some error handling. Overall game stability should be improved.
GUI
The version number of the game now shows on the title screen.
Typing numbers in chat no longer changes your selected item in your hotbar.
Server
Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
The games default port is no longer ELEET (31337) it is now 7777.
Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.