MirageDwarf
Member
SteveMeister said:
Cool new environment...
Waiting for this expansion is killing me....
SteveMeister said:
Lonesome_Raod said:As always Bethesda deliver. Now please let Morrowind set the trend for all Elder Scrolls game and have at least 2 expansions. Stoked for this.
MirageDwarf said:Why stop at two? Bethesda takes ages to create each Elder Scrolls game. And I don't want to wait 3-4 yrs for the next one. So we need more than two expansions.
The first patch made some improvements to loading while outdoors, and some of the streaming LOD popping. I'm sure it could be optimised further, but I suspect Bethesda is focusing on other things.mattiewheels said:since this is going to be downloadable for 360, is there a chance that it could improve the performance of the original? like, could they tweak the code and make things smoother throughout the entire package?
GhaleonEB said:Hey Steve - is there much optional content in the expansion? Meaning, can I ignore the quest for a while and go find some random caves/ruins to raid, or is it more like the Knights of the Nine - a straight questline?
SteveMeister said:To be honest I don't know a whole lot about SI -- like I said, I've been 100% on Fallout since Oblivion shipped. I'm looking forward to playing it when it's released, though I do know that it's pretty damned big.
20000 posts under the sea, matey.Kung Fu Jedi said:Shivering Isles is going to be bad ass. DLC I'm in for. Any anyone who's been in this thread for very long can tell you what that means!
Kung Fu Jedi said:Get back to work on Fallout Mister! We'd like to see something on that game too. Please! Can you at least tell us if Fallout will be an open ended game in the vain of the Elder Scrolls? That would have me drooling!
GhaleonEB said:20000 posts under the sea, matey.
sprocket said:I wonder of they will up the engine for the 360 game to new one used in the pc and ps3 versions.
GhaleonEB said:20000 posts under the sea, matey.
Just watched Pirates of the Carribian.
Kung Fu Jedi said:Hell, there are four or five us in this thread that will carry it to 20k! Besides, those PS3 players are going to need some help when they finally get to play, and I'm console agnostic.
And we'll have a whole new group of people to debate the whole "Creature Levelling" issue with again.
*Begins beating dead horse*
Wow. Anyone know how this compares to the other ES games?MirageDwarf said:
GhaleonEB said:Wow. Anyone know how this compares to the other ES games?
That's fantastic. It's like an update to Morrowind, using the Oblivion engine.SteveMeister said:
GreekWolf said:Huzzah! I missed their inclusion in Oblivion. It's good to see them return.
The Shivering Isles features a bizarre landscape split between the two sides Mania and Dementia filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. Youll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items, ingredients, spells, and more, and have the talented craftsmen of Crucible and Bliss forge new armor and weapons just for you.
Kung Fu Jedi said:Awesome! A beautiful female character? They have optimized the graphics engine!
Nothing happens, you just cannot level anymore.FlyinJ said:Something kinda bothers me about using my original character. He has two skills that are at 100... and almost all the other primaries in their early 90s. Will the expansion allow characters to go above 100? What happens in the original game when all the primaries are at 100?
SteveMeister said:
http://www.next-gen.biz/index.php?option=com_content&task=view&id=4562&Itemid=2There is no specific date in spring for the launch of Shivering Isles, although Hines reveals that its important to Bethesda to have all territories versions ready for simultaneous release. We feel that its much easier when its in stores or available to download no matter where you are, he says. Thats our goal.
Chichikov said:Nothing happens, you just cannot level anymore.
GhaleonEB said:A good interview with Bethesda PR guy about Shivering Isles. Among the information is this one, just for panajev:
http://www.next-gen.biz/index.php?option=com_content&task=view&id=4562&Itemid=2
You can still increase your secondary skills.FlyinJ said:So at that point it just becomes a static world, where all the monsters stay the same difficulty and your skills stay the same? Sounds pretty lame.
Pete Hines said:If we could, we would. Believe me. We don't have the ability to do it...it's a console issue. We're hopeful Microsoft can sort out the issue and allow us to release the expansion on a disc, but we have no ability to change this other than to continue to ask.
We covered this same ground with Knights and the DLC. Same thing issue prevented us from doing a disc for that at retail. Being at retail is always better than not being at retail.
Pete Hines said:Because they were giving something away for free and Shivering Isles is not free.
Trust me, we brought that up to them as well.
That's bizzare, especially considering Microsoft allowed an expansion last gen, the Halo 2 Map Pack, to install to the HDD off of the disc. I can't imagine it's a technical issue; sounds like they changed the rules this time around, which doesn't make any sense. Oblivion sold a LOT of copies and not everyone is hooked up to Live. This decision just shafts the developer, and the users.Confidence Man said:I found this kind of weird, from the offical ES forums regarding the lack of a 360 retail disc:
About having DLC on the OXM discs:
What is this "console issue"? Sounds like MS isn't allowing them to do it for some reason, which is pretty shitty if you don't have broadband.